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#1181 | ||
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Admiral in the Red Army
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My friend code is 4038-5674-6863. Dogdude, please re-add me to the player list, but not the ladder
The player list here is the best indication of active Brawlers around here, since the other thread for codes has no centralized list.Also, if I may make a suggestion, use indents or something to increase readability of the player list. Example: Quote:
Quote:
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#1182 |
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FFR Player
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thats definately a good idea. i'l hack dog's account and make the changes... J/K but he really should
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#1183 |
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FFR Player
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Afro still beats me. =P
EDIT: Out of my five favorite characters, I only win once. Oh well. =) Last edited by Temote; 05-29-2008 at 06:01 PM.. |
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#1184 |
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FFR Player
Join Date: May 2008
Posts: 52
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gg's ddrapper
ddrapper v. garciak - ddrapper ddrapper v garciak - garciak ddrapper v garciak - ddrapper |
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#1185 |
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FFR Player
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GG's ddrapper25 Marth's my secondary
![]() or thrdaryy? Last edited by Shamo0; 05-29-2008 at 06:18 PM.. |
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#1186 | ||
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FFR Player
Join Date: Aug 2007
Age: 34
Posts: 510
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Quote:
Lucky ;[ I'm not off until June 19. -_-* Quote:
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FC: 3652-0206-4326 [CH8Ki]
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#1187 | |
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Admiral in the Red Army
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Quote:
Also Yoshi's Island sucks with that silly little platform in the middle. It seems to be at the perfect height/position to **** me up. Maybe I've been playing Final Destination too much.
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#1188 | |
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FFR Player
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Quote:
EDIT: I've been meaning to try and mix PSI magnets into my attacks, though, so I need more practice on that. Also, the platform doesn't seem to off in Yoshi's Island. The one in Smashville messes me up and I really like platformed stages (although, that might just be me not playing Final Destination mostly at all. I keep it off my random stage list when doing ladder matches). |
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#1189 |
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Admiral in the Red Army
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Actually, I meant the way you used the grabs and PKs, and the combos you employed specifically (I think one in particular was grab, throw up, up B). To be totally honest, I don't think I ever played a Lucas before that has grabbed me.
And if PSI magnet is his neutral B: yeah man. They're kinda hard to get a handle on, I think, but then again, you're ****ing amazing with Yoshi's egg throw, so you could probably get used to it. Either way, they're ****ing nuts when you connect well with one, so learning to use them well would surely be a very good thing. They're probably amazing for edge guarding if you've mastered the timing/control.
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#1190 |
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FFR Player
Join Date: May 2008
Posts: 52
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gg's fire lilly
firelilly v.s kevin - kevin firelilly v.s kevin - kevin i guess since i lost 2 dd rapper i had 2 use my 'shroom up??? so i guess i used it up 2 play firelilly |
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#1191 |
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FFR Player
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gg's shamoo. sorry i suicided myself last game. i had to go do something quick.
i definitely saw the speed difference between an unlagged forward b and a lagged one. that ganondorf vs rob on yoshis stage was funny though. anytime you wanna play again, just ask. |
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#1192 |
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FFR Player
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Oh, that. I'm so used to doing the same thing with Yoshi that it just carried over. XD
But the PSI magnet is Lucas's (Lucas'?) Down B attack. It has an amazing amount of horizontal power if it connects, and it protects me from energy attacks. The only problem I have with it is if I miss, I'm vulnerable for a few seconds. =/ Neutral B is the freeze, which I really am no good with. <_< It takes too long and cancels out jumps if used in air. EDIT: But yeah, I'll pretty much do the exact same thing with Squirtle, and pretty much any character I play, if I throw, I use down throws simply because I've gotten majorly used to doing it. Last edited by Temote; 05-29-2008 at 07:14 PM.. |
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#1193 |
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FFR Player
Join Date: May 2008
Posts: 52
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ddrapper what u trying 2 say about my connect hauh?! LoL
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#1194 |
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FFR Player
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Please freeze my place on the ladder. My mom took my Wii AV cables. >< I will try to get them back this weekend, but I know for sure that if I don't get them this weekend, then I will get them after June 5th (this is the last day of my finals)
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#1195 |
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Forum User
Join Date: May 2006
Age: 32
Posts: 535
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i challenge Lone Kitsune because he's higher in me on the ladder -Editaaa- Sry ill cancel the challenge x.x i just read what u posted x.x Last edited by WolfXhunter; 05-29-2008 at 07:10 PM.. |
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#1196 |
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FFR Player
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im not sayin nothin lol. its just im so easy to hit with my delay. i think i got smashed by at least 79% of ganondorfs Dairs with my connection.
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#1197 |
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FFR Player
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Well I think in brawl it implements button lag instead of spot lag for both opponents so both opponents are in the same position all the time.
In mariokart they implemented spot lag which is better I think for a racing game. So sometimes you'll see players ghost ahead of you in mariokart but your steering and everything will be right one and be responsive when you want. I just don't see spot lag working in Brawl or any fighting game for that matter. Like for instance your sent flying and just tryng to grab the ledge and all of the sudden the other character glitches from the opposite side of final destination and hugs the ledge before you. I think brawl has button lag equal for both players. Actually I think Sakurai said something about it. t's just a matter of adjusting to each player you play. And yessssss GG's! I think you played and stayed with me for the longest than anyone here on ffr so far. EDIT: OH and temote, can i challenge you and we can play right now/today? I added your FC Last edited by Shamo0; 05-29-2008 at 07:27 PM.. |
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#1198 |
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FFR Player
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i guess i'll just have to get used to it then. it is kinda hard though with all the cheap mistakes.
hey shamoo, maybe one day when you get the chance, we can play a full 99 stock match.
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Ghost1:boy if that micro goomba hadnt dashed out just as i jumped from that platform... Ghost2:Oh you swerved in midair, landed on a spiked floor, and ended your game huh Ghost1:What no what kind of a jumper do you think i am. I cleared the spikes easy. then bam..bottomless pit.
Last edited by ddrapper25; 05-29-2008 at 07:25 PM.. |
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#1199 |
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Forum User
Join Date: May 2006
Age: 32
Posts: 535
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ill challenge Abbiegoesrawr
(Uses Shroom Powers!) |
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#1200 |
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FFR Player
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