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#121 |
FFR Veteran
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Posts: 16
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#122 |
FFR Veteran
Skill Rating Designer
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Age: 28
Posts: 282
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#123 | |
Constantly Improving!
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![]() ![]() ![]() ![]() Not gonna bother with it too much anymore
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Last edited by MarcusHawkins; 02-14-2020 at 09:08 PM.. |
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#124 |
Simfile Judge
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Posts: 689
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#125 |
Rhythm game specialist.
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![]() Round 3 Rat Twist Stepartist: gameboy42690 Length: 2:27 Difficulty: 54 Baby Still Too Fat Stepartist: MarioNintendo Length: 2:17 Difficulty: 58 Otter's Dance (Hotroot Mix) Stepartist: Silvuh Length: 1:50 Difficulty: 61 This round will conclude on February 17th, 2020 at 9:59 PM server time. Scores from round 1 will no longer be accepted. |
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#126 |
Venetian Snares stepper
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Posts: 489
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![]() can i still update my round 2 scores? WAIT NM, I READ THE THING ABOUT THE LATE PENALTY!
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#127 |
Rhythm game specialist.
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Yes, but your cumulative tournament score will be reduced by 250.
Last edited by TC_Halogen; 02-14-2020 at 10:08 PM.. |
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#128 |
Simfile Judge
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Posts: 689
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#129 |
D:
![]() ![]() Join Date: Apr 2017
Age: 29
Posts: 50
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![]() Got a question; does a full good combo with 0 boos outscore a full good combo with more boos because of ghost tapping?
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#130 |
🍍Pineapple Man🍍
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Location: Pacific Timezone, USA Age: 22
Posts: 506
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#131 | |
Constantly Improving!
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![]() Quote:
Scoring is purely based off your raw judgments; but in this case, goods are worth 50 and perfects/amazings are worth 25. Every other judgement scored scored raw normally! |
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#132 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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![]() marginally impressed myself with all sightreads (cat attacked me 100 notes into Otter's) |
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#133 |
Venetian Snares stepper
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Posts: 489
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#134 |
🍍Pineapple Man🍍
![]() ![]() ![]() ![]() Join Date: Nov 2017
Location: Pacific Timezone, USA Age: 22
Posts: 506
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![]() ![]() ![]() Damn that otter i'll get it later |
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#135 |
D:
![]() ![]() Join Date: Apr 2017
Age: 29
Posts: 50
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![]() damn, already having trouble with this round, might try to improve later
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#136 |
FFR Veteran
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![]() Hey Guys, could someone explain to me why some people have this kind of patterns and i seem to be stuck with a specific timing. I have try every settings and found none so far.
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https://t.me/pump_upp Last edited by danredge; 02-15-2020 at 01:45 PM.. |
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#137 |
FFR Player
Join Date: Jun 2008
Posts: 107
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![]() Are you running a framerate > 60?
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#138 |
Rhythm game specialist.
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Even running at 60 itself can cause those issues. Some people just get unlucky with the way the game handles input polling. At 60 FPS, I'll have a small segment of the chart looking normal before the graph has the interpolation of poor input processing.
At 59 FPS, I can visually notice the smoothness being interrupted by a tiny-microspike, which is so goddamn visually distracting. If you're able to deal with the tiniest of micro-visual skipping, 59 FPS might correct your input issues. I personally play at 45 FPS under the pretense of micro-spiking at 59 FPS; I'm not sure how the game renders, but 45 FPS gives me a consistent smoothness (albeit: not 60 FPS smooth, but not distracting in terms of appearance either). Give both 45 and 59 FPS a try and see how they work for you as a player. EDIT: I get those spread out inputs with VSync enabled, as well. I have to use VSync because I'm on not-quite-as-strong of a computer but it keeps my frames consistent. V-Sync + 60 FPS: game is smooth, but frames drift and input polling gets degraded part way through the song ![]() V-Sync off + 60 FPS: game is much more laggy, but frames are a bit more consistent. 60 FPS + V-Sync disabled might be helpful for you as well. ![]() Last edited by TC_Halogen; 02-15-2020 at 02:49 PM.. |
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#139 |
FFR Veteran
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![]() Wow thank you so much, this is a big revelation on my road to get as much AAA as possible ! I was at 60Frames Exactly, I changed it to 59 and bammm much easier. This doen't change the fact that i suck at Getting good XD.
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#140 |
🍍Pineapple Man🍍
![]() ![]() ![]() ![]() Join Date: Nov 2017
Location: Pacific Timezone, USA Age: 22
Posts: 506
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![]() sigh
![]() ok EDIT take this one instead lmao ![]() Last edited by Matthia; 02-15-2020 at 09:59 PM.. |
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