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Old 02-9-2007, 07:29 PM   #41
StoicRoivaS
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Default Re: TWG XLII Host Voting

I guess I wasn't as clear as I thought. Upon getting your role, you may receive an artifact as well. The artifact will be referred to by name at all times (the names listed above). Upon getting the PM that you have stolen/discovered/can't tell/found the artifact, you'll be led in the right direction (as to how to use it) as I hinted at above. The names of the artifacts are relevant, and it shouldn't be terribly difficult to know when to use it on a teammate and when not to. Upon receiving an artifact, the decipherers will immediately recognize it and know it's exact function. This doesn't mean that it has to be deciphered first, it merely means that the decipherers know exactly what it does, and everyone else doesn't. Like I mentioned earlier, I'm hoping to have enough time to include a little story with each PM like my Time Travel game, not just "RED LOL". Between the names of the artifacts and the PMs, you won't be doing anything crazy on accident.

Objections to signups tomorrow night?
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Old 02-10-2007, 04:03 AM   #42
iggymatrixcounter
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Default Re: TWG XLII Host Voting

If no one contests you, do the signups tomorrow night.
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Old 02-10-2007, 02:09 PM   #43
StoicRoivaS
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Default Re: TWG XLII Host Voting

Sign-ups will be tomorrow, Sunday February 11th, at 6:00pm and 10:00pm. Please comment in the sign-up thread whether or not you'd like reverse voting/multiple lynches or not. If we don't get enough players I'll drop the max lynches per day by 1. 3-2-1-1...
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