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Old 05-31-2008, 11:03 PM   #1341
Gray Fox
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Haha worst time for Manti to spectate, I was getting pulverized. Ah well, I wasn't serious anyway, good games.
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Old 05-31-2008, 11:38 PM   #1342
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Default Re: Dog's Super Smash Bros. Brawl Ladder

suuuuuurrrrrrrreeeeeee.......... and yes i do do that i just sometimes wanna try for an attack
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Old 06-1-2008, 02:00 AM   #1343
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Who won between norge and omni?
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Old 06-1-2008, 07:09 AM   #1344
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Default Re: Dog's Super Smash Bros. Brawl Ladder

A few things:

Directional influence. I'm not sure exactly what this entails. For people who have played me, do I use this? Honestly, based on the descriptions I've heard, this sounds like something everyone does, so I'm sure I must be misunderstanding something.

Secondly, I'd like to ask a little advice. I was playing some free for all last night, and I noticed that I was doing really ****ty; didn't win a single match. Getting my butt kicked by folks that I am pretty sure I would be able to win against 1 on 1. Definitely at least having a win rate higher than 0, which is what I got during our set of battle royals. So my question is this: is there anything I can do to increase my chances of winning these sort of matches? Is the only real tactic to it to focus on those with the highest percent? It was a stock match, so killstealing wasn't even an issue there. It doesn't really matter, I suppose, but it sucks to think you're at least a little skilled, only to get brutally destroyed in a different match format.

Third, if anyone is up right now, I think I'll be up for a few games. Post here or PM me. I'll probably in bed within an hour or so if I get no responses though.
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Old 06-1-2008, 11:59 AM   #1345
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Here's some advice. For all of you. Try shield grabbing more. Become more familiar with dodge button and learn it's uses and advantages. If you throw someone, chances are there's a combo that can follow it depending on the throw you use. Pikachu for example, down throw to up tilt to up tilt again to up smash and then throw your own little thing in there. That's like 50% right there. Don't be so impatient. Your opponent with his 110% over there needs just one forward smash to die yet your getting your ass handed to you and he's catching back up from the lead you had. Just because you can kill him with one attack does not mean you should incessantly go for that attack or go all out offensive to try to kill him. It's at times like these that matches can turn around or that your opponent can find a weakness in you. So many times have i found out that just by being patient and letting you guys come to me that i'm able to 3 or 4 stock you guys easily. Just be patient and keep your cool and you'll notice the game will go by a lot better. Also, there are a lot of you that forget moves that your character has that has more priority or speed over than the others. For example with you afro. I've never seen you use neutral A in the air. With percentages around 110 or so it can kill quite easily and it's one of pikachu's fastest attacks. The majority of what i've said goes for all of you except manti. Only a little goes for you :P.
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Old 06-1-2008, 12:04 PM   #1346
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Default Re: Dog's Super Smash Bros. Brawl Ladder

I said before that I've had trouble using neutral A, because if I need to use it, it's easier for me to move laterally and attack with up, down, or the direction I'm traveling. I've started working it in a little, but yeah, typically when you're thinking I should be doing a neutral, I'd probably just use down or right/left, depending on what I'm trying to do with it.

EDIT: oh and about grabbing: I intentionally avoid grabbing a lot, because my timing isn't good enough, and I almost always end up missing and getting ragdolled around for it.
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Old 06-1-2008, 12:13 PM   #1347
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Default Re: Dog's Super Smash Bros. Brawl Ladder

But shield grabbing doesn't require any timing. If someone hits you, you shield, which case you'll immediately grab and more than likely get them unless they dodge or roll away in which case you do the same thing back. Neutral A is extremely easy to implement into any game style i don't understand how it could be troubling.
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Old 06-1-2008, 12:25 PM   #1348
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Quote:
Originally Posted by korny View Post
But shield grabbing doesn't require any timing. If someone hits you, you shield, which case you'll immediately grab and more than likely get them unless they dodge or roll away in which case you do the same thing back.
You'd be surprised how easily I could **** that up.
Quote:
Neutral A is extremely easy to implement into any game style i don't understand how it could be troubling.
Like I said, I am working it in a bit now, but I used to never use it, because when I jump, I am going to be moving left or right. And if I'm moving left or right, it's difficult for me to use neutral attacks, so I would go for down or left/right aerial instead, just because I would know that I would probably end up using left/right aerial ANYWAY by mistake.
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Old 06-1-2008, 01:07 PM   #1349
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Default Re: Dog's Super Smash Bros. Brawl Ladder

I understand what you're saying about the neutral A. About shield grabbing. All it takes is practice and it's SO worth it.
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Old 06-1-2008, 01:21 PM   #1350
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Korny, you on?

