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View Poll Results: Make Crowdpleaser and Revolutionary Etude v1 files tokens and v2 files public?
Ya ʕノ•ᴥ•ʔノ 3 100.00%
Nop ノ( ゜-゜ノ) 0 0%
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Old 07-22-2013, 01:06 AM   #141
emulord
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Default Re: DP/RATO move to tokens?

Im also part of the 1%. Mashing is fun. FCing hard shit is way more fun than AAAing.
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Old 07-22-2013, 01:15 AM   #142
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Default Re: DP/RATO move to tokens?

Mashing makes my fingers hurt.
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 07-22-2013, 01:21 AM   #143
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Default Re: DP/RATO move to tokens?

or you know, you could just have fun without having to play with a certain style
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Old 07-22-2013, 01:29 AM   #144
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Default Re: DP/RATO move to tokens?

If you're mashing, you're not playing the file like the simfile artist is intending to by any means whatsoever

I fail to see the fun in quadmashing and jumptrilling for 3 minutes tbh
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Old 07-22-2013, 01:52 AM   #145
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Default Re: DP/RATO move to tokens?

You just need to figure out how to mash better. You can mash with one hand while playing normal with the other, mash triplets, etc. It's not just those mashing.

And seeing that I use my offset so that I know when a hard part is coming and so that the first notes come at the right speed and I think I do better this way than with actually playing any of the songs how they were intended in the first place, it doesn't bother me to even more not play them how they were intended.
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Old 07-22-2013, 01:57 AM   #146
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Default Re: DP/RATO move to tokens?

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Originally Posted by 0 View Post
get rid of all the fgos because i'm bad at them
Seriously this. The leaderboards are meaningless for all scores sub-AAA (yes, slight exaggeration, sub-SDG), just because the top tier players don't need to worry about this fact except for two or three songs doesn't mean removing them solves anything. A real solution involving raw scoring and a ranking system that includes token files as well would be nice.

However, I'm still for making them tokens simply because they're bad and new players flock to them.
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Old 07-22-2013, 02:00 AM   #147
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Default Re: DP/RATO move to tokens?

When I first started FFR, I mashed the hard files. 1. Because they were fun/had good music (subjective, but I enjoy them still) and 2. Because I was complete trash at this game. But through all of that mashing I slowly developed the ability to read streams and now I am a half-way decent player. Mashing has it's merits for those just starting and these mashable files are great for that.

I'd rather see them stay public, but if they become tokens, I hope the requirements aren't too extreme. I like having those files to wear me out even if I'm not blatantly mashing them.

-o24
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Old 07-22-2013, 02:02 AM   #148
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Default Re: DP/RATO move to tokens?

when ddr was made

you werent supposed to mash all 4 receptors randomly at hard parts

yep
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Old 07-22-2013, 02:16 AM   #149
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Default Re: DP/RATO move to tokens?

And yet, some people probably tried. Anyway, this isn't DDR. When I stepped songs I didn't think about my intentions as to how people played them. I don't care at all if someone mashes Angelic Layer. I do not see any way that it hurts anyone.

I like arcnmx's idea. We should come up with a new ranking system that we can't just artificially change in some way like this to make ourselves look better.
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Old 07-22-2013, 02:54 AM   #150
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Default Re: DP/RATO move to tokens?

dang it's really hard to appeal to a group of slowly diminishing players i guess
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Old 07-22-2013, 03:18 AM   #151
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Default Re: DP/RATO move to tokens?

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Originally Posted by Doug31
Go go Baka Rangers!!!!!
..
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Old 07-22-2013, 03:23 AM   #152
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Default Re: DP/RATO move to tokens?

hold up,
Mashing balls hard files made me better at this damn game.
I learned to vibrate-mash at parts that I felt were impossible, but it helped bring my vibrating up
then i utilized my mashing into smart mashing
from there I finally began to aaa files for the first time because I had the speed and the experience of how advanced patterns looked and felt.

iono, i also feel that if we were to keep all the "high tier" files hidden from the public,
especially newcomers,
it would impact them into thinking that there is nothing harder than the placed cutoff(i'm guessing like masters or something)
What I find so great about ffr is that it keeps pushing you. It's a long ass journey, no doubt, but that journey taught me a few fxcking things in life.

also ffr mashing taught me how to finger fuck a girl js
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Old 07-22-2013, 03:27 AM   #153
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Default Re: DP/RATO move to tokens?

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Originally Posted by Frank Munoz View Post
also ffr mashing taught me how to finger fuck a girl js
rofl

but yeah, mashing is gay. and they would be easy to get tokens.
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Right after sex, it skillboosted me by +10 levels from like a 35-45 about. (Which then 15 min's later I got really tired and couldn't play anymore)

But then my lady friend got pissed off I was playing FFR instead of playing her. Then for the rest of the night she played the 'Only want me for my body' card and I didn't get to sleep with blankets that night.
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dynam0: man friend that was an intense sm session right?
friend: haha yeah you really nailed those patterns
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friend: hey bro can i tell you something
dynam0 yeah man whats up?
friend: hypothetically speaking would you care if i was bisexual or maybe even gay?
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Old 07-22-2013, 03:30 AM   #154
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Default Re: DP/RATO move to tokens?

damn whatever happened to hitting notes the way they were meant to be
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Old 07-22-2013, 03:33 AM   #155
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Default Re: DP/RATO move to tokens?

