07-27-2009, 07:05 PM | #14581 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
I kind of want to step a cut of Grist that starts just after the gigaslowdown ends
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
07-27-2009, 09:23 PM | #14582 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,872
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Re: Queue/Batch Discussion Thread
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07-27-2009, 09:30 PM | #14583 |
om nom nom
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Re: Queue/Batch Discussion Thread
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07-28-2009, 03:23 AM | #14584 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
are we thinking of the same song? lol
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
07-28-2009, 08:05 AM | #14585 |
om nom nom
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Re: Queue/Batch Discussion Thread
yes?
I like the beginning, music wise. Maybe not step-wise. I dunno. |
07-28-2009, 08:09 AM | #14586 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
actually nah nm. it drags out way too long with incredible buildyupness that I can't possibly express all of
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
07-28-2009, 11:46 AM | #14587 |
Banned
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Re: Queue/Batch Discussion Thread
amber shores would get auto rejected by tass like any other hard dump file everyone would play anyway
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07-28-2009, 01:07 PM | #14588 |
FFR Player
Join Date: May 2007
Age: 34
Posts: 113
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Re: Queue/Batch Discussion Thread
Why are there so many accepted files that aren't in game yet?
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07-28-2009, 01:31 PM | #14589 | |
cohoooooon
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Re: Queue/Batch Discussion Thread
Quote:
there needs to be more hard files in general tho -__- like rato, eclispe (solar), la campanella, and death piano are the only legit hard songs i can think of :< |
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07-28-2009, 01:33 PM | #14590 |
FFR Player
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Re: Queue/Batch Discussion Thread
Cccp is legit ?_?
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07-28-2009, 04:15 PM | #14591 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
only a couple hundred people on ffr can play hard files well you realize ?_?
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
07-29-2009, 03:50 PM | #14592 | |
Rhythm game specialist.
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Re: Queue/Batch Discussion Thread
I seen that stargroup returned a few pages back and I seen something:
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07-29-2009, 10:54 PM | #14593 |
Banned
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Re: Queue/Batch Discussion Thread
ffr files are very old styled as far as layering goes
(referring to strict ffr submitters) |
07-29-2009, 10:55 PM | #14594 | ||
Ask Nuro! x3
Join Date: Jun 2004
Location: England.
Age: 32
Posts: 2,588
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Re: Queue/Batch Discussion Thread
Isn't it great
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07-29-2009, 10:59 PM | #14595 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: Queue/Batch Discussion Thread
no it's stupid, it makes no sense
also rato is one of the biggest dumps on ffr a legit hard file my ass and yes everything is pad styled. most of the files submitted are generic index patterns that have nothing to do with the song, and yet somehow they pass judgment, which is beyond me also the no triples/quads makes it hard to step for spread anyways
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(´・ω・`) Last edited by stargroup; 07-29-2009 at 11:02 PM.. |
07-29-2009, 11:04 PM | #14596 | |
plain old ugly ass dumbas
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Re: Queue/Batch Discussion Thread
Did you just call Scarhand a dump file?
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07-29-2009, 11:05 PM | #14597 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: Queue/Batch Discussion Thread
hard dump stepmania files are a plague upon the land
why does no one mention the wonderful files from odi2 and dcp
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07-29-2009, 11:50 PM | #14598 |
tane orb
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Re: Queue/Batch Discussion Thread
While i agree with this statement wholeheartedly, i think mainly because this is FFR, and sort of has a lower standard of file quality than that of legit good SM packs.
This is not, in all, bad though. It provides a gateway for inexperienced players to slowly become a lot better in all aspects of SM, over time. That said, it is also not great because they are raised to a lower standard of file quality. |
07-30-2009, 12:46 AM | #14599 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: Queue/Batch Discussion Thread
I've got some bad vibes I'm done
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(´・ω・`) Last edited by stargroup; 07-30-2009 at 10:32 AM.. |
07-30-2009, 12:51 AM | #14600 |
FFR Player
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Re: Queue/Batch Discussion Thread
well when someone steps for ffr eventually they'll want to broaden their horizons and step for sm. although thats not the case for all its the case for most. ffr is like the tutorial while sm is the actual game
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