02-25-2008, 08:32 PM | #2081 |
Admiral in the Red Army
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Re: Super Smash Brothers Brawl
Is this a feat?
All characters can grab onto the edge. Perhaps you mean from a distance, like Link's hookshot or Samus's energy grapple thing? How would he do that? WITH PSI ENERGY?
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02-25-2008, 08:45 PM | #2082 |
FFR Player
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Re: Super Smash Brothers Brawl
He's talking about the "Wall Cling," where characters can attach themselves to any part of a wall for some period of time. I think Diddy can do it as well as Lucario.
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02-25-2008, 09:20 PM | #2083 |
Resident Poopbutt
Join Date: May 2004
Location: Georgia
Age: 34
Posts: 2,405
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Re: Super Smash Brothers Brawl
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02-25-2008, 09:33 PM | #2084 | |
Admiral in the Red Army
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Re: Super Smash Brothers Brawl
Quote:
Like Walljumps. They add that **** in Melee and... what... all stages with walls are instantly banned in competitive play? And even ignoring that, how is that ever even useful for anything other than the target stage? Even a level with walls and ****... I don't see how walljumps or wallclinging could be useful ever in this game. Except for maybe custom maps which are made specifically to require this to get by. I think there is one stage in Brawl that might give a benefit to walljumpers as well... the massive one; you know what I'm talking about. Then again, it's probably already banned from competitive play also due to giving evasive players too much room to avoid close fighting. And really, I thought they added this capability for all characters, just with varying levels of "strength" depending on the character. Is it really limited to a random smattering?
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02-25-2008, 09:35 PM | #2085 | |
FFR Player
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Re: Super Smash Brothers Brawl
Quote:
actually i saw a video were lucario attached himself to the side of the final destination stage and then he jumped back to the stage...so it's actually very useful... and so is in the subspace emissary |
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02-25-2008, 09:51 PM | #2086 |
Certified Calendarwhore
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Re: Super Smash Brothers Brawl
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02-26-2008, 12:13 PM | #2087 |
FFR Player
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Re: Super Smash Brothers Brawl
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02-26-2008, 12:18 PM | #2088 |
Admiral in the Red Army
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Re: Super Smash Brothers Brawl
EVEN FINAL DESTINATION IS BANNED FROM COMPETITIVE PLAY~
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02-26-2008, 03:03 PM | #2089 | |
FFR Player
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Re: Super Smash Brothers Brawl
Quote:
And wall clinging will be extremelyyyy useful unlike walljumping. |
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02-26-2008, 03:05 PM | #2090 |
FFR Player
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Posts: 988
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Re: Super Smash Brothers Brawl
What Dis?!
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02-26-2008, 03:19 PM | #2091 |
FFR Player
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Re: Super Smash Brothers Brawl
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02-26-2008, 03:27 PM | #2092 |
FFR Player
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Re: Super Smash Brothers Brawl
Delayed until March 9th, this sucks. I'm thinking about asking for my preorder money back. ><
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02-26-2008, 03:43 PM | #2093 |
Admiral in the Red Army
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Re: Super Smash Brothers Brawl
I was just joking, saying that they'd sooner ban literally every stage in the game than develop a plan wherein they could play the game as it was intended to be played and simply disallow individual acts from being used. Rather than "no stages with walls", why not just have a "no infinite combos on walls" rule? If anyone breaks the rule, they'd be DQ'd. Easy.
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02-26-2008, 04:56 PM | #2094 |
FFR Player
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Re: Super Smash Brothers Brawl
It's like 11 days away dude.
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02-26-2008, 05:04 PM | #2095 |
FFR Player
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Re: Super Smash Brothers Brawl
interesting article here
http://www.escapistmagazine.com/arti...Could-Wavedash More to do with Melee than Brawl, but I think it fits here.
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02-26-2008, 05:21 PM | #2096 |
auauauau
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Re: Super Smash Brothers Brawl
Yoshi's Story - Yoshi's Ending
Great version of a fantastic song from the happiest game ever. Super Mario Bros. - Underground Theme Awesome, awesome remix beats. Castle-Vs. Boom Boom The best dungeon theme ever. Oh man, I love that jazzy synth solo. Mario Bros. - Medley Hahaha, am I the only one that thinks of Parodius? DK Stickerbrush Symphony O.M.F.G. This is SUCH an awesome version of Stickerbrush Symphony. Ocarina of Time Medley Every catchy tune in OoT wrapped into one awesome package. Metroid Prime - Title-Credits This is a no-brainer. Kirby - Butter Building Holy ****, awesome guitar alert Kirby - Boss Medley Now, this is cool. A remix of the boss tunes from Kirby's Adventure, Kirby Superstar, Kirby Dreamland 3 and Kirby 64. I <3 Kirby music. Go play Kirby 64 right now. Area 6 - Star Fox 64 Wow, the orchestral version is awesome. Fire Field - F-Zero *air guitar* White Land - F-Zero *head bang* Team Galactic Battle This song seriously pumps me up. I feel this urge to battle with pocket monsters. With Mila's Divine Protection - Fire Emblem I never played any FE, but I dig this song's style. Shotgun Kiss (Vegas Palace) If you haven't played F-Zero GX, you are SO missing out. It's got an amazing electro-rock soundtrack that will blow your mind. Dream Chaser F-Zero X *more air guitar* WarioWare, Inc. SUCH a catchy tune. Balloon Trip - Balloon Fight Weeeeeeeeee Battle Theme Medley - Golden Sun *even more air guitar* Wii Shop Channel And the award for catchiest tune ever goes to... Super Sonic Racing Okay I was like a kid and its was 90's and I LOVED this song. Angel Island Zone *rocks out* Emerald Hill Zone What an awesome song. Battle in the Base - MGS3:SE RUN RUN RUN RUN CQC CQC RUN RUN RUN SHOOT THE GUY RELOAD RUN RUN Right there Ride on This is from Sonic Rush. And by HIDEKI NAGANUMA. YEAH, HIDEKI NAGANUMA OF JET SET RADIO. And last but not least, Final Destination YYYYEEEEEEEEAAAAAAHHHHHHH Last edited by Omeganitros; 02-26-2008 at 05:33 PM.. |
02-26-2008, 05:40 PM | #2097 |
Banned
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Re: Super Smash Brothers Brawl
A family walks into a talent agents office...
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02-26-2008, 07:47 PM | #2098 | |
FFR Player
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Re: Super Smash Brothers Brawl
Quote:
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02-26-2008, 07:52 PM | #2099 |
Banned
Join Date: Nov 2007
Posts: 412
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Re: Super Smash Brothers Brawl
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02-26-2008, 08:30 PM | #2100 |
FFR Player
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Re: Super Smash Brothers Brawl
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