I think I may as well try a challenge with you.

I usually don't sheild grab because samus has the worst throw ever. if you miss you're screwed.
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Old 06-1-2008, 01:33 PM   #1351
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Yea shieldgrabbing is better with certain characters. Sure it's important but some characters have ****ty grab range to shield grab effectively and huge delay if missed.

Like Link and Samus have horrible delay if missed, but the there range is great, so it's probably still useful. It's amazing for characters like D3 and Falco.

I think it depends on the character if shield grabbing is a must for your game. For most chars it is tho.
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Old 06-1-2008, 01:45 PM   #1352
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Well those throwers don't count because there are only 3 of them that it's unadvantageous for and they should know on their own it's obviously unadvantageous.

I'm at richhhhhards so i can't play online right now because the connection here is horrible. I don't know when i'll be able to play online in a good situation but when i do i'll play you if you're challenging me.

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Old 06-1-2008, 01:45 PM   #1353
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Default

Well those throwers don't count because there are only 3 of them that it's unadvantageous for and they should know on their own it's obviously unadvantageous.

I'm at richhhhhards so i can't play online right now because the connection here is horrible. I don't know when i'll be able to play online in a good situation but when i do i'll play you if you're challenging me.

ROFL this double post here is an example of how bad the connection is.

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Old 06-1-2008, 03:36 PM   #1354
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Default Re: Dog's Super Smash Bros. Brawl Ladder

to manti: samus's up throw is surprisingly decent. not sure about her down throw and her horizontal throws do suck. also seeing me against gray, is there anything you think i should do more or anything i am doing too much?

also manti if you wouldnt mind getting on and playing against me some one-on-one and giving me some constructive critisism that would be awesome.
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Old 06-1-2008, 03:41 PM   #1355
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Default Re: Dog's Super Smash Bros. Brawl Ladder

im on, try to dupilcate some of the stuff i do.

One real game first though.
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 06-1-2008, 04:35 PM   #1356
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Default Re: Dog's Super Smash Bros. Brawl Ladder

Sorry for the belated report, my internet went off and I just got home from a very busy sunday morning/afternoon

Final Destination----Omni(Marth) vs norge(Marth)---->Winner Omni
Final Destination----Omni(Marth) vs norge(Marth)---->Winner Omni
Final Destination----Omni(DK) vs norge(GaW)---->Omni Disqualified, internet Disconnection

soooo tired of that map, but now i went form a 2x red to a 2x green lol
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Old 06-1-2008, 09:43 PM   #1357
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Default Re: Dog's Super Smash Bros. Brawl Ladder

well i lost again "surprise surprise" yeah whats his face beat me... the guy with rock lee as his pic
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Old 06-1-2008, 10:01 PM   #1358
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Default Re: Dog's Super Smash Bros. Brawl Ladder

KyokiBPM600

Was it an official challenge?
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Old 06-1-2008, 10:15 PM   #1359
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Updates tomorrow. Gonna fix up the OP and decide on a winner for the Haikus.
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Old 06-1-2008, 10:17 PM   #1360
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Quote:
Originally Posted by Afrobean View Post
Directional influence. I'm not sure exactly what this entails. For people who have played me, do I use this? Honestly, based on the descriptions I've heard, this sounds like something everyone does, so I'm sure I must be misunderstanding something.
It's something everyone does, but not everyone uses it at the critical times where it matters. Say you get knocked off battlefield towards the 2o'clock direction at a pretty high percent. You could still make it back and not get KO'd by the side of the screen. Basically not using directional influence(read: DI'ing) would send you on a pretty straight forward trajectory towards the edge of the stage. However when you DI, in that case you would want to DI up(just hold the up button, or in some cases smash the up button) would make your character go upwards possibly to the 1 oclock position and since you aren't being sent as fast to right side of the stage and instead you're angling yourself theres a better chance that you won't be side KO'd.

If you were knocked straight up you would want to DI left or right, thus altering your trajectory so you don't hit the top KO as fast. Some may think this isn't important. But DI'ing is extremely important, not only does it save you from potential combos at low percents it also lets you play defensively. A big aspect of brawl.


Want to see how much DI can change where you character is? Go into training throw that bomb that makes that huge growing explosion and jump into it. At first don't press anything. Then kill yourself and do the same again. But this time when you inside the explosion smash up on the control stick and cstick. The cstick isn't just for spamming smashes.

Imagine how many stocks you will save just from reading this information.
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