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Old 05-5-2007, 11:31 AM   #141
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Default Re: TWG XLVI: For the King!

Sorry, it's "cursed", not poison.
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Old 05-5-2007, 12:06 PM   #142
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Default Re: TWG XLVI: For the King!

how do you know how it works?
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Old 05-5-2007, 01:04 PM   #143
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Default Re: TWG XLVI: For the King!

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Originally Posted by talisman View Post
how do you know how it works?
/agree
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Old 05-5-2007, 03:08 PM   #144
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Default Re: TWG XLVI: For the King!

Lucky Charm x3
Diamond Ring x1
Revolver x1
Golden Dagger x1
Bag of gold x1
Cursed Shield x2
Scrying Stone x2
Explosives x1
No Items x3

3+1+1+1+1+2+2+1+3= 15 = 3 inactive fucks.
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Old 05-5-2007, 04:10 PM   #145
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Default Re: TWG XLVI: For the King!

Poison in a glass Vial x1
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Old 05-5-2007, 04:21 PM   #146
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Default Re: TWG XLVI: For the King!

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Originally Posted by jwcgator View Post
Hey guys, I'm just trying to be a little bit more active this game then I have in the past games.

Also, where did you get that I'm scared to post any new information from "Not much I can say besides don't be stupid and that all other obvious stuff has been said". I would like to see how you drew that conclusion.
Because no matter who you are, if you're a wolf, you're going to watch what you say. It seems like you felt the need to post just to let people know that you're alive, however you set yourself up for inactivity in the future (all the obvious stuff has been said and will continue to be said so why post?) and usually if you're human you just... don't post. It's not like you ever bring anything to the table anyways but you did it differently here
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Old 05-5-2007, 05:29 PM   #147
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Default Re: TWG XLVI: For the King!

flawofhumanity has been shot in the face. flawofhumanity is dead. I am sorry for taking so long, I have been away from the computer for 24 plus hours. Ps phone proast no line breaks and anoying as hell to make brakets.
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Old 05-5-2007, 05:31 PM   #148
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Default Re: TWG XLVI: For the King!

what
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Old 05-5-2007, 05:31 PM   #149
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Default Re: TWG XLVI: For the King!

Ok guys, short post to say that I'm here and that I'm sorry that I haven't been active. Yes, I know, I've been terrible at this. Thursday I was writing a paper all night, still talked with a some of you. Last night/friday, I didn't get back until just now and now I'm going out to my brother's cottage. I'll post from there with more whenever I get there. Sorry for not exactly being accessible. This will change, last week was a very busy week for me.
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Old 05-5-2007, 05:31 PM   #150
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Default Re: TWG XLVI: For the King!

Important question, who was passed items last night?

I was, who else?
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Old 05-5-2007, 05:44 PM   #151
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Default Re: TWG XLVI: For the King!

well, that's nice. Pretty much everything flaw collected is now lost. At the very least, we have an approximately complete list of items, I guess =/
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Old 05-5-2007, 06:29 PM   #152
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Default Re: TWG XLVI: For the King!

what the ****.

uh, let's redo what we did with flaw, but with me this time. That sounds like a revolver involved death, but the one revolver I know of I doubt was used, based on what I know about who has it.
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Old 05-5-2007, 06:32 PM   #153
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Default Re: TWG XLVI: For the King!

So who should we redo it with?
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Old 05-5-2007, 06:39 PM   #154
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Default Re: TWG XLVI: For the King!

"me this time"
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Old 05-5-2007, 06:52 PM   #155
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Default Re: TWG XLVI: For the King!

psycho, do you or do you not have explosives?. and explain yourself for the discrepancy revealed earlier.
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Old 05-5-2007, 06:55 PM   #156
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Default Re: TWG XLVI: For the King!

so talisman, you know who had the revolver before it was passed or stolen?
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Old 05-5-2007, 07:02 PM   #157
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Default Re: TWG XLVI: For the King!

let me clarify what I know about a revolver. I say "a" because I don't think we can establish that there's only one at this point.

flaw told me he had a revolver. He claimed to pass this revolver to a person. This person was to send flaw a lucky charm in return. why flaw just didn't demand the lucky charm in the first place I have no idea. Flaw did not receive the lucky charm. Flaw seered this person, and the result was green.

therefore

1) this person is a thief and killed flaw for some reason
2) an item was played on this person that made it impossible for them to send or receive stuff, or diverted stuff somewhere, and the revolver ended up in someone else's hands.

In any event, this person should not be lynched. Even in the event that they are a thief, this works to our detriment, as the other thief will then skip town tonight and we still will have 3 wolves left.
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Old 05-5-2007, 07:04 PM   #158
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Default Re: TWG XLVI: For the King!

there's a third possibility too, perhaps more likely than the second, that the wolves played an item on flaw that affected the passage of his items, perhaps such that they in effect would gank anything flaw tried to pass.
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Old 05-5-2007, 07:26 PM   #159
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Default Re: TWG XLVI: For the King!

Just to throw something else out there, I don't think it's out of the realm of possibility that one of the items affects seering results.

Then again I don't know what any of them do beyond what everyone knows.
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I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.
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Old 05-5-2007, 07:27 PM   #160
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Default Re: TWG XLVI: For the King!

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In any event, this person should not be lynched. Even in the event that they are a thief, this works to our detriment, as the other thief will then skip town tonight and we still will have 3 wolves left.
Does it really matter if the other thief wins? Besides we don't know if that person is in fact a thief.

I've previously figured out that it is better to lynch a known thief than to not lynch a thief. Simply because the thieves cannot be trusted, seeing as killing the wolves is not their objective. It will also be nice to know that our items will not be tampered with as long as we don't pass them (or unless there is an item that can tamper). The wolves items will not be tampered with either, but seeming as there are more humans than wolves, it will be beneficial towards us.

Of course there's the problem of activity. The person who flaw gave the revolver to may have been sleeping/afk when he received the message and never saw it until it was too late (talisman confirm this if you can). If that person is indeed human, he should give up his items and maybe come out, or at least give a good reason why he didn't give flaw a lucky charm.

Just tell me your guys' thoughts on this.
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