Go Back   Flash Flash Revolution > Flash Flash Revolution > FFR General Talk
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
Old 04-17-2012, 02:08 PM   #1
prefx
FFR Player
 
prefx's Avatar
 
Join Date: Mar 2007
Location: Calgary Alberta
Posts: 805
Send a message via AIM to prefx Send a message via MSN to prefx
Default Current state of MP, and thoughts to revive it.

Now for the last while MP has been rather dead and Legacy MP still seems to reighn as the top MP experience (In my books). We all grew up and loved Legacy for the longest time before Velo and his engine (And other beautiful magnificent work, respect) came along, since then of course velocity MP coming out. I've never been able to adjust nor cared to adjust to Velo MP and I feel a lot of people have been the same, thus making Lagacy MP still #1 in the MP experience for me.

Now a few points I wanted to bring up regarding MP that many old players who used to play MP are now currently unaware of and I feel that is not good. One of these points is the fact thatMULTIPLAYER IS NOW BASED ON RAW SCORE AND NOT COMBO GTS SCORE. This is kinda a big ****ing deal as back in the day MP wasn't so popular with skilled players due to mashers coming in and roflstomping everyone in a sense. Since the change over to Raw based scoring in multiplayer all of the "MULTIPLAYER LEVEL IS A TRUE BASIS OF SKILL" talk is kind of becoming more and more true as each day passes, but due to the lack of MP players it's not being well utilized at all and is not being used as a competitive quick resolution to all of these rivalries.

I'd like to note this muchly un-noticed page that is actually very neat! http://www.flashflashrevolution.com/...yer_scores.php

This page has your personal win ratios, your total wins, your total losses and rank based on level. As you may notice a lot of the much more skilled players are naturally at the top, BECAUSE ITS ****ING RAW BASED NOW. (Subin >.>)

In light of all of this vastly unknown info a lot of people really should have known I would like to hash up an idea regarding tournaments, I feel 1V1 Multiplayer tournaments with a round robbin elimination style would be ****ING BALLER. One of my supporting arguments here would be that I feel skill is really annoying to portray when you have to play a song 500+ times in a row to AAA it. It's boring, repetative, and frustrating as ****. I for one live by a policy to never restart a song more than twice, and I much prefer the random run high scores I get, which is also I feel a more accurate way to portray skill levels of players. In my experience having a week to fret and be frantic over 1 score in a tournament is too much of a hassle.

Anyway these are some of my arguments regarding MP at this time and why more of you should play.

Also some tips for maximising PA and reducing lag on MP include

1. Turn off windows aero, this is mandatory for vista Win 7, and I assume Win 8. Do this in MP, in singleplayer, wherever. JUST DONT USE WINDOWS AERO FLASH DISAGREES WITH IT.

2. Play in a standalone, in my previous experience with legacy Standalone 8 works great, and FFRs source for SA8 is pure trash and I cant get it to work etc. Since getting my new laptop I've used Standalone flash player 9 with not a single issue whatsoever, except my PA is still shaky since getting my new laptop.

3. Play the game in lowest quality to once again reduce some lag and boost that PA. Yes the font may be harder to read but its all still there and reasonably legible. The trade in PA -> difficult reading is DEFINITELY worth it.

4. In multiplayer there are 2 different kinds of player maskings, one being note masking (The one I prefer) where if the other players song starts at the exact same time as yours (Theres occasionally a 1 second or so delay) you can see where their PA messes up, where they dump goods, or just in general you can guess approximately how well they're doing out of the corner of your eye, instead of moving your vision completely down to the score box to see their progress and risk losing your own PA as a result. There is also full Opponent masking whicbh places a big ugly black square over the other players half of the screen and that I find attrocious, and especially lolsy when you opponent breaks 1000 combo, cause the "1" from 1000 leaks over to your side anyway.

Now DISCUSS.
__________________
Someone make me a cool siggy?

Quote:
Originally Posted by MrRubix View Post
Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon
prefx is offline   Reply With Quote
Old 04-17-2012, 02:19 PM   #2
Mau5
FFR Player
 
Join Date: Nov 2011
Age: 28
Posts: 790
Default Re: Current state of MP, and thoughts to revive it.

++++++++1 I miss MP so much regardless
__________________
How to start an argument online:
Step 1) Express an opinion
Step 2) Wait....