People have the intention of mashing to FC and get the file out of the levelranks, not to improve. Usually you'd improve faster but playing something a little over your skill level instead of just files way out of your league. If you managed to improve just by heavily mashing everything, that's great but it doesn't really help out that much to begin with.

The hardest (public) files aside from DP and RATO are Jamais Vu, Rave7, do i smile?, Extratone Pirates, Husigi Usagi Milk Tei, Winter Wind Etude and some others I can't name off the top of my head. Even the majority of the active community have trouble hitting those files, so the "placed cutoff" is a lot higher than you think it is haha.

okay brb hiromi


ps get back on topic please.
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Old 07-22-2013, 03:41 AM   #156
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Default Re: DP/RATO move to tokens?

Even without these, most of us that intend to FC 99% of public songs have to mash a whole bunch of them. I already see much more of the game not being played the way it was meant to be because of that than because of these 2 songs. I don't think removing these two songs would help much in that category. And how could you forget Revo as one of the hardest public songs?
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Old 07-22-2013, 08:26 AM   #157
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Default Re: DP/RATO move to tokens?

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Originally Posted by xXOpkillerXx View Post
But then Dossar has 20's goods, and the best players still have the best scores on both files. I would like to have more files on which I could only get like 50 goods FCs so I could try to improve and lower that to 30 then 20 etc. Maybe I'm being silly because Yes there aren't many players with this problem but I think my point still holds.
The point is that most players can never hope to begin worrying about splitting those kinds of hairs. It's so far outside their skill levels that they have to mash it and get the sort of dumpscores you see in the current distribution.

It'd make more sense to just move things like RATO to token and then introduce more files that level out the difficulty gradient

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I don't see what's wrong with having a mash a file. Mashing is arguably more fun than playing the game normally. I also like to play songs that are too fast for me and attempt to do them anyway. Yeah, I miss a lot, but then I feel like I do better when I go back to some other song that was just slightly too hard for me. I think the hard songs have really helped me out in this game. I really hope at least some really hard songs are public.

And for multiplayer, I think it's nice to be able to see how good your opponent can do on a hard song. I wouldn't want to play someone that could AAA every song I had.
Mashing being more fun than actually playing is not exactly a majority view, nor is it the standard way to play most files.

There's a difference between hard songs and retardedly hard songs for virtually any user. RATO (and really, DP too) is an outlier on too many statistical metrics.

Quote:
Originally Posted by Doug31 View Post
Even without these, most of us that intend to FC 99% of public songs have to mash a whole bunch of them. I already see much more of the game not being played the way it was meant to be because of that than because of these 2 songs. I don't think removing these two songs would help much in that category. And how could you forget Revo as one of the hardest public songs?
This also isn't really true. Yeah, some users will mash everything just to get that token or whatever, but for the most part, people actually play the files. Sometimes they may have to mash a particularly tough section to keep the FC, but it's not like they're mashing the entire damn file like most need to do with DP and RATO.

Revo is also not a good example because MANY players can PA it without needing to mash. The distribution is pretty clean, especially considering its difficulty: http://www.flashflashrevolution.com/...s.php?level=31

That file was more of a threat back in the avmiss days.

Last edited by Reincarnate; 07-22-2013 at 08:31 AM..
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Old 07-22-2013, 09:36 AM   #158
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Default Re: DP/RATO move to tokens?

we mash, just because we can.

(public mashed fcs: 183)
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mashed FCs: 329

r1: 5
r2: 4
r3: 6
r4: 8
r5: 3
r6: 5
r7: 15
final position: 4th
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Old 07-22-2013, 10:18 AM   #159
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Default Re: DP/RATO move to tokens?

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Originally Posted by emulord View Post
Im also part of the 1%. Mashing is fun. FCing hard shit is way more fun than AAAing.
But it also makes your score look horrible
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Old 07-22-2013, 11:21 AM   #160
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Default Re: DP/RATO move to tokens?

Quote:
Originally Posted by arcnmx View Post
Seriously this. The leaderboards are meaningless for all scores sub-AAA (yes, slight exaggeration, sub-SDG), just because the top tier players don't need to worry about this fact except for two or three songs doesn't mean removing them solves anything. A real solution involving raw scoring and a ranking system that includes token files as well would be nice.
This is very true. If you have to mash sections to keep combo in any situation, the representation of skill that would have been shown by your play through is pretty much lost. It's too bad that getting a miss weighs so heavily on your scores, and boos weigh so little.

Though nothing will ever be done about combo scoring, so I guess we're trying to tackle these two files in particular. Considering it seems not even most in D7 can play the files and have the results actually mean something skill wise. Thanks though, DP/RATO tokens woo!
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