Ingame Song Information
Collapse
X
-


Made by arrekusuof93 at Ye Olde Photoshop Shoppe
Who remembers this thread? Brings back great memories XD -
Re: R1 - Actual Song Difficulties V2
Is there any particular reason that 4F73R M3 is in Arcade? It's Downtempo Rave music...jimerax, don't you think it belongs in Dance?Last edited by foilman8805; 07-10-2008, 09:10 PM.Comment
-
Re: R1 - Actual Song Difficulties V2
300 is not VC. Put it to rest.Originally posted by Djr Rap dancerAlcohol make peoples retard.
Drink for forget you are retard and this bring you more retard.
Just take nicotine patch lolComment
-
Re: R1 - Actual Song Difficulties V2
Ok, holy jizz balls are the new songs fun!
First, I played Xeno-flow today, since everyone was saying it could be FMO, I wondered how hard it was, it is NOTHING compared to Border of Maximum, which IMO, is harder than 300
300 is DEFINITELY VC, no way around it, pulled 5-0-0-0 on that shiz sightread, only problem is the speed near the end, which really isn't that bad, if you can hit the 16th jumps, you're fine, the jacks are easy, and it is in no way an FMO, Border of Maximum, with it's long runningmen, annoying on off 16th gallop jumps followed by 1 handed trills, is by far harder than 300 and Xeno-flow, I think they should all be VC, but if anything gets FMO (which none should), it would be Border of Maximum, honestly, Sonata Quasi Una Fantasia without that trill would be easier
And I will be AAA'ing 300 and Border of Maximum tomorrow so I have them knocked off, I'm tired today, good night everyone!Comment
-
Re: R1 - Actual Song Difficulties V2
I AAAed Border to Maximum within a few tries, I haven't AAAed 300, 300 is harder to read at the end.
300 seems to be really easy for an FMO, but when you're going for the AAA is really annoying -_-;
So, IMO 300 > Border
• It's coming for you •Comment
-
Re: R1 - Actual Song Difficulties V2
Border of Maximum is so easy. If you don't have finger lock like I do, that left bias running men is nothing. Everything else is easy, sightread AAAd every other portion with the music. Xeno-Flow is much harder, took me more time to AAA because of its length and variance, and the end pattern. (I'm also used to the RF Border of Maximum, which is 2x harder.)
300 is easy to sdg, but it takes persistent effort to AAA. As Waffl3 said somewhere, sdg is np, but AAA takes some time. It was unfortunate that the end wasn't a stream, but robertsona couldn't've done anything about that with the avmiss still in place. 300 is borderline level, like GoSW.
EDIT: ninja'd, basically what Hecto said.Last edited by Xx{Midday}xX; 07-5-2008, 12:12 AM.Any FFR song title discrepancies? List them here.
Willing to accurately translate Japanese for free
Accumulating all playstyles here!


つまんないシグでスマソ(´・ω・`)
Comment
-
Re: R1 - Actual Song Difficulties V2
yup. 300 really isn't that hard to FC or even get decent PA on... but in terms of getting under 5-6 goods... it's REALLY hard. which makes it FMO.RIPComment
-
-
Re: R1 - Actual Song Difficulties V2
For 300, it's like what most others here said, but I'll just emphasize how difficult it is reading the last few jumpbursts. In between those, FC'ing and even PA'ing isn't really hard (since the patterns are pretty basic), but when those bursts come, the jumps are very close together, which might cause problems for some people when going for the AAA.
*̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴. AAAs
Best: Sonata Quasi Una Fantasia
Comment
-
Re: R1 - Actual Song Difficulties V2
I'd say 300 is fair as a very easy FMO.4th Official FFR Tournament - Master division champion!
Originally posted by Boogiebearuse ur bain. Itz there for a reason.Comment

Comment