Quote:
Originally Posted by Arntonach View Post
It's great to see how the internet works, it's mask of anonymity bringing out the worst in people.
Mau5 is offline   Reply With Quote
Old 04-17-2012, 02:20 PM   #3
JJTrixX
Green & Gold ReflexKage
FFR Veteran
 
JJTrixX's Avatar
 
Join Date: Nov 2010
Age: 34
Posts: 295
Default Re: Current state of MP, and thoughts to revive it.

Quote:
Originally Posted by prefx View Post

In light of all of this vastly unknown info a lot of people really should have known I would like to hash up an idea regarding tournaments, I feel 1V1 Multiplayer tournaments with a round robbin elimination style would be ****ING BALLER. One of my supporting arguments here would be that I feel skill is really annoying to portray when you have to play a song 500+ times in a row to AAA it. It's boring, repetative, and frustrating as ****. I for one live by a policy to never restart a song more than twice, and I much prefer the random run high scores I get, which is also I feel a more accurate way to portray skill levels of players. In my experience having a week to fret and be frantic over 1 score in a tournament is too much of a hassle.
^^^This would be ****ing baller
JJTrixX is offline   Reply With Quote
Old 04-17-2012, 02:37 PM   #4
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: Current state of MP, and thoughts to revive it.

i want mp to be popular again ;_______;
__________________
who_cares973 is offline   Reply With Quote
Old 04-17-2012, 02:40 PM   #5
prefx
FFR Player
 
prefx's Avatar
 
Join Date: Mar 2007
Location: Calgary Alberta
Posts: 805
Send a message via AIM to prefx Send a message via MSN to prefx
Default Re: Current state of MP, and thoughts to revive it.

I've been playing MP at 12 midnight every night for the last 2 weeks. I'm liking MP over singpleplayer atm.
__________________
Someone make me a cool siggy?

Quote:
Originally Posted by MrRubix View Post
Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon
prefx is offline   Reply With Quote
Old 04-17-2012, 02:42 PM   #6
i love you
Live a wonderful life~
Retired StaffFFR Simfile AuthorFFR Veteran
 
Join Date: Oct 2006
Posts: 7,313
Default Re: Current state of MP, and thoughts to revive it.

I think MP should have an option to either play with combo or raw score. That way people can choose which option they want to play in. Also, it would be pretty nice if they added more game features that people can choose from. Some examples I can think of are:

- An option called "Multi-Play" or something where as more then 2 people can play against each other in a room. (Max should probably be 4 players and 6 spectators in a room). I should also mention that I think that the new room limit for this specific game type should be changed to "10" people instead of "7" (2 players and 5 spectators).

- An option called "Team-Play" or something where 2 vs 2 teams could go against each other and max spectators would be 4 or 6 people depending how much lag it could cause.

- Some other random silly features such as where the host of the room gets to choose which mods everyone else in the room has to play and whoever wins get to be the next host or something cool like that.

- Whatever else anyone else could think of that could make MP a lot more enjoyable and interesting!

Oh and fixing some of the MP bugs would be nice as well.
__________________
===============================
The idea that RDCP 3 may come out in the future is a fun thought to have~
===============================
i love you is offline   Reply With Quote
Old 04-17-2012, 02:44 PM   #7
prefx
FFR Player
 
prefx's Avatar
 
Join Date: Mar 2007
Location: Calgary Alberta
Posts: 805
Send a message via AIM to prefx Send a message via MSN to prefx
Default Re: Current state of MP, and thoughts to revive it.

The only MP bug I know of is the undefined BS, as well as clicking someone and accidentally clicking cancel then putting you in a ghost room, then you leave that ghost room and everyones undefined. Fun stuff.

As well spectators at this time CAN play along, they just needa load fast, and the downside is they cannot see their own scores
__________________
Someone make me a cool siggy?

Quote:
Originally Posted by MrRubix View Post
Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon
prefx is offline   Reply With Quote
Old 04-17-2012, 02:48 PM   #8
i love you
Live a wonderful life~
Retired StaffFFR Simfile AuthorFFR Veteran
 
Join Date: Oct 2006
Posts: 7,313
Default Re: Current state of MP, and thoughts to revive it.

