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#121 |
Yaoi Destroyer
![]() Join Date: Nov 2010
Location: Look to your left...
Posts: 81
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![]() i would liek to join
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#122 |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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![]() Okay, I just literally walked into a world of shit at home after work, but I'm going to be re-tweaking EVERYTHING tonight. Meaning everything WILL be cleared up. There WILL be corrections to placements.
Also, changing the song change to an attack system, which will be much clearer and much more efficient in creating a friendly competition environment. For all of you who've really set your mind to the Song Change, I kind of wish you didn't get too involved because it was ONLY a work-in-progress. It wasn't official as stated in the OP. Please stay tuned tonight for the updates because right now, I have too much going on in this damn house and it's frustrating me beyond belief.
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#123 |
I'm okay I guess
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![]() Just noticed I'm not in the participant list, I would like to be in D6 please.
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#124 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() I'll try, why not
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#125 | |
Hello Kitty
![]() ![]() Join Date: Sep 2004
Location: New York
Age: 32
Posts: 1,296
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#126 | |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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#127 |
Buh
![]() Join Date: Jul 2014
Posts: 1,459
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No need, sir, we understand that this is still a work in progress. Eventually, all will fall into place and be just fine. Btw, hope that drama got a bit smoother at your house.
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#128 |
FFR Veteran
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![]() I'm in! Been waiting for some kind of tournament so I'd have an excuse to play FFR LOL. Historically I've been D5, however I was played in D6 for one official tourney (granted knocked out first round). If I had to guess I'd probably say I'm with krunky (we were kinda like rival competitors on Thirdstyle, but in our primes I'd say he probably beat me).
Overall my recommendation would be high D5 / low D6 but ultimately the decision is up to you, thanks for organizing this! ![]() |
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#129 |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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![]() Alrighty, since I have the time now to work on all of this, now will be the time I start cranking on this and re-working it.
Will add the people to the lists as soon as I piece everything together The new "Attack System" which WILL be replacing the old "Song Change" system to avoid confusion and something different from something so technical. - For Ten Thousand (10,000) credits, you can choose one of the attacks listed below. - The attacks are: Neo Style, Hyperspeed, Note Swap, Re-Skin, and Booflag. (Trying to think of more, but these are concrete) Neo Style: The targeted player must play their division song with their speedmod -.5 For example: Speedmod of 2.5 would result in using 2. Hyperspeed: The targeted player must play their division song with their speedmod +.5 For example: Speedmod of 2.5 would result in using 3 Note Swap: The targeted player must play their division song using the MIRROR mod. If the player is already using Mirror, they must turn it off. Re-Skin: The targeted player must play their division song using another noteskin (Of the targeted player's choice). You must save a replay of this! Booflag: The targeted player automatically starts off with -5 added to their score. Yes, this does prevent the AAA, but can only happen ONCE PER PERSON. Once someone has been chosen, they will never be targeted by this attack again, but other's can still happen. I hope this is a good idea, feedback please! EDIT: More rules will be added to the OP, so refer to the first post for the rules.
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#130 | |
Buh
![]() Join Date: Jul 2014
Posts: 1,459
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I thoroughly enjoy this concept. As for a possible 'Attack', how about using the rotate mod, not sure if all engines can use it. (Granted, if you use the SM Orbular note-skin, you'd have to change it as well.)
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#131 | |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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![]() Quote:
- For Ten Thousand (10,000) credits, you can choose one of the attacks listed below. - The attacks are: Neo Style, Hyperspeed, Note Swap, Re-Skin, and Booflag. (Trying to think of more, but these are concrete) - Players can remove an attack by paying the credit amount for an attack. Once cleared of an attack, someone else can still attack you, but only 3 times per round. - There is a maximum cap of how many times a player can be attack to 3 (Starting off, might reduce down to 2). This ONLY applies when a targeted player has removed an attack previous to the next one. - For Twenty Thousand (20,000) credits, you can become IMMUNE for one round. This means they cannot be targeted by an attack. This can only happen for two (2) rounds per person. - If a player wants to take on 2 or 3 attacks at a time, they can, meaning if they get a BETTER score than the attacker, the credits spent to attack will be compensated to the targeted player. Neo Style: The targeted player must play their division song with their speedmod -.5 For example: Speedmod of 2.5 would result in using 2. Hyperspeed: The targeted player must play their division song with their speedmod +.5 For example: Speedmod of 2.5 would result in using 3 Note Swap: The targeted player must play their division song using the MIRROR mod. If the player is already using Mirror, they must turn it off. Re-Skin: The targeted player must play their division song using another noteskin (Of the targeted player's choice). You must save a replay of this! Booflag: The targeted player automatically starts off with -5 added to their score. Yes, this does prevent the AAA, but can only happen ONCE PER PERSON. Once someone has been chosen, they will never be targeted by this attack again, but other's can still happen. *All Credits used to buy an attack is added into the Credit Pool! ------------------------------------------------------------------------ New Rules! And I was thinking about those mods, but they might be too effective of an attack. I don't want someone who can pull a 5 clean to have to deal with a 30-2-2-2 because of Rotate or one of those. If people say they want to, so be it!
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by _Zenith_; 08-9-2014 at 04:46 PM.. |
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#132 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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![]() Couldn't I just run a speed mod .5 lower or higher prior to the song to just avoid it? Unless we all lock in our speed mods pre tournament and it has to be visible the whole time otherwise that's easy to run around.
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#133 | |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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#134 |
Buh
![]() Join Date: Jul 2014
Posts: 1,459
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It's possible to have already played any file before getting attacked, and you wouldn't know what type of attack to expect before it happens.
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#135 |
scarhand pls
![]() Join Date: Mar 2012
Location: Louisiana
Posts: 547
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![]() What if someone uses an attack they have to pay extra to be able to choose what exactly happens to their opponent.
For Neo Style/Hyperspeed, the attacker has to pay extra to choose whether the opponent's speed goes up or down. For Re-Skin, the attacker has to pay extra to choose which specific skin to change the opponent's skin to. If the attacker decides not to pay extra, then the victim of the attack gets to choose for his/herself.
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#136 |
scarhand pls
![]() Join Date: Mar 2012
Location: Louisiana
Posts: 547
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![]() Oh, I didn't see all these other posts before posting.
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#137 |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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Now that you are/did, feedback!
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#138 | |
Buh
![]() Join Date: Jul 2014
Posts: 1,459
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![]() Quote:
Yeah, it takes 10,000 credits to give an attack of the credit payers choice to whomever they choose.
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#139 |
scarhand pls
![]() Join Date: Mar 2012
Location: Louisiana
Posts: 547
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You kinda missed my point. I was saying that if the attacker pays just the 10,000 then he can't choose which specific note skin the opponent switches to. Same with the speed mod going up or down. If the attacker pays an extra set amount, he can then choose which specific note skin the victim switches to. Same with the speed mod going up or down.
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#140 | |
Buh
![]() Join Date: Jul 2014
Posts: 1,459
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