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Old 11-27-2009, 11:57 AM   #3061
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Default Re: R1 - Actual Song Difficulties V2

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Angel Island needs to be VC, 74, who the hell made it an FMO? That songs is sooo easy...much easier than Feldschlatt, nothing is hard in that song, trills aren't that bad, and the jacks are reasonable.
But trills like that are really troublesome, even though I AAA'd it. I'd say 75.

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Astroid Run - 58, that song is a tricky VC
You mean VD. Yes, it has annoying trills, 58 is fine. But songs like Horizon Remix are much harder than it (that one should be a C).

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Devour - 88 or higher, that song is ridiculous, thanks again Xandertrax for making some of the ugliest patterns ever...lol, but seriously, that song has the ickiest 32nd notes I've ever seen.
I thought it should be 90... For me, Eclipse is easier both FC and PA-wise (but it's actually harder, in absolute terms).

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Tribe Attacker - 56? That song isn't that bad, just kinda tricky iirc
Yeah, I don't care much about VDs.

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XP Sound Attempt - 69? Other than the jacks, it's nothing bad
I thought 70 or 71. I has enough speed for that.

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Caixa D'aqua - 70 highest, it's really easy minus one or two tricky parts (32nd trill), not that bad
I thought it should be 69. It's very easy, probably just as hard as Witches Hat.
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Old 11-27-2009, 12:08 PM   #3062
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Default Re: R1 - Actual Song Difficulties V2

Angel Island is very hard I'd say lowest FMO
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Old 11-27-2009, 12:10 PM   #3063
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Default Re: R1 - Actual Song Difficulties V2

You were the first to AAA it and you think it's hard...
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Old 11-27-2009, 12:52 PM   #3064
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Default Re: R1 - Actual Song Difficulties V2

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You were the first to AAA it and you think it's hard...
lolz, I'm just glad that since I first played the song, I was the next to AAA (when I first played it, there were already 4 AAA's), and this is the only FMO I've AAA'd twice in a row, so...not personal score or anything, but once you have those trills, it's a joke
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Old 11-28-2009, 09:27 AM   #3065
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Default Re: R1 - Actual Song Difficulties V2

Humanism is so annoying... 74
And Sexperation should be 73.
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Old 11-28-2009, 11:01 AM   #3066
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Default Re: R1 - Actual Song Difficulties V2

Humanism - 73, it's not that bad, pretty straightforward, not to fast, 1 or 2 tricky parts only, file is fun, and doesn't actually feel long. Easier than Garyuuntensei, so low 73 IMO

Sexperation - 73, the harder of the two songs by far, it has some icky tricky patterns and jacks, but is nothing that can't be done after a few run throughs, pretty fun file, OMG VIRT HAS VOCALZ WTF!?
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Old 11-28-2009, 11:16 AM   #3067
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Default Re: R1 - Actual Song Difficulties V2

I think DeVouR should be an 89. 90 is going a bit far; the song itself is very hard to get decent accuracy on but it is hittable without getting a lot of boos. 88 seems a bit low.
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Old 11-28-2009, 11:31 AM   #3068
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Default Re: R1 - Actual Song Difficulties V2

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I think DeVouR should be an 89. 90 is going a bit far; the song itself is very hard to get decent accuracy on but it is hittable without getting a lot of boos. 88 seems a bit low.
yeah, I agree, that song is pretty nutso, the patterns are so gay...89 sounds good
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Old 11-28-2009, 08:19 PM   #3069
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Default Re: R1 - Actual Song Difficulties V2

imho

yeah yeah beats - 5
tribe attacker - 7

unless I'm bad with difficulties

also the mp3 for humanism needs to be cut, I never got around to doing it. the duration is listed as 4 minutes when in reality it only runs for like 2.5-3
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Old 11-28-2009, 11:06 PM   #3070
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Default Re: R1 - Actual Song Difficulties V2

Agreed, Patashu. What does imho, mean? I know imo is in my opinion. o.o
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Old 11-28-2009, 11:15 PM   #3071
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Default Re: R1 - Actual Song Difficulties V2

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Agreed, Patashu. What does imho, mean? I know imo is in my opinion. o.o
in my honest opinion
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Old 11-28-2009, 11:15 PM   #3072
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Default Re: R1 - Actual Song Difficulties V2

*facepalm*
Usually things like that I can figure out, I spent forever trying to figure it out hahaha wow..
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Old 11-29-2009, 04:45 AM   #3073
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Default Re: R1 - Actual Song Difficulties V2

I usually see imho as meaning "in my humble opinion". I think that's more common.

Also, Tageri is not FGO. I'm thinking relatively high FMO, like maybe 82?
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Old 11-29-2009, 06:18 AM   #3074
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Default Re: R1 - Actual Song Difficulties V2

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I usually see imho as meaning "in my humble opinion". I think that's more common.

Also, Tageri is not FGO. I'm thinking relatively high FMO, like maybe 82?
No, it's clearly FGO.
At least 85. Every 84 is easier than it.
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Old 11-29-2009, 11:43 AM   #3075
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Default Re: R1 - Actual Song Difficulties V2

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No, it's clearly FGO.
At least 85. Every 84 is easier than it.
agreed, I'd maybe even say 86, it's like a harder more stamina draining version of Integraaation. How could you think it's FMO? It's fast 16th jump stream with insane bursts of up to 192nd notes plopped in in icky patterns, it's really hard, def. FGO, I'd go 85.
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Old 11-29-2009, 12:00 PM   #3076
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Default Re: R1 - Actual Song Difficulties V2

it's a solid 85 for sure

lol qqwref, I have no idea where you see high FMO in that file
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Old 11-30-2009, 12:39 PM   #3077
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Default Re: R1 - Actual Song Difficulties V2

Why is Time to Eye FMO?
That thing is ridiculously hard. At least 84, for heaven's sake.
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Old 11-30-2009, 01:02 PM   #3078
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Default Re: R1 - Actual Song Difficulties V2

[...]

EDIT: Not arguing Time to Eye anymore. I'm going to be the only one who thinks differently. In fact, the reason it was docked to an 11 was because I told NSane about it. If everyone is going to complain about it though, I guess he can bump it back to a 12.

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Old 11-30-2009, 02:07 PM   #3079
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Default Re: R1 - Actual Song Difficulties V2

Time to Eye is a FMO, the rolls are the only thing making it that, if those werent in it, that song could get away with a high VC, but those rolls are what makes it a FMO. They can easily be hit as jumps, but overall, the song isnt that bad that it has to be a FGO.
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Old 11-30-2009, 02:33 PM   #3080
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Default Re: R1 - Actual Song Difficulties V2

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Time to Eye is a FMO, the rolls are the only thing making it that, if those werent in it, that song could get away with a high VC, but those rolls are what makes it a FMO. They can easily be hit as jumps, but overall, the song isnt that bad that it has to be a FGO.
12th jacks followed by 32ths, followed by 48ths, right at the begginning. Then, jumpstream followed by some 32ths, 24ths and more 48ths.
There are easier FGOs than that.
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