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Old 04-27-2008, 08:54 PM   #15581
evilbutterfly
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Default Re: MapleStory

Oh boy!

Once I get my comp back I'll definitely be downloading and at least looking at it. =D
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

So now I'm on Twitter @NoahWright.
And I write the blog for their website.

Plus I do cool programming in-house that you'll never see. =O
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Old 04-27-2008, 11:14 PM   #15582
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Default Re: MapleStory

Haha I bet Noah just orgasmed with his programming goodness. I'm totally done with maple, no time for it now. I'm working this summer and I have to get ready to move down to Southern California for college and what not.

O_o
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Old 05-3-2008, 11:28 AM   #15583
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Cool Re: MapleStory

i play in bera but only on weekends....
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Old 05-3-2008, 11:54 AM   #15584
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Default Re: MapleStory

ahhh fun times on local
Attached Images
File Type: jpg Maple0060.jpg (124.4 KB, 112 views)
File Type: jpg Maple0062.jpg (143.4 KB, 107 views)
File Type: jpg Maple0065.jpg (126.3 KB, 109 views)
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Old 05-4-2008, 12:21 AM   #15585
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Default Re: MapleStory

Local is ridiculous o.O Level 1 to level 73 Priest in a day

Server has crashed two or three times so far, haha.
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Old 05-4-2008, 02:08 AM   #15586
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Default Re: MapleStory

It used to be 1,000x.

60x is really, really slow compared to that. I could hit 120 in an hour.
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Old 05-4-2008, 06:21 AM   #15587
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Default Re: MapleStory

Wouldn't 1000x exp make it hard to do a proper build for a mage, though? I don't remember the level reqs right now, but I'd think that getting 3k exp from a snail would shoot up to level 9, while mages are supposed to advance at 8 in order to use all their points effectively. =P

And wouldn't the decreased meso rate lower the amount of inflation in their market?

And it's 80x, not 60x. Also, Kyle, save me 2 dark crystal ores so I can job advance when I get home from work.
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Old 05-4-2008, 06:25 AM   #15588
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Default Re: MapleStory

Good old Maplestory days. I got hacked. /endofstory
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Old 05-4-2008, 06:38 AM   #15589
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Default Re: MapleStory

Quote:
Originally Posted by Temote View Post
Wouldn't 1000x exp make it hard to do a proper build for a mage, though? I don't remember the level reqs right now, but I'd think that getting 3k exp from a snail would shoot up to level 9, while mages are supposed to advance at 8 in order to use all their points effectively. =P

And wouldn't the decreased meso rate lower the amount of inflation in their market?

And it's 80x, not 60x. Also, Kyle, save me 2 dark crystal ores so I can job advance when I get home from work.
You can only do one full level at once. If you kill a green snail at level 1 and get 3000 exp, you'd go up to level 1 at 99.99% and stop there.
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Old 05-4-2008, 12:57 PM   #15590
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Default Re: MapleStory

Quote:
Originally Posted by Afrobean View Post
You can only do one full level at once. If you kill a green snail at level 1 and get 3000 exp, you'd go up to level 1 at 99.99% and stop there.
Errr, not on local. With 80x exp, I killed a snail and leveled to lv 5.
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Old 05-4-2008, 02:08 PM   #15591
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Default Re: MapleStory

I don't think that's true for any, Afro. On MapleCrusade I went from level 1 to 9 by killing one snail.

All you have to do if you want to be a mage is either half-kill a snail and wait for someone else to kill it, or go to Amherst or South Perry, I forget which one, and take that quiz quest (From Rain?) and you get like...1 or 2 exp for each right answer or something stupid. Answer enough questions and you can get level eight, even with 1000x.
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Old 05-4-2008, 02:21 PM   #15592
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Default Re: MapleStory

Yeah, you can double-level in Local.

The only way to make a Mage level 8 is to talk to Rain in Amherst and get the 2 EXP for getting question 1 right.

It really doesn't matter. You'll have leftover points in the end. In Local, 4th job skills are all maxed immediately after you job up because they couldn't get the skill-drop mechanism to work. So you have all your SP from 120-200 to spend anywhere you want.
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Old 05-5-2008, 12:15 AM   #15593
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Default Re: MapleStory

wow unofficial servers suck ass

so they could copy everything from the official client, but they couldnt manage things as simple as blocking multiple levelups at once?

Hell, any amateur programmer could probably ass together some code for that in about 5 minutes.
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Old 05-5-2008, 12:23 AM   #15594
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Default Re: MapleStory

There's a lot of simple things that they don't fix that would be easy to program. IMO, Nexon should fire the lazy programmers and hire new ones.

edit: my mistake, but I still don't think they do a good enough job lol
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Old 05-5-2008, 12:56 AM   #15595
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Default Re: MapleStory

Quote:
Originally Posted by dean_machine View Post
There's a lot of simple things that they don't fix that would be easy to program. IMO, Nexon should fire the lazy programmers and hire new ones.
...

Nexon is not the ones behind the "private servers".

Nexon is behind Global. And Global has the block in effect to stop multiple levels.
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Old 05-5-2008, 01:35 AM   #15596
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Default Re: MapleStory

I don't see a problem there, Afro.

In fact, I prefer multi-leveling. If you know what you're doing it doesn't even matter. And getting 55,000,000 exp from quests only feels good if you gain a few tough levels at ~120 rather than just a boost to the next one.
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Old 05-5-2008, 04:06 AM   #15597
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Quote:
Originally Posted by Squeek View Post
I don't see a problem there, Afro.

In fact, I prefer multi-leveling. If you know what you're doing it doesn't even matter. And getting 55,000,000 exp from quests only feels good if you gain a few tough levels at ~120 rather than just a boost to the next one.
I know it's not an issue for most classes, but being forced to gain multiple levels at once is a detriment to Magicians.

Warriors suffer a bit too, but not as much I'd say. Just a little less HP due to not adding SPs into the HP skill as efficiently as possible, yet Magicians suffer both from not being able to apply SPs to MP increase, but also in that they can't apply their 5 APs to int, and in doing so, gets them less MP overall in that way as well.

And seriously, if that's how they're doing their crap, why don't they just do it like the test client does? Have an NPC that gives you jobs, exps, mesos, and potions. Heck, why not let the players just start out whatever level they want with whatever job they want with whatever skills they want with whatever HP/MP they want.

Then you can get burned out of playing that much faster!
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Old 05-5-2008, 04:34 AM   #15598
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Default Re: MapleStory

The first 8 levels, you don't even have Increasing Max MP.

I compared my level 8 insta-level Magician against a real Maple grindan Magician. No difference. And since you can't start getting Increasing Max MP until level 10, it doesn't matter that the green snail you kill at level 8 will bring you to 10. From then one, the one green snail you kill will only level you once.

Seriously. MP is not a problem. I had just as much as my official Maple mage at the same level.

My DK had 20,000+ HP at level 200 with HB. More than enough.
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Old 05-5-2008, 06:41 AM   #15599
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Default Re: MapleStory

ya but you weren't lukless and didn't have amazing equipment either

so it stands to reason that you would think messed up MP like I described would be comparable to that of your official version character
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Old 05-5-2008, 02:17 PM   #15600
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Default Re: MapleStory

The difference is just about the difference between getting 1 point in Max MP at level 8 versus getting Energy Bolt at level 8. AKA, miniscule.

I had 12,000 MP by the time I quit, and I was maybe 140 or 150. Not accurate because I didn't take screenshots.
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