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#81 |
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Guest
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Taking over someone is really, really difficult.
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#82 |
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FFR Player
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but it causes too many rules problems, and in a forum where chaeting is kinda hard to detect, this makes it nigh impossible, by imposing rules that normally would not be put upon the player.
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but for now... postCount++
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#83 |
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Guest
Posts: n/a
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Not if people are willing to register alternate account and screen names.
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#84 |
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Seen your member
Join Date: Dec 2003
Location: noitacoL
Posts: 2,873
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Why not compare taking over with a vampire-like effect, where the user changes to the wolf team. I think this could be more acceptable to the players, although is not quite condusive to the story.
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#85 |
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Guest
Posts: n/a
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Can't do that, because most people would rather be wolves than humans and would secretly want to make deals to become wolves. If you get converted, you, as a player, have just lost the game, but your character is still in play, under the control of the wolf team.
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#86 |
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FFR Player
Join Date: Apr 2003
Location: Small town, TN
Age: 39
Posts: 5,784
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I really don't like that idea. Sorry.
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So I've gone completely slack-ass and haven't done any work on creating games. =( In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz. So now I'm on Twitter @NoahWright. And I write the blog for their website. Plus I do cool programming in-house that you'll never see. =O |
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#87 |
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Admiral in the Red Army
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I like the idea about taking over, but I don't think I'll be playing this game. It just sounds far too complex.
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