08-13-2012, 06:24 AM | #1 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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2D-Animatics
So as it just occurred to me, this site has an artist section.
Also what just occurred to me is animation from 2D to 3D to even just general motion design in general is not really mentioned or posted here. I guess I'll fix that for a bit. So... I kind of made myself a new avatar, via this: Original image came from here: I wanted to know if there's any others on this site that are familiar on animation and would want to show off some of your work. I got some to show. |
08-13-2012, 06:35 AM | #2 |
Vophie
Join Date: Nov 2007
Age: 30
Posts: 1,964
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Re: 2D-Animatics
This is pretty damn neat. I'm not really sure on how to create any of these things, but I would really like to know how.
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08-13-2012, 08:42 AM | #3 |
¯\_(ツ)_/¯
Join Date: Sep 2007
Age: 34
Posts: 1,837
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Re: 2D-Animatics
I've done some animation for the game Awesomenauts. Two scenes of the opening trailer are done by me as well as creating and animating the jellyfish creatures in the tubes of AI station 404 level. You can see the big jellyfish early on in this vid:
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08-13-2012, 10:29 AM | #4 |
ごめんなさい (/ω\)
Join Date: Aug 2012
Age: 28
Posts: 2,290
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Re: 2D-Animatics
*waiting for Darkshark to post*
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08-13-2012, 10:56 AM | #5 |
Confirmed Heartbreaker
Join Date: Jul 2012
Age: 35
Posts: 5,859
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Re: 2D-Animatics
any animation work ive done/do is all on paper
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08-13-2012, 02:26 PM | #6 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: 2D-Animatics
Now that's really cool, mind if I ask you how it's like working on a project like that?
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08-13-2012, 04:22 PM | #7 |
¯\_(ツ)_/¯
Join Date: Sep 2007
Age: 34
Posts: 1,837
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Re: 2D-Animatics
It's not a job fit for everyone. There's a lot of pressure to perform well and sometimes you have tight deadlines, but there's a lot of fun and satisfaction working on a title like this. It's something that appealed to all of the people working on it and even though I was only an intern, I wasn't considered anything less than a colleague and had to work hard.
My work there wasn't just those animations though. In fact, that was an added extra I got to do for some more experience. My main job was painting a good deal of icons that are now used in game as well as designing and painting the entire AI Station 404 level you see in the video (among with some details in other levels and other small things). It's certainly no easy task, but it's a great challenge and the team was great fun to work with.
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