Those are pretty much the things I am talking about when I was referring to "bugs". I was not quite clear with that statement I made so I apologize for the confusion.
__________________
===============================
The idea that RDCP 3 may come out in the future is a fun thought to have~
===============================
i love you is offline   Reply With Quote
Old 04-17-2012, 02:51 PM   #9
Winrar
Quasi-porn
FFR Veteran
 
Winrar's Avatar
 
Join Date: Jan 2008
Age: 31
Posts: 1,842
Send a message via Skype™ to Winrar
Default Re: Current state of MP, and thoughts to revive it.

I honestly didn't know about the raw scoring. I used to hang out in MP a couple years back, I wish it were as crowded now as it was then.
__________________

Quote:
Originally Posted by Staiain View Post
I'm sorry but... *flicks hair* I don't DO 0.x rates 8)
Winrar is offline   Reply With Quote
Old 04-17-2012, 02:59 PM   #10
Netjet!
Sic itur ad astra
Retired StaffFFR Simfile AuthorFFR Veteran
 
Netjet!'s Avatar
 
Join Date: Jan 2008
Location: Ottawa, Canada
Age: 30
Posts: 4,700
Send a message via AIM to Netjet! Send a message via Skype™ to Netjet!
Default Re: Current state of MP, and thoughts to revive it.

Yeah, I really like MP and it would be cool to have it popular again. I wonder if anything's going to happen with it soon... We should have a tournament or something because it would be surely popular.

Also, rebound's ideas are cool and I'd definitely play them; although I could have sworn Velocity told me you cant have more than two people in one room, but don't quote me on that.
__________________
RIP Steve Van Ness <3
Netjet! is offline   Reply With Quote
Old 04-17-2012, 03:03 PM   #11
prefx
FFR Player
 
prefx's Avatar
 
Join Date: Mar 2007
Location: Calgary Alberta
Posts: 805
Send a message via AIM to prefx Send a message via MSN to prefx
Default Re: Current state of MP, and thoughts to revive it.

With the old engines restraints 2 PLAYERS in a room max makes sense, though spectators work fine and can play along with the competitors as I stated previously. Keep in mind the original code that is the Legacy engine is not Velos work.
__________________
Someone make me a cool siggy?

Quote:
Originally Posted by MrRubix View Post
Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon
prefx is offline   Reply With Quote
Old 04-17-2012, 03:38 PM   #12
ohsosilly
Gets all the birds
FFR Veteran
 
ohsosilly's Avatar
 
Join Date: Jul 2006
Posts: 669
Send a message via Skype™ to ohsosilly
Default Re: Current state of MP, and thoughts to revive it.

So glad to see this thread. I'm in MP all of the time and I'd love to see more people come back. Cammy and I had a nice battle royale the other day and it was sweet. I don't believe I'm involved or knowledgeable enough to start a tournament, but if someone were awesome enough to plan that, I'd join up in a heartbeat. Also, wasn't there a rumor about a MP event happening soon? I feel like I read that somewhere.
ohsosilly is offline   Reply With Quote
Old 04-17-2012, 03:41 PM   #13
Sky Kitten
Crazy Cat Lady
Community Manager, User Support
Community ManagerGlobal ModeratorFFR Veteran
 
Sky Kitten's Avatar
 
Join Date: Aug 2007
Location: Ontario, Canada
Age: 30
Posts: 1,079
Default Re: Current state of MP, and thoughts to revive it.

I'm with everything that has been said in this thread.

In the state of where MP is, I would honestly like to see everyone suggest some things (as it has already been done) that can be done to get MP back up there for everyone to enjoy.

Keep it going, guys!
__________________


FMO AAAs (22): Heavenly Spores, .357 Magnum, Pure Ruby, VS Boss Battle, Black, You Goddamn Fish, Faint Breath, Epilogue, Crimson Flood, Zombie Killing Blood Spilling, Saffron City (offline), Fast Asleep, R2, Her Majesty, Defection, Happy Meal, Bit Blue, Stupor of Peace, Tightwad, Progressive jikuu shoujo! Urashima Taroko-chan!, Annihilator Method, Skyfire Ace
Sky Kitten is offline   Reply With Quote
Old 04-17-2012, 03:41 PM   #14
who_cares973
FFR Player
 
who_cares973's Avatar
 
Join Date: Aug 2006
Location: :U
Age: 35
Posts: 15,407
Send a message via AIM to who_cares973 Send a message via MSN to who_cares973 Send a message via Yahoo to who_cares973 Send a message via Skype™ to who_cares973
Default Re: Current state of MP, and thoughts to revive it.

mp party right now join the fun1!!!!!!!!!!!
__________________
who_cares973 is offline   Reply With Quote
Old 04-17-2012, 03:48 PM   #15
TheSaxRunner05
The Doctor
FFR Veteran
 
TheSaxRunner05's Avatar
 
Join Date: Apr 2006
Age: 35
Posts: 6,145
Default Re: Current state of MP, and thoughts to revive it.

