Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR General Talk
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 11-30-2009, 02:47 PM   #3081
Vanilla Mnm
cavs
FFR Veteran
 
Vanilla Mnm's Avatar
 
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
Default Re: R1 - Actual Song Difficulties V2

Well, Time To Eye is easier than Tageri in my opinion. The bursts in Tageri aren't that bad. Most of them are easy patterns. (In my opinion, obviously) But I found Time To Eye a lot harder.
Vanilla Mnm is offline   Reply With Quote
Old 11-30-2009, 02:53 PM   #3082
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by mhss1992 View Post
12th jacks followed by 32ths, followed by 48ths, right at the begginning. Then, jumpstream followed by some 32ths, 24ths and more 48ths.
There are easier FGOs than that.
But you're overexaggerating the difficulty. Those burst sections happen for a total of about 5 seconds compared to the rest of the song, which happens to only be 16th notes.

All of the 48ths can be done as 24th jump trills, which are essentially offset 12th note jump jacks on each hand. If I can do those jacks, I'm pretty sure anyone here can do it (since I'm god awful at doing jump jacks >_>).

The second burst can easily be learned through a replay view. After that, it's nothing more than just balancing some 16ths with trills here or there.
TC_Halogen is offline   Reply With Quote
Old 11-30-2009, 03:08 PM   #3083
One Winged Angel
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Retired StaffFFR Simfile AuthorD8 Godly KeysmasherFFR Veteran
 
One Winged Angel's Avatar
 
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
Default Re: R1 - Actual Song Difficulties V2

FGOFGOFGOFGOFGOFGOFGOFGOFGOFGOFGOFGO omfg pleaseeeeeeeeeee
__________________


Quote:
Originally Posted by ilikexd View Post
i want to be cucked by cirno
One Winged Angel is offline   Reply With Quote
Old 11-30-2009, 03:11 PM   #3084
mhss1992
FFR Player
FFR Veteran
 
mhss1992's Avatar
 
Join Date: Sep 2007
Posts: 788
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by Vanilla Mnm View Post
Well, Time To Eye is easier than Tageri in my opinion. The bursts in Tageri aren't that bad. Most of them are easy patterns. (In my opinion, obviously) But I found Time To Eye a lot harder.
What
__________________
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

Resting. I might restart playing FFR seriously someday.
mhss1992 is offline   Reply With Quote
Old 11-30-2009, 03:13 PM   #3085
mhss1992
FFR Player
FFR Veteran
 
mhss1992's Avatar
 
Join Date: Sep 2007
Posts: 788
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by TC_Halogen View Post
But you're overexaggerating the difficulty. Those burst sections happen for a total of about 5 seconds compared to the rest of the song, which happens to only be 16th notes.

All of the 48ths can be done as 24th jump trills, which are essentially offset 12th note jump jacks on each hand. If I can do those jacks, I'm pretty sure anyone here can do it (since I'm god awful at doing jump jacks >_>).

The second burst can easily be learned through a replay view. After that, it's nothing more than just balancing some 16ths with trills here or there.
Well, I managed to get to 1000+ combo with an AAA in Tageri. Missing in Time to Eye is a lot easier, for me.
Well, I'm not sure... I just compared it to the easiest FGOs.
__________________
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

Resting. I might restart playing FFR seriously someday.
mhss1992 is offline   Reply With Quote
Old 11-30-2009, 03:20 PM   #3086
awein999
(ಠ⌣ಠ)
FFR Veteran
 
awein999's Avatar
 
Join Date: Oct 2007
Posts: 4,642
Send a message via Skype™ to awein999
Default Re: R1 - Actual Song Difficulties V2

Time to Eye: high fmo. There is no way that's fgo. The bursts are short and mashable. The rest of the song is vc material.
__________________
Quote:
Originally Posted by Staiain View Post
i am super purple hippo
awein999 is offline   Reply With Quote
Old 11-30-2009, 03:23 PM   #3087
One Winged Angel
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Retired StaffFFR Simfile AuthorD8 Godly KeysmasherFFR Veteran
 
One Winged Angel's Avatar
 
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
Default Re: R1 - Actual Song Difficulties V2

I dunno man, it looks like an 87 or 88 to me... ;_;
__________________


Quote:
Originally Posted by ilikexd View Post
i want to be cucked by cirno
One Winged Angel is offline   Reply With Quote
Old 11-30-2009, 04:17 PM   #3088
stavie33
FFR Player
Retired StaffFFR Veteran
 
stavie33's Avatar
 
Join Date: Aug 2006
Posts: 1,925
Default Re: R1 - Actual Song Difficulties V2

Time To Eye is 84, end discussion, it's harder than every FMO and a lot of other 84s, srsly guys
__________________
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
stavie33 is offline   Reply With Quote
Old 11-30-2009, 04:37 PM   #3089
One Winged Angel
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Retired StaffFFR Simfile AuthorD8 Godly KeysmasherFFR Veteran
 
One Winged Angel's Avatar
 
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
Default Re: R1 - Actual Song Difficulties V2

I refuse to believe that a song that took me less time to AAA than sexperation is an FGO

but hey what do I know
__________________


Quote:
Originally Posted by ilikexd View Post
i want to be cucked by cirno
One Winged Angel is offline   Reply With Quote
Old 11-30-2009, 04:53 PM   #3090
DossarLX ODI
Batch Manager
Game Manager, Song Release Coordinator
Game ManagerSimfile JudgeFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
DossarLX ODI's Avatar
 
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,861
Default Re: R1 - Actual Song Difficulties V2

There are only 64th burst sections in crowdpleaser that happen for about 3 seconds total lol the rest is like 16th stream
DossarLX ODI is offline   Reply With Quote
Old 11-30-2009, 06:38 PM   #3091
Vanilla Mnm
cavs
FFR Veteran
 
