08-9-2009, 07:31 PM | #141 |
FFR Simfile Author
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Re: FFR 6-key Prototype Files
how hard would it be to have another option that determines how much vertical clearance you've got
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08-9-2009, 07:33 PM | #142 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6-key Prototype Files
oh that'd actually be dumb rofl
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08-9-2009, 07:34 PM | #143 |
snooches
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Re: FFR 6-key Prototype Files
I know more space is supposed to make it easier since more room to read, but I just cant do it for some reason. lol. too much room makes me bad. But nothing wrong with having to screencut.
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08-9-2009, 07:44 PM | #144 |
FFR Player
Join Date: May 2007
Age: 33
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Re: FFR 6-key Prototype Files
Oh mayn you did the vertical thing with my favorite solo file, awsom <3
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08-9-2009, 07:49 PM | #145 |
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Re: FFR 6-key Prototype Files
at least someone appreciates it
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08-9-2009, 08:13 PM | #146 |
Allez Montréal!
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Re: FFR 6-key Prototype Files
could you try to make notebars instead of arrows?
i just don't feel 6-panel with arrows >.< otherwise it's awesome, keep it up
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08-9-2009, 08:31 PM | #147 |
FFR Veteran
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Re: FFR 6-key Prototype Files
Awwww f**k this is soooo f**king good aarararrahraghgh
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08-9-2009, 08:33 PM | #148 |
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Join Date: May 2007
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Re: FFR 6-key Prototype Files
your sig is like, vance vance revolution solo style
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08-9-2009, 08:36 PM | #149 |
cavs
Join Date: Dec 2007
Location: Saratoga, New York
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Re: FFR 6-key Prototype Files
The vertical thing on the Piano X Forte file is perfect right now.
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08-9-2009, 08:56 PM | #150 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
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Re: FFR 6-key Prototype Files
YES
The vertical increase on pxfxs is good. I'd prefer taller but this is good
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08-9-2009, 09:17 PM | #151 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6-key Prototype Files
ok, we're really really close to fixing most all of the bugs. and as soon as that happens we'll update the files and add new ones. get ready
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08-9-2009, 09:19 PM | #152 |
cavs
Join Date: Dec 2007
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Re: FFR 6-key Prototype Files
I am so ready. In fact I had like 3 orgasms while viewing this thread. O.o
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08-9-2009, 09:24 PM | #153 | |
Use me as a porta-potty
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Age: 30
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Re: FFR 6-key Prototype Files
The size is perfect now!
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08-9-2009, 10:08 PM | #154 |
FFR Veteran
Join Date: Jun 2008
Posts: 137
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Re: FFR 6-key Prototype Files
I need everyone to tell me if this looks offbeat to you.
To me it's just fine but it looks like it isn't on all computers. http://www.swfcabin.com/open/1249871905 |
08-9-2009, 10:15 PM | #155 |
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Age: 33
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Re: FFR 6-key Prototype Files
Onbeat for me.
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08-9-2009, 10:22 PM | #156 |
Very Grave Indeed
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Re: FFR 6-key Prototype Files
This would be so much better if it were not arrows.
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08-9-2009, 10:23 PM | #157 |
FFR Veteran
Join Date: Jun 2008
Posts: 137
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Re: FFR 6-key Prototype Files
Noteskins could be a configurable option. It's not hard.
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08-9-2009, 10:25 PM | #158 | |
~ added for cuteness
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Re: FFR 6-key Prototype Files
Quote:
EDIT: If it helps, the arrows seem to come before the beat on every song.
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08-9-2009, 10:28 PM | #159 |
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Re: FFR 6-key Prototype Files
http://www.omgdidinsane.com/smf/inde...&topic=16026.0
I personally prefer arrows, but I doubt I'll get used to the receptors due to switching between SM and FFR constantly. I played with metalbar for a while, all the receptors are the same so order wouldn't screw with my mind. It's a pretty awesome noteskin and not arrows like dev wants Last edited by [TeRa]; 08-9-2009 at 10:32 PM.. |
08-9-2009, 10:59 PM | #160 |
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Re: FFR 6-key Prototype Files
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