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Old 12-18-2012, 01:50 AM   #81
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Default Re: Twelve Days of FFRmas: Song Discussions

Shores is a really fun file.

Even if hard, it's fun hard.

I think unlocking the thing is even harder than playing it though, dohohoho.
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 12-18-2012, 01:52 AM   #82
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Default Re: Twelve Days of FFRmas: Song Discussions

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Originally Posted by TC_Halogen View Post
I wouldn't mind making some frame fixes to Kirlian Shores, just to remove the down/up arrows in the 48th bursts, haha.
I think it would be very much welcomed, according to what Rob just showed haha...
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Old 12-18-2012, 01:53 AM   #83
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Default Re: Twelve Days of FFRmas: Song Discussions

mmm 1framers


part of any balanced and healthy breakfast
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Old 12-18-2012, 01:55 AM   #84
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Default Re: Twelve Days of FFRmas: Song Discussions

actually, I don't have the link for the image parser that qqwref has, sigh. It's on my other laptop, and I can't power it up at the moment.

I guess Dossar will have to do it after all, that is unless qqwref gives the link.
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Old 12-18-2012, 02:03 AM   #85
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Default Re: Twelve Days of FFRmas: Song Discussions

Rob wanted this to be the reqs.

I would have killed him. (rofl)
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Old 12-18-2012, 03:01 AM   #86
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Default Re: Twelve Days of FFRmas: Song Discussions

teehee


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Old 12-18-2012, 03:15 AM   #87
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Default Re: Twelve Days of FFRmas: Song Discussions

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mfw
I originally had a 64th burst near the end too, that woulda been fun. =3
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Old 12-18-2012, 03:21 AM   #88
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Default Re: Twelve Days of FFRmas: Song Discussions

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Originally Posted by AlexDest View Post
mfw
This is your third >70 file. Why, dude...
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Old 12-18-2012, 03:27 AM   #89
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Default Re: Twelve Days of FFRmas: Song Discussions

Thanks to TC_Halogen, Kirlian Shores has been updated with better-placed framers!
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Old 12-18-2012, 03:30 AM   #90
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Default Re: Twelve Days of FFRmas: Song Discussions

For those curious:

- with the exception of a single set (as it's in a straight stream of 12ths and I really had no room to play with properly) any consecutive jacks/jump-jacks on 12th notes that were two frames apart are now three frames apart

- the wall is considerably cleaner now:


- some 32nds that were two frames apart for some reason were shifted to one frame apart for some more natural pattern flow - none of these were changed in really hectic bursts and won't add difficulty

The file is probably more around an 85/86, now - that'll be up to Rob when he wakes up.
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Old 12-18-2012, 07:09 AM   #91
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Default Re: Twelve Days of FFRmas: Song Discussions

Does the audio cut out about 3/4th of the way through the song for anyone else?
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Old 12-18-2012, 07:11 AM   #92
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Default Re: Twelve Days of FFRmas: Song Discussions

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Does the audio cut out about 3/4th of the way through the song for anyone else?
Yep
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Old 12-18-2012, 07:13 AM   #93
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Default Re: Twelve Days of FFRmas: Song Discussions

ruins sdg/fc every time :>
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Old 12-18-2012, 01:01 PM   #94
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Default Re: Twelve Days of FFRmas: Song Discussions

What the hell, really?

Let me fix this - sigh.

EDIT: I'm a retard and know why - I'll give the fixed .swf to Kayla; should be up in < 5 minutes.
EDIT again: Fixed version is up; clear your cache if necessary. My apologies for that stupid mistake - that's what I get for using a template that had a short song previously

Last edited by TC_Halogen; 12-18-2012 at 01:12 PM..
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Old 12-18-2012, 01:27 PM   #95
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Default Re: Twelve Days of FFRmas: Song Discussions

Just played through the entire file - everything is alright now. Sorry about that, guys
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Old 12-18-2012, 02:56 PM   #96
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Default Re: Twelve Days of FFRmas: Song Discussions

Quote:
Originally Posted by TC_Halogen View Post
For those curious:

- with the exception of a single set (as it's in a straight stream of 12ths and I really had no room to play with properly) any consecutive jacks/jump-jacks on 12th notes that were two frames apart are now three frames apart

- the wall is considerably cleaner now:


- some 32nds that were two frames apart for some reason were shifted to one frame apart for some more natural pattern flow - none of these were changed in really hectic bursts and won't add difficulty

The file is probably more around an 85/86, now - that'll be up to Rob when he wakes up.
Good job. None of them should be 2 frame minijacks, that's pretty much what I would have done haha

Also looked at the rest of the file. More 2 frame minijack stuff (on the 12ths, wtf) but the ones with the 4 frames into the 2 frames are like Mourning The Lost syndrome, hopefully those were fixed too
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Last edited by DossarLX ODI; 12-18-2012 at 02:59 PM..
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Old 12-18-2012, 03:24 PM   #97
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Default Re: Twelve Days of FFRmas: Song Discussions

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Originally Posted by DossarLX ODI View Post
Good job. None of them should be 2 frame minijacks, that's pretty much what I would have done haha

Also looked at the rest of the file. More 2 frame minijack stuff (on the 12ths, wtf) but the ones with the 4 frames into the 2 frames are like Mourning The Lost syndrome, hopefully those were fixed too
The two frame mini-jacks that were 16ths were intentionally left alone, as they preserve the actual speed of the song (210 BPM? 16ths should rightfully be 2-frames apart), and should be done as quick taps. I don't remember leaving 12ths as 2-frame jacks -- there was one set of 12ths that I left alone because it was in a constant stream and I didn't really have much leniency without messing up the overall timing of that particular section. The more minor deviations (4/3 frames) didn't get addressed because they're really not necessary to change. Let me check my fixes and parse them in the imager to see if I missed any 12th notes - I thought that I caught them all.

EDIT: there actually aren't any sets of 12th minijacks that are 2-frames apart; I even thought that I left one there and I apparently shifted it to 3-frames but moved something else up to compensate. I don't see anything here.

Last edited by TC_Halogen; 12-18-2012 at 03:28 PM..
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Old 12-18-2012, 03:45 PM   #98
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Default Re: Twelve Days of FFRmas: Song Discussions

I'm very disappointed at Kirlian Shores.

The jumps are fluctuated far too much, it doesn't even feel like I'm playing the song, it's just one big mess of unnecessary variation. Some cymbals didn't feel audible enough to be hands. The BPM should really be halved in the lighter parts of the song...

Sorry, can't say I enjoy this at all.
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Old 12-18-2012, 04:13 PM   #99
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Default Re: Twelve Days of FFRmas: Song Discussions

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ps shores is pretty gr8
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Old 12-18-2012, 04:24 PM   #100
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Default Re: Twelve Days of FFRmas: Song Discussions

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teehee


;__;

I can't even unlock this in the first place
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