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Old 08-21-2016, 01:33 AM   #81
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

keep in mind that I don't have any context (didn't read teh game), but one more thing on the tokzic play:

last wolf in a pool of 10 living players claiming PR is autolose... only if you assume that the town PR always counterclaims (or dies and flips) before the end of the game. and the PR counterclaim is what caused everything to go south there.

so unless the VT who's fakeclaiming manages to draw the wolfkill, that play doesn't seem to have any potential for positive effects.

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Old 08-21-2016, 01:34 AM   #82
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

that being said, from only skimming this postgame, I'm not digging the hivemind "you're terrible" with no reasoning or "you're terrible because look at what happened when you did the thing," which is super small sample size bias. doesn't leave room for discussion.
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Old 08-21-2016, 01:35 AM   #83
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

You mean only me, right?
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 08-21-2016, 01:37 AM   #84
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

I think something worth discussing is whether or not phantoms should be the same in every single game

I kind of think it should be up to the mod to decide how phantoms work (assuming they are present) in their own game, but I can see how this could end up creating confusing situations

I'm not really sure which way to go on this and I would like to hear thoughts on the matter
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Did you get a chance to kill that deadbeat sonuvabitch boyfriend of danceguys', "sunfan"? i hate that fucker. he's a stupid head. i'm way smarter and funnier and prettier and richer and more sensitive than him, and like i can get drunk and still hold complex logical conversations n shit and i bet that fucker cant.
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(Someone helpfully lectured us in postgame that we voted out the wrong inactive player with COVID on Day 1.)
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Old 08-21-2016, 01:37 AM   #85
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

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You mean only me, right?
nah
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Old 08-21-2016, 01:39 AM   #86
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

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I think something worth discussing is whether or not phantoms should be the same in every single game

I kind of think it should be up to the mod to decide how phantoms work (assuming they are present) in their own game, but I can see how this could end up creating confusing situations

I'm not really sure which way to go on this and I would like to hear thoughts on the matter
Personally, I think the .1 to 1.0 is a better thing to us than 1.1

If it's 1.1... I mean obviously if town loses due to having that handicap, it's on them, but I think this has shown that it makes a huge difference when a scenario like this game is thrown out.
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Charu the red-nosed Snivy
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You could even say it glows

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They never let poor Charu
Join in any Snivy games

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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 08-21-2016, 01:41 AM   #87
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

Since it came down to...

4 players left, insta was at GREATER THAN 2

So because that .1 was there...

boom, auto
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Charu the red-nosed Snivy
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 08-21-2016, 01:43 AM   #88
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

BUUUUUUUUT, still, someone would need to not vote 2 times in a game to have that happen, which is super rare, and they usually deserve it too for being super inactive.

I may never know what backpack was thinking that phase, but... WELP!!
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Charu the red-nosed Snivy
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They never let poor Charu
Join in any Snivy games

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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 08-21-2016, 01:49 AM   #89
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

the following post is made with the opinion that phantoms do not serve their intended purpose

the purpose of phantoms is to punish inactivity, or at least discourage it

this is supposedly done more effectively by making the downside to inactivity more severe

basically, the above is a load of bullshit, because phantoms do none of that. Inactive people are going to be inactive. Maybe town gets an insta off 1 minute before the deadline to avoid phantoms, but that's really the only case where gameplay is changed because of phantoms, I think.

You do have a point with what you're saying, but even with the extra vote, players are still penalized by having an extra vote on them, and while, statistically speaking, its more likely to be a detriment to town than a detriment to wolves, its an incredibly rare case either way.

Even in games where phantoms aren't on, you should still be voting at least once a phase because it gives town more info later, but I suppose I'm preaching a different point now.

What I'm getting at in a very roundabout way is, I think phantoms are meant to punish inactivity, and in order for this (completely moot) function to happen, a large punishment is required.
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Did you get a chance to kill that deadbeat sonuvabitch boyfriend of danceguys', "sunfan"? i hate that fucker. he's a stupid head. i'm way smarter and funnier and prettier and richer and more sensitive than him, and like i can get drunk and still hold complex logical conversations n shit and i bet that fucker cant.
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I'd suck a dick in a dark, dark alley.
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(Someone helpfully lectured us in postgame that we voted out the wrong inactive player with COVID on Day 1.)
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Old 08-21-2016, 01:51 AM   #90
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

I think there was some interest in jTWG, so I will talk to some people tomorrow and figure out whether to run a jTWG or a turbo while waiting on the next game

I think I will be playing less TWG this semester, or at least that is my goal, as I will be focusing on school (hopefully)
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Did you get a chance to kill that deadbeat sonuvabitch boyfriend of danceguys', "sunfan"? i hate that fucker. he's a stupid head. i'm way smarter and funnier and prettier and richer and more sensitive than him, and like i can get drunk and still hold complex logical conversations n shit and i bet that fucker cant.
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Originally Posted by XelNya View Post
I'd suck a dick in a dark, dark alley.
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Originally Posted by star-crossed View Post
(Someone helpfully lectured us in postgame that we voted out the wrong inactive player with COVID on Day 1.)
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Old 08-21-2016, 02:23 AM   #91
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

I don't mind Phantoms, but I see your point.

Maybe have It so if you get so many of them over a set number of games/timeframe, you re banned for awhile?

@Island: I personally would love for you to join again.
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Old 08-21-2016, 03:22 AM   #92
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

@Charu I think sometimes the best solution is to do only the minimum. Trevor literally came into a game that honestly, was only in the range to be lost due to me being a fuck-nut and getting mod-killed, and won it. Like, that kind of play regardless of the correct or incorrect nature of it is worth praise.

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Both Xel, Ben, and Xiz were pretty good imo.

Xiz being the best. I literally don't think anyone was ever gonna read him scummy or third party at all.

But I guess portraying TOO MUCH town got him killed by the wolves, lmao
I can agree with the xiz thing like, I dunno if he'd have died had I still been alive. Was a GREAT pickup by yoshii. Unintentional or not.

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fwiw I think mafia are significantly less inclined to believe a player is a PR in that situation you were in Tokzic

I think when they see a town flaunting that they are a pr like that, they're almost never a PR.

I think your range is big enough to where you could've been if you did it like, once a phase or something, but you pushed the issue to hard for it to be realistically believable, and when you claimed a role that couldn't die in the night without being shot twice, I think not many wolves are going to consider shooting you

Xel entirely and wholeheartedly deserved MVP and the win in my mind. Schooled all of us
On the tokzic thing like, I didn't think he was a PR simply because I couldn't identify a payoff for claiming where and how he did, and after freeze wars, I can't imagine tokzic doing it for the reason he did like, if he was actually a pr I'd have been kinda pissed because that's just dumb imho.

Also, thanks AA for the concept of playing scum from freeze wars, it's helped me get MUCH MORE comfortable playing scum like, geez. I feel so much more confident instead of worrying about minor details in phrasing.

Fuck do I love referencing freeze wars.

Also thanks everyone else for the kind words.

Was rly motivated

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since I keep catching you when you roll wolf, what does that make you, friend?


I was triggered.

Edit: I've been struggling on if I should address this or not but it's literally bothered me since it happened.

Is there a reason you didn't modkill gradiant here.

I didn't say anything during the game because, honestly I feel i'm just being salty as all living fuck, but I just wanna confirm if that's the case or not.

Last edited by XelNya; 08-21-2016 at 03:35 AM.. Reason: I really just have to ask. I NEED TO KNOW. FUCK. lolololol
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Old 08-21-2016, 03:44 AM   #93
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

xel your link isn't to a post
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Old 08-21-2016, 03:46 AM   #94
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

I linked the page because I wanted to leave the context in. It's literally the 2nd post on the page.
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Old 08-21-2016, 03:50 AM   #95
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

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I linked the page because I wanted to leave the context in. It's literally the 2nd post on the page.
I have 40 posts per page so it didn't link to me correctly (rip)

I didn't post a votecount at all that whole day (just double checked) so people didn't really have a living tally of votes available to say "oh insta is happening", so I gave some lenience on that one.

If I would modkill a dominating wolf over what happened in the thread earlier, I wouldn't be afraid to kill the last town PR. The situation and circumstances were definitely different in that case.

It was also an insta and not a fixed time. tbh the posts were probably ~15 seconds apart even though the timestamps say differently.
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Old 08-21-2016, 03:51 AM   #96
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

That was brought up in the dead chat, think it was decided against it as he found out it was an insta a while after the last vote, and there was no recent vote count posts beforehand
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Old 08-21-2016, 03:51 AM   #97
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

ninja'd
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Old 08-21-2016, 04:03 AM   #98
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

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ninja'd
Gradiant has been modkilled.
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Old 08-21-2016, 04:57 AM   #99
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

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I have 40 posts per page so it didn't link to me correctly (rip)

I didn't post a votecount at all that whole day (just double checked) so people didn't really have a living tally of votes available to say "oh insta is happening", so I gave some lenience on that one.

If I would modkill a dominating wolf over what happened in the thread earlier, I wouldn't be afraid to kill the last town PR. The situation and circumstances were definitely different in that case.

It was also an insta and not a fixed time. tbh the posts were probably ~15 seconds apart even though the timestamps say differently.
Thanks for curing my last remaining salt left over. I can sit on the game in better light now.

Sorry again for the blow up during the game.

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Old 08-21-2016, 10:05 AM   #100
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Default Re: TWG CLVI: The Grand TWGabout - Postgame

Xel ily

This game is probably the last time I can attribute your alignment to the way you post though
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