06-22-2009, 04:20 PM | #2421 |
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Re: R1 - Actual Song Difficulties V2
By the way, Twelve is FMO. This is ridiculous.
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06-22-2009, 04:23 PM | #2422 |
Rhythm game specialist.
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Re: R1 - Actual Song Difficulties V2
Twelve is a bit strange--some of the bursts come out of nowhere and the chart has really odd patterns. I'm not sure what to call that--that one is totally debatable; 75 or 76...I'm not sure.
EDIT: I'm not comfortable at putting For FFR at FMO--but it's easily...EASILY, the highest VC. P4U is VC, not gonna even say that's worth contesting. Last edited by TC_Halogen; 06-22-2009 at 04:28 PM.. |
06-22-2009, 04:28 PM | #2423 | |
Y0FACE!
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Re: R1 - Actual Song Difficulties V2
Twelve is not a FMO. wth.
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Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future. 5th Official FFR Tournament Scores (Division 5) Round 1: Novo Mundo (AAA) Round 2: 4 Chord Touhou (AAA) Round 3: October (1.0.0.1) Round 4: Silly Symphony (1.0.0.0) Round 5: Hardkore Atomic (4.0.0.1) Round 6: Blue Rose (2.0.0.0) Round 7: La Dump (Eliminated for being lazy.) Quote:
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06-22-2009, 04:29 PM | #2424 |
Rhythm game specialist.
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Re: R1 - Actual Song Difficulties V2
Don't look at it subjectively.
Don't be like ohIAAA'ditit'saVC, when I see you say OMFG SCYTHE IS HARD IT'S RATO DIFFICULTY (I seen you post that twice as a gesture though). The way I see it is there are some really strange patterns. You know what though--I actually don't remember there being a lot of bursts. I'm gonna take a look at my replays to see what I think. |
06-22-2009, 04:29 PM | #2425 |
FFR Player
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Re: R1 - Actual Song Difficulties V2
Twelve is easy and the patterns aren't awkward at all. Some of the bursts seem overdone but nothing fmo worthy in the file
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06-22-2009, 04:34 PM | #2426 | |
Y0FACE!
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Re: R1 - Actual Song Difficulties V2
I'm just kidding when I say Scythe is insanely hard. It's not. I just can't do one pattern that, when repeated a thousand times, I'm bound to get a good.
Regarding Twelve, it's not FMO material at all.
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Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future. 5th Official FFR Tournament Scores (Division 5) Round 1: Novo Mundo (AAA) Round 2: 4 Chord Touhou (AAA) Round 3: October (1.0.0.1) Round 4: Silly Symphony (1.0.0.0) Round 5: Hardkore Atomic (4.0.0.1) Round 6: Blue Rose (2.0.0.0) Round 7: La Dump (Eliminated for being lazy.) Quote:
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06-22-2009, 04:35 PM | #2427 | |
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Re: R1 - Actual Song Difficulties V2
Quote:
Edit: Well, I JUST blackflagged 300. My best score on Twelve was 4 goods. I know it's subjective, but what these songs I mentioned have that can be considered "FMO material", exactly?
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06-22-2009, 04:39 PM | #2428 |
Rhythm game specialist.
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Re: R1 - Actual Song Difficulties V2
Alright: yeah--I looked at it. There's only two decently difficult bursts in the whole song. While they are pretty fast, the patterns outside the bursts aren't too bad overall. I'm not sure if I approve of some jumps being jacks in a VC, but those are the only two aspects of the file that are tough.
Comparing length with the short bursts and the few jump jacks, and you get a high VC. Not going any lower than that though. Opinionated. |
06-22-2009, 05:17 PM | #2429 |
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Re: R1 - Actual Song Difficulties V2
itt: ffr discovers the unified field theorem before deciding on a concrete way to judge the difficulty of files
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06-22-2009, 05:24 PM | #2430 |
Rhythm game specialist.
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Re: R1 - Actual Song Difficulties V2
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06-22-2009, 06:52 PM | #2431 |
FFR Player
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Re: R1 - Actual Song Difficulties V2
wierd jumpstream patterns to you
the file overall flows well without many break aside from jacks and the two bursts
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06-22-2009, 07:09 PM | #2432 |
FFR Simfile Author
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Re: R1 - Actual Song Difficulties V2
I'm not sure if you can even come up with a concise mathematical theory to rank files by difficulty. how do you account for things that are hard because they're really awkward, like the ending speedups in 300?
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06-22-2009, 07:12 PM | #2433 |
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Re: R1 - Actual Song Difficulties V2
After playing Twelve a bunch it feels like a mid-high VC to me... The bursts are really not all that hard (I can AAA them about half the time) and other than those few tricky seconds it's just slowish jumpstream with a small number of minijacks and rainbow notes thrown in. The song isn't at all long either.
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06-23-2009, 12:54 AM | #2434 |
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Re: R1 - Actual Song Difficulties V2
Look where I put Twelve in my chart, I think it's perfect there, most definitely high VC (75) but not FMO
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06-23-2009, 01:45 AM | #2435 |
Awwwwwww!
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Re: R1 - Actual Song Difficulties V2
Agreed. Twelve is high VC.
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06-23-2009, 10:09 AM | #2436 |
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Re: R1 - Actual Song Difficulties V2
IMO,
Radical Rat > Momentary Life La Campanella > CCCP other than those, stevie's list looks fine. also, I need to fix YTBM things |
06-23-2009, 04:24 PM | #2437 |
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Re: R1 - Actual Song Difficulties V2
thanks JX, fixing
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06-30-2009, 06:24 AM | #2438 |
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Re: R1 - Actual Song Difficulties V2
I bet Yoshi's Cookie feels like a FMO but is considered C due to length... I Can't wait to play it.
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06-30-2009, 12:49 PM | #2439 |
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Re: R1 - Actual Song Difficulties V2
IMO, it feels like VD all around
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06-30-2009, 02:37 PM | #2440 |
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Re: R1 - Actual Song Difficulties V2
Well, I haven't played it yet. If it feels like a VD and is so short, why is it a C?
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