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#1 |
Washed and Irrelevant D7
![]() ![]() Join Date: May 2012
Age: 27
Posts: 1,804
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![]() Not sure if this is happening for anybody else, but the song "Yukitsuki-yashou" under the "Secret" genre has an audio cut-off on the R^3 Beta Engine. Right around note #95 or so, the song stops playing completely. You can still see the arrows and hit them, but there is no audio in the background at all. Not really a huge bug, but I was just reporting it in.
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#2 |
TWG Chaos
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![]() Just did a play through. No problems on my end.
Are you using standalone or in browser? If browser, what browser are you using?
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#3 |
Washed and Irrelevant D7
![]() ![]() Join Date: May 2012
Age: 27
Posts: 1,804
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![]() using google chrome kind sir.
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#4 |
TWG Chaos
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![]() Just played it in chrome in browser. No issues on my end. o.0
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#5 |
Washed and Irrelevant D7
![]() ![]() Join Date: May 2012
Age: 27
Posts: 1,804
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![]() i just suck then lol.
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#6 |
nanodesu~
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![]() No, you're right. It's a non-30fps issue.
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#7 |
Washed and Irrelevant D7
![]() ![]() Join Date: May 2012
Age: 27
Posts: 1,804
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![]() ah, ok. yea i play on 80 fps, so i see where the problem starts. kk ty arcnmx
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#8 |
ya GOOSE
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![]() I just noticed this myself. Is there a reason why it hasn't been fixed yet? The song sounds like it would be really nice to play without having to change a bunch of settings for it
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#9 |
ごめんなさい (/ω\)
![]() Join Date: Aug 2012
Age: 28
Posts: 2,290
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#10 |
Rhythm game specialist.
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![]() I'll try and converting a new version of the file tonight to see if that at least alleviates the issue -- it might have something to do with the way that the song is encoded before being converted to a .swf; it certainly doesn't hurt to try. It's strange to see non-legacy files randomly being problematic for no real reason.
If the songs in question have frame fixes, I can take the old beatbox array from the previous file and apply it to the new one, shifting it as necessary to appropriately match the offset of the song. |
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#11 | |
nanodesu~
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![]() ![]() The song file needs to be remade + maybe resync'd or something. Quote:
EDIT: Arg late response, if you can reconvert that'd be awesome. Note that the problem also exists with Call Upon the Seaponies
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![]() ![]() FMO AAAs (1): Within Life :: FGO AAAs (1): Einstein-Rosen Bridge Last edited by arcnmx; 04-27-2014 at 02:44 PM.. |
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#12 |
Rhythm game specialist.
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![]() Yeah, I'll take a look at all of the files and see if the new versions of each file fixes the problem. When in doubt, typically a reconversion of audio before .swf creation does the trick. I'll do it in between file judgment (have a bit of work to do in that regard).
Last edited by TC_Halogen; 04-27-2014 at 02:48 PM.. |
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#13 |
nanodesu~
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This might be necessary. The issue is that the audio inside the swf is corrupt. In 30fps mode flash is a bit more lenient about corruption because it's treated as streaming audio, so it's able to recover on the next frame. In 31+fps mode it's more treated like one audio file and corruption just causes it to give up entirely.
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