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  • i love gabba
    FFR Player
    • Apr 2008
    • 531

    #1246
    Re: R1 - Actual Song Difficulties V2

    I think Going on spring wild should be VC or at least harder VC , Garyuutensei is harder than this! (a little) and Takecore of Yourself is really easy, it should be at least challenging
    I'm an Arbre Triste

    Originally posted by Amputee/bluexoon.com
    "who won?"
    "Zaghurim, he won a popn music machine"

    Comment

    • Breakdown16
      FFR Veteran
      • Sep 2007
      • 1938

      #1247
      Re: R1 - Actual Song Difficulties V2

      Originally posted by s0ulst0n3
      I'm pretty sure [Club] is one of the easier FMO's.
      I disagree. It's really hard to combo or PA Club; its stupid jack patterns mess me up.


      Made by arrekusuof93 at Ye Olde Photoshop Shoppe
      Who remembers this thread? Brings back great memories XD

      Comment

      • Xx{Midday}xX
        FFR Player
        • Sep 2007
        • 3518

        #1248
        Re: R1 - Actual Song Difficulties V2

        There was already a discussion about GoSW, it's staying FMO. Garyuutensei is so much easier rofl (I don't like mentioning that song -_-). 2nd read AAA Garyuutensei, and GoSW is extremely hard on level8 LR (off topic). Anyhow, GoSW is an FMO for the time being. It's borderline.

        Whether Club is easy or hard is much more subjective to the player than most other songs are. There are a variety of opinions about Club, and I stand for it being a harder FMO, same as AIM Anthem. It's still an FMO, and it should probably count towards Otaku Speedvibe [Oni] anyway.
        Any FFR song title discrepancies? List them here.
        Willing to accurately translate Japanese for free
        Accumulating all playstyles here!


        つまんないシグでスマソ(´・ω・`)

        Comment

        • s0ulst0n3
          <SPACE FOR RENT>
          • Sep 2006
          • 2076

          #1249
          Re: R1 - Actual Song Difficulties V2

          Originally posted by Breakdown16
          I disagree. It's really hard to combo or PA Club; its stupid jack patterns mess me up.
          Hard to combo, but incredibly easy to PA. If you can jack at all, this song is simple.
          PM me if you want to rent my custom title. :3
          ~Far too many years of chaos and unrest, far too many voices brutally supressed!~

          Comment

          • Shashakiro
            TWO THOUZAND COMBO
            FFR Simfile Author
            • Aug 2005
            • 9082

            #1250
            Re: R1 - Actual Song Difficulties V2

            soulstone's definitely right about Club, for me the song plays like a 9 with a kind of tricky section but I can totally see why it's considered a high 11 to some

            unlike Nuvo Mundo which I can't imagine why it's considered harder than Xeno Flow by ANYONE. Aside from the 32nd roll and a couple bursts it's like an easy 10, let alone an 11...bursts make it a mid-high 10 for me, still not near 11 though.
            4th Official FFR Tournament - Master division champion!

            Originally posted by Boogiebear
            use ur bain. Itz there for a reason.

            Comment

            • Xx{Midday}xX
              FFR Player
              • Sep 2007
              • 3518

              #1251
              Re: R1 - Actual Song Difficulties V2

              Novo Mundo was part of the FMO FGO event, hence it's an FMO. That's all I got for a reason... I think Novo Mundo should be VC too, although I can't AAA it yet.

              s0ulst0n3: The question is, can the majority of the FFR public jack well? Even at Tier2 level? I think it's about 25% can't to 75% can. The 25% can't at Tier2 level is large enough to keep it an FMO.
              Any FFR song title discrepancies? List them here.
              Willing to accurately translate Japanese for free
              Accumulating all playstyles here!