I would play right now but I got called into work =(

The raw scoring thing was a newsflash to me, that's cool.

I think Two other modes that could be used would take the best or worst judgement from EVERY arrow and apply it to a combined score. Obviously, these would not count towards level ranks (It's much easier to AAA if you're only counting the best judgement of the two players, much harder if it's the worst).

Just a thought.

But yea, MP is where it's at
__________________


TheSaxRunner05 is offline   Reply With Quote
Old 04-17-2012, 03:55 PM   #16
Bluearrowll
⊙▃⊙
FFR Simfile AuthorD7 Elite KeysmasherFFR Veteran
 
Bluearrowll's Avatar
 
Join Date: Nov 2007
Location: I live in the last place where you Look.
Age: 31
Posts: 7,376
Send a message via AIM to Bluearrowll Send a message via MSN to Bluearrowll
Default Re: Current state of MP, and thoughts to revive it.

Oh this is pretty cool. I can safely say I knew of nothing that was said in the OP. Lmao my MP record is terrible.
__________________
1st in Kommisar's 2009 SM Tournament
1st in I Love You`s 2009 New Year`s Tournament
3rd in EnR's Mashfest '08 tournament
5th in Phynx's Unofficial FFR Tournament
9th in D3 of the 2008-2009 4th Official FFR Tournament
10th in D5 of the 2010 5th Official FFR Tournament
10th in D6 of the 2011-2012 6th Official FFR Tournament

FMO AAA Count: 71
FGO AAA Count: 10

Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR
PS: Cool AAA's Terry
- I Love You


An Alarm Clock's Haiku
beep beep beep beep beep
beep beep beep beep beep beep beep
beep beep beep beep beep
- ieatyourlvllol
Bluearrowll is offline   Reply With Quote
Old 04-17-2012, 04:10 PM   #17
V-Ormix
Banned
D7 Elite KeysmasherFFR Veteran
 
Join Date: Aug 2008
Posts: 4,677
Default Re: Current state of MP, and thoughts to revive it.

We need more MP ftw

Edit: also yeah, I just ask people in pro chat. might I suggest MP tourneys???
V-Ormix is offline   Reply With Quote
Old 04-17-2012, 04:19 PM   #18
C1004A
Banned
 
Join Date: Apr 2012
Posts: 197
Default Re: Current state of MP, and thoughts to revive it.

mp is never going to be 'alive' again if the ffr userbase is decreasing every day
the problem is not mp interface, not the songs, not the engines, not the lag
the problem is simple: there aren't enough active players on simultaneously

as long as ffr has no way of attracting new players, mp will stay dead






rip mp/ffr
C1004A is offline   Reply With Quote
Old 04-17-2012, 04:20 PM   #19
prefx
FFR Player
 
prefx's Avatar
 
Join Date: Mar 2007
Location: Calgary Alberta
Posts: 805
Send a message via AIM to prefx Send a message via MSN to prefx
Default Re: Current state of MP, and thoughts to revive it.

Im looking for a matchup right now :O
__________________
Someone make me a cool siggy?

Quote:
Originally Posted by MrRubix View Post
Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon
prefx is offline   Reply With Quote
Old 04-17-2012, 04:24 PM   #20
igotrhythm
Fractals!
FFR Veteran
 
igotrhythm's Avatar
 
Join Date: Sep 2004
Location: Meesheegan
Age: 38
Posts: 6,534
Send a message via Skype™ to igotrhythm
Default Re: Current state of MP, and thoughts to revive it.

If the idea of "achievement tokens" is ever revived, perhaps there could be one involving the completion of a certain number of MP games? we already have one requiring the player to hit level 10, but this might be cool too.
__________________
Quote:
Originally Posted by thesunfan View Post
I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR
igotrhythm is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 11:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution