02-24-2009, 09:54 PM | #12961 |
FFR Player
Join Date: Aug 2006
Posts: 1,925
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Re: Queue/Batch Discussion Thread
I'm wondering if you have an ETA for the batch list, just so I'm not checking every 2 hours for it
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02-24-2009, 09:59 PM | #12962 |
om nom nom
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Re: Queue/Batch Discussion Thread
tomorrow or the day after. maybe after that, if Tass is lazy.
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02-25-2009, 04:27 PM | #12963 |
FFR Player
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Re: Queue/Batch Discussion Thread
stop being lazy tass D:
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02-25-2009, 09:18 PM | #12964 |
FFR Player
Join Date: Aug 2006
Posts: 1,925
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Re: Queue/Batch Discussion Thread
I wonder what Tass is up to, it shouldn't take this long to deal with the batch, should it?
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02-25-2009, 09:20 PM | #12965 |
om nom nom
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Re: Queue/Batch Discussion Thread
Tass is UP to a lot.
If you catch my drift. |
02-25-2009, 09:21 PM | #12966 |
★★★★★
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Re: Queue/Batch Discussion Thread
he has to play half of the files in the batch this time though
I'm surprised that other judges were even more lenient than me lol |
02-25-2009, 09:37 PM | #12967 |
FFR Player
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Re: Queue/Batch Discussion Thread
the fact that he has to play more files is no excuse for him taking this long
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02-25-2009, 09:41 PM | #12968 |
FFR Player
Join Date: Dec 2008
Posts: 809
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Re: Queue/Batch Discussion Thread
I wouldn't want to play 49 or whatever files in only a couple days.
I'm hard pressed to play that many actual games of FFR / SM in a week. |
02-25-2009, 09:54 PM | #12969 |
FFR Veteran
Join Date: Aug 2008
Age: 29
Posts: 2,228
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Re: Queue/Batch Discussion Thread
lol i could probably do 49 files in a day easily
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02-25-2009, 11:02 PM | #12970 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
I +'d a bunch of things that weren't -that- interesting but about the best the song could get, iirc
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
02-26-2009, 12:03 AM | #12971 |
FFR Player
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Re: Queue/Batch Discussion Thread
the batc is his baby so it better be his number one priority or else he's a bad mother
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02-26-2009, 12:45 AM | #12972 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
the batch is tass's baby
it is literally his baby he has to feed it and nurse it and clothe it and it costs 100k a year or so and every few hours it cries about something
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
02-26-2009, 04:14 AM | #12973 |
FFR Player
Join Date: Mar 2008
Posts: 1,405
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Re: Queue/Batch Discussion Thread
patashu, you forgot how once and a while it ****s all over his computer :/
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02-26-2009, 05:59 AM | #12974 |
Retired BOSS
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Re: Queue/Batch Discussion Thread
i've got 13 files left.
as of now, 11 files queue'd and 5 files conditionally queue'd. i'm being pretty harsh, since patashu and kommi weren't. 16/36.
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RIP |
02-26-2009, 06:25 AM | #12975 |
FFR Simfile Author
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Re: Queue/Batch Discussion Thread
what's the cutoff for the next batch?
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
02-26-2009, 08:53 AM | #12976 |
Banned
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Re: Queue/Batch Discussion Thread
if i were judging like any other pack i would've accepted maybe 10 files but easy files kinda throw things off haha
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02-26-2009, 09:08 AM | #12977 |
FFR Player
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Re: Queue/Batch Discussion Thread
****'s gettin real sun yo files ain't fun and yo mama's ass so big it blocks out da sun
the layers all broke and the rhythms make me choke and the song forces vomit up ma throat kil yaself pce
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02-26-2009, 09:17 AM | #12978 |
Banned
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Re: Queue/Batch Discussion Thread
my thoughts exactly
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02-26-2009, 09:38 AM | #12979 |
FFR Player
Join Date: Dec 2007
Location: UnderYourBed, Tacoma
Posts: 342
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Re: Queue/Batch Discussion Thread
Balllliiiiiiiiiiiiiiiiiiiiiiin
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02-26-2009, 01:51 PM | #12980 |
FFR Player
Join Date: Aug 2006
Posts: 1,925
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Re: Queue/Batch Discussion Thread
So Patashu, what would you consider not fun? My file's stepped accurately, and I think it's fun, but was it fun for you? What about it wasn't? I'm assuming this is in the batch so I can just wait or you can PM, I just want to know for future reference so I can make my files fun. And if one of my files makes it I have 2 fun kgz files for next batch
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