              つまんないシグでスマソ(´・ω・`)

              Comment

              • Tasselfoot
                Retired BOSS
                FFR Simfile Author
                • Jul 2003
                • 25185

                #1252
                Re: R1 - Actual Song Difficulties V2

                i can't do club. at all. it's probably my worst song on FFR in terms of PA ratio. maybe death piano is worse... but it's THAT bad. i just can't do it at all. it's insanely hard. it's just as hard as AIM, if not moreso.
                RIP

                Comment

                • jimerax
                  FFR Simfile Author
                  FFR Music Producer
                  • Nov 2003
                  • 8185

                  #1253
                  Re: R1 - Actual Song Difficulties V2

                  Novo Mundo is easy except for rolls. If most people think it's VC, I may change.
                  Same with GoSW and NWE.

                  Club is mid-FMO, harder than AIM.

                  Comment

                  • Villiex
                    FFR Player
                    • Apr 2008
                    • 327

                    #1254
                    Re: R1 - Actual Song Difficulties V2

                    Novo as VC? ...that would make me cry. Novo's hard.
                    Originally posted by knuckles2224
                    What's does a mental block look like? Is it a bear?

                    Comment

                    • Waffl3
                      FFR Player
                      • Feb 2008
                      • 702

                      #1255
                      Re: R1 - Actual Song Difficulties V2

                      GOSW should remain a low fmo. The trills are really tricky to pa.

                      Comment

                      • Breakdown16
                        FFR Veteran
                        • Sep 2007
                        • 1938

                        #1256
                        Re: R1 - Actual Song Difficulties V2

                        Originally posted by jimerax
                        Novo Mundo is easy except for rolls. If most people think it's VC, I may change.
                        Same with GoSW and NWE.
                        All are definitely low FMOs. Just look at the small handful of people who have AAA'd each.


                        Made by arrekusuof93 at Ye Olde Photoshop Shoppe
                        Who remembers this thread? Brings back great memories XD

                        Comment

                        • Shashakiro
                          TWO THOUZAND COMBO
                          FFR Simfile Author
                          • Aug 2005
                          • 9082

                          #1257
                          Re: R1 - Actual Song Difficulties V2

                          Originally posted by Breakdown16
                          All are definitely low FMOs. Just look at the small handful of people who have AAA'd each.
                          There are 16 AAA's on Novo Mundo and 14 on Xeno Flow, and Xeno Flow doesn't even have anything that's weird to PA, unlike Novo which has many weird bursts. Also plenty of VC's have less than 16 AAA's (P4Uv2 for example), AAA count doesn't mean anything.

                          >_>
                          4th Official FFR Tournament - Master division champion!

                          Originally posted by Boogiebear
                          use ur bain. Itz there for a reason.

                          Comment

                          • Breakdown16
                            FFR Veteran
                            • Sep 2007
                            • 1938

                            #1258
                            Re: R1 - Actual Song Difficulties V2

                            Originally posted by Shashakiro
                            There are 16 AAA's on Novo Mundo and 14 on Xeno Flow, and Xeno Flow doesn't even have anything that's weird to PA, unlike Novo which has many weird bursts. Also plenty of VC's have less than 16 AAA's (P4Uv2 for example), AAA count doesn't mean anything.

                            >_>
                            Well, you know how P4U v2 is. Plain crazy; I actually wonder why I've never questioned its former status as a Challenging and its current status as a VC. And yeah, it's true that some levels simply have more plays than others; I should have seen that flaw in my post. Sorry.


                            Made by arrekusuof93 at Ye Olde Photoshop Shoppe
                            Who remembers this thread? Brings back great memories XD

                            Comment

                            • lxDestinyxl
                              FFR Player
                              • Mar 2006
                              • 3247

                              #1259
                              Re: R1 - Actual Song Difficulties V2

                              Crystalis House Leaves is tricky, not standard.

                              Comment

                              • SpammyMcSquirrel
                                FFR Player
                                • Apr 2008
                                • 816

                                #1260
                                Re: R1 - Actual Song Difficulties V2

                                The BPM of Eternal Nightmare is 200.
                                EDIT: 208.
                                Thanks Tass. That'll really help with my EN Sim.
                                Last edited by SpammyMcSquirrel; 07-1-2008, 08:21 PM.

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