09-18-2006, 10:59 AM | #141 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
I wasn't trying to offend you, I was just wondering.
I'd also like to thank all the Step artists workin on this one, VGMP 1 is crazy wicked cool. Hoping this one will be even better.
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09-18-2006, 11:36 AM | #142 | |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Quote:
Megaman X- Chill Penguin Kirby Super Star- Metaknight Battle. |
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09-18-2006, 02:26 PM | #143 |
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I call Tension from Skies of Arcadia. It sounds like it could make a really awesome simfile.
EDIT: On second thought, that song wouldn't make such a good file. I'll check out the rest of the stuff on the album.
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~*~Lurkadurk - 1134-7796-6967~*~ Last edited by FFR4EVA_00; 09-18-2006 at 05:36 PM.. |
09-18-2006, 05:35 PM | #144 |
new hand moves = dab
Join Date: Dec 2002
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Stuff I have lined up:
ToeJam & Earl in Panic on Funkotron - Funky Alien Sonic 3D Blast (Saturn version) - Boss Music Ratchet & Clank : Going Commando - The Battle Arena Banjo-Kazooie - Click Clock Wood Crash Bandicoot - Hog Wild, Whole Hog Tekken 3 AC - Ogre Brave Fencer Musashiden - Sword Fight I'll probably do about half of these. I'm basically constantly downloading VG music, so I'll definitely be adding more. Sword Fight is the big priority, though. What's sad is that Brave Fencer Musashiden is easily the game I've played the least out of all of those. I've played the rest listed a lot, and I played a ~10 minute demo of Brave Fencer a long time ago. I need to go find a copy of it. |
09-18-2006, 05:42 PM | #145 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Whoa, I'm back. I was gone from Thursday untill now XD
We release the pack whenever we feel like it. dAnceguy is sexy and needs to secks me nao. I've probably got loads of files to play now >_> |
09-18-2006, 05:48 PM | #146 |
Network Security Analyst
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Ahhh, so thats why you haven't been online. I wanted to talk to you about my starfox file. I finished another one, but its like the first one, except not so much. actually, i'll just keep talking to you on aim >_>
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09-18-2006, 06:18 PM | #147 |
new hand moves = dab
Join Date: Dec 2002
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Re: The Video Game Mega Pack 2! (VGMP 2!)
I just downloaded the Red Faction OST. Incredible in its entirety. I'll be listening to it a lot, and I'll decide if there's anything that needs to be stepped in the process.
galbadia hotel is my hero Last edited by dAnceguy117; 09-18-2006 at 06:19 PM.. Reason: galbadia hotel is my hero |
09-18-2006, 06:33 PM | #148 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
I am stepping Dual with Metaknight right now and I may need a BG and banner
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09-18-2006, 06:41 PM | #149 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Send it without. If it gets accepted, the graphics will be made for it.
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09-18-2006, 06:53 PM | #150 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
k ok
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09-18-2006, 07:18 PM | #151 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Ok.
Good news: We have 30+ submitted files. Bad news: More than 3/4 of them suck. Seriously, I counted 4 files that were probably made by making it 250 BPM, using 192nd notes, and pushing Ctrl+R once. After that, they saved it and sent it to us. |
09-18-2006, 07:21 PM | #152 |
new hand moves = dab
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Re: The Video Game Mega Pack 2! (VGMP 2!)
ctrl+r is my hero
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09-18-2006, 07:33 PM | #153 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
how wuz my file? did you like the 24ths at 222 bpm?
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09-18-2006, 09:04 PM | #154 | |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Quote:
What's Ctrl+R do? Sorry I don't make stepfiles.
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09-18-2006, 09:05 PM | #155 | |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Quote:
Just curious. <.< >.> EDIT: Ctrl+R is 'record', a selected area plays and when you hit the keys the notes are recorded. This sounds good in theory, but you would need PERFECT marvelous attack to get them all in the right spots the first time around, and forget it if you want it to look good or consistent or anything because it ain't happening. Needless to say, no one cool uses Ctrl+R.
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
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09-18-2006, 09:05 PM | #156 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
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09-18-2006, 09:25 PM | #157 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Anyone need graphix for a song?
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09-18-2006, 09:30 PM | #158 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Actually Patashu, that doesn't even sound good in theory. lol.
That sounds like the start of an incredibly off beat stepfile... I never did any of my steps that way, nor would I have even If I would have known about it.
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09-18-2006, 09:37 PM | #159 |
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Re: The Video Game Mega Pack 2! (VGMP 2!)
To tell the truth...I make all of my files by using Ctrl+R.
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09-18-2006, 09:42 PM | #160 |
FFR Player
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Re: The Video Game Mega Pack 2! (VGMP 2!)
Well a bunch of them IIRC were automaticly rejected because they didn't follow the "Heavy must be a 10 footer" rule.
And yeah, alot of them seemed like the fodder of a toddler who played too much with the ctrl+r toy Though there were a couple really good ones though. This pack will be legendary nonetheless
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