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Old 02-28-2016, 11:26 AM   #41
ddr_f4n
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Default Re: What makes sm better Osu!?

Quote:
Originally Posted by choof View Post
please don't tell me you're actually in the camp of "shuffle is bad"
you're primarily an accuracy player, so maybe you don't see what shuffle is a benefit to higher level players
you do know what shuffle does, right? not only does it, you know, randomize the columns so you're forced to play patterns that aren't used very often in charts, but it also removes reliance of muscle memory
This is what IIDX Random does, and players use it all the time to practice patterns (instead of just relying on learning the patterns of a chart) and also sometimes help them get high scores on a "good random"
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Old 02-28-2016, 01:12 PM   #42
Mahou
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Default Re: What makes sm better Osu!?

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Originally Posted by Vaeltaja View Post
osu!mania is not too bad but I can't bear all those animus charts.
The timing is also kind of fucked up.
What do you expect from a community that really likes anime?
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Old 02-29-2016, 04:35 AM   #43
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Default Re: What makes sm better Osu!?

Osu has ridiculous combo based scoring that makes it stressful to play and not to miss a note mid-song.

Also the theme, I hate Osu's animation choice of always slowly tweening, smoothly fading etc. it is not as snappy and quick as Stepmania's.
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Old 02-29-2016, 08:41 AM   #44
Potato030
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Default Re: What makes sm better Osu!?

I HATE osu, because of the stupid thing where it counts when you let go of holds as part of your combo
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