Vanilla Mnm's Avatar
 
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by mhss1992 View Post
What
Hahaha oops I didn't realize I did that, I meant that I think Tageri is easier of the two. ;p
Vanilla Mnm is offline   Reply With Quote
Old 11-30-2009, 08:15 PM   #3092
mhss1992
FFR Player
FFR Veteran
 
mhss1992's Avatar
 
Join Date: Sep 2007
Posts: 788
Default Re: R1 - Actual Song Difficulties V2

I think that people's method for determining difficulty is not very accurate. It really doesn't matter if 99% of a song is easy. If there are hard enough patterns, it's a hard song.
It's not supposed to be an "average" of the difficulty of every pattern of the song, but a somatory, instead, since every single note contributes for the difficulty.
__________________
jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

Resting. I might restart playing FFR seriously someday.
mhss1992 is offline   Reply With Quote
Old 11-30-2009, 08:30 PM   #3093
leonid
I am leonid
Retired StaffFFR Simfile AuthorFFR Music ProducerD7 Elite KeysmasherFFR Veteran
 
leonid's Avatar
 
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 34
Posts: 8,080
Default Re: R1 - Actual Song Difficulties V2

Time To Eye was as difficult as I hate the 80s
__________________



Proud member of Team No
leonid is offline   Reply With Quote
Old 11-30-2009, 08:40 PM   #3094
Ghakimx
Cutie&Handshaking Sounds
FFR Veteran
 
Ghakimx's Avatar
 
Join Date: Mar 2009
Location: Xingapore
Posts: 1,594
Send a message via Skype™ to Ghakimx
Default Re: R1 - Actual Song Difficulties V2

Can we change Going on Spring Wind to a VC?
__________________

I AM ASHAMED OF MY STUPIDITY AND MUST COMMIT SEPPUKU. FORGIVE ME, FFR.


Ninjas NEVER die. Now on a 30 kill streak.
Ghakimx is offline   Reply With Quote
Old 11-30-2009, 08:46 PM   #3095
DossarLX ODI
Batch Manager
Game Manager, Song Release Coordinator
Game ManagerSimfile JudgeFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
DossarLX ODI's Avatar
 
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,861
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by mhss1992 View Post
I think that people's method for determining difficulty is not very accurate. It really doesn't matter if 99% of a song is easy. If there are hard enough patterns, it's a hard song.
It's not supposed to be an "average" of the difficulty of every pattern of the song, but a somatory, instead, since every single note contributes for the difficulty.
Yes, I agree with this. Crowdpleaser an an average difficulty only goes to 84 because of the 64th sections. However, if you're not basing the rating off average difficulty, the song would probably be something like a 93 haha. I have more trouble FC'ing crowdpleaser than RATO and Death piano ;_;

If Time to Eye is an FGO, then so is Ripoff...... I find Ripoff slightly worse than Time to Eye.

Last edited by DossarLX ODI; 11-30-2009 at 08:51 PM..
DossarLX ODI is offline   Reply With Quote
Old 11-30-2009, 09:37 PM   #3096
stavie33
FFR Player
Retired StaffFFR Veteran
 
stavie33's Avatar
 
Join Date: Aug 2006
Posts: 1,925
Default Re: R1 - Actual Song Difficulties V2

Quote:
Originally Posted by Ghakimx View Post
Can we change Going on Spring Wind to a VC?
No. Trills and patterns are icky, too icky for VC
__________________
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)
stavie33 is offline   Reply With Quote
Old 11-30-2009, 09:40 PM   #3097
DossarLX ODI
Batch Manager
Game Manager, Song Release Coordinator
Game ManagerSimfile JudgeFFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
DossarLX ODI's Avatar
 
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,861
Default Re: R1 - Actual Song Difficulties V2

The 24th rhythms in Going on Spring Wind are very irritating. It should stay FMO.
DossarLX ODI is offline   Reply With Quote
Old 11-30-2009, 09:42 PM   #3098
jimerax
Retired StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
jimerax's Avatar
 
Join Date: Nov 2003
Location: Tokyo
Posts: 8,185
Send a message via AIM to jimerax Send a message via MSN to jimerax Send a message via Skype™ to jimerax
Default Re: R1 - Actual Song Difficulties V2

the discussion of VC/FMO borderline of older songs is completed, they're not being changed at least for a while.
jimerax is offline   Reply With Quote
Old 12-1-2009, 11:06 AM   #3099
SKG_Scintill
Spun a twirly fruitcake,
FFR Simfile AuthorFFR Veteran
 
SKG_Scintill's Avatar
 
Join Date: Feb 2009
Age: 31
Posts: 3,865
Default Re: R1 - Actual Song Difficulties V2

Difficulty ain't about mashability, it's about speedability.
Time to Eye bursts are short 123 bpm jump trills, and 123 bpm jacks are not very FGO to me. The song is 185 bpm, a bit faster than EHHS.
__________________





Quote:
Originally Posted by bluguerilla
So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
___
. RHYTHMS PR LAYERING
. ZOMG I HAD TO QUIT OUT TERRIBLE
.
SKG_Scintill is offline   Reply With Quote
Old 12-1-2009, 03:33 PM   #3100
Vanilla Mnm
cavs
FFR Veteran
 
Vanilla Mnm's Avatar
 
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
Default Re: R1 - Actual Song Difficulties V2

Why is Feldschlacht a VC? It is definitely a FMO. It's a lot harder than some of the current FMOs.. like Novo Mundo (Which has 1 difficult part, which isn't even that bad)

Really needs to be changed..
Vanilla Mnm is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 3 (0 members and 3 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 03:36 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution