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#81 |
D7 Elite Keymasher
![]() ![]() Join Date: Oct 2012
Age: 30
Posts: 1,150
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![]() Hmm this doesn't look so bad.
Edit: Is it bad when you can't even play your own file? Edit2: Dossar or someone who has access to batch can you change the name from L6!N- to LΣ6!%N as that's the proper name (just wouldn't register in DDream), if not, make it LE6!ON.
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![]() Last edited by Lambdadelta; 09-21-2015 at 12:10 PM.. |
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#82 |
lol happy
![]() ![]() ![]() Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
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![]() Graph doesn't look at that impressive lol
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#83 |
Rhythm game specialist.
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#84 |
lol happy
![]() ![]() ![]() Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
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![]() Don't worry I'm probably also submitting Fireball.
Even though I already know one judge's opinion of it (heidy) I'd post the NPS graph but I don't want anyone to have heart attacks.
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![]() ![]() Last edited by hi19hi19; 09-21-2015 at 03:30 PM.. |
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#85 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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![]() ![]() probably pretty accurate |
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#86 |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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![]() hi so this is like a 35 note long 174pm 24th jack is that overkill or considered doable by ffr standards
http://i.imgur.com/qcN3WcD.png |
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#87 |
lol happy
![]() ![]() ![]() Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
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![]() 260 bpm is decently fast even as far as top-tier vibrating players are concerned.
I personally would probably find such a jack hilarious but my guess is more serious judges for this batch might find it "inappropriate for FFR" or "overly encouraging switching setups" which is usually reserved for 0-rated files At the same time, might as well go for it. If there was ever a time to push boundaries, now's the time. p.s. You could keep it pretty hardcore meme by making it a 35 note one handed trill at 260, that's more than gay enough to still be memorable. I'm not sure that would be all that much easier than a vibrating jack though lmao (again unless people switched setup to do it, which they probably would)
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![]() ![]() Last edited by hi19hi19; 09-21-2015 at 07:47 PM.. |
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#88 |
Batch Manager
Game Manager, Song Release Coordinator
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,871
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![]() A "35 note long 174pm 24th jack" sounds like a great way to get a zero.
On that note: Vibrating will be taken very strictly in this batch.
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Last edited by DossarLX ODI; 09-21-2015 at 07:54 PM.. |
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#89 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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![]() Cannot stress enough that that's the exact opposite of what we're intending to test players with for difficulty this batch.
Yes controlled vibration and vibration speeds can be considered skills, but those are almost certainly skills that shouldn't be tested on FFR. We're not aiming for dumps here, and you don't really get much dumpier than a 260 bpm extended jack. Looking for very draining and technically difficult files, and charts that break the current streaming and jumpstreaming thresholds on FFR. Extended streaming beyond short bursts caps at 340 bpm on FFR, and extended jumpstreaming caps at 260 bpm. Hoping a good handful of files blast through those thresholds since more than a handful of players can AAA charts at those streaming and jumpstreaming speeds quite easily. Difficult jack files would be fantastic to have but I'm hoping they predominantly test wristjacking. Something, for example, like a chart past 180 bpm with jacks for more than 8 notes is something I would personally discourage from submitting. edit: ninja'd by assrod walao Last edited by One Winged Angel; 09-21-2015 at 08:02 PM.. |
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#90 |
(╯°□°)╯︵ ┻━┻
![]() ![]() ![]() ![]() Join Date: Dec 2007
Posts: 668
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![]() Hmm, based on the jack overload boundary responses gonna go ahead and ask whether this should be changed then.
This is in UJ and is at 200 bpm, jack is slower than 16ths though, and the entire jack is shown. (though it being a jumpjack probably makes it even more dumb). edit: did maths, it comes out to ~171.4 bpm 16ths
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![]() Last edited by DarkZtar; 09-21-2015 at 09:03 PM.. |
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#91 |
=/
![]() ![]() ![]() Join Date: Aug 2005
Location: Long Island
Age: 34
Posts: 685
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![]() Looks like it's probably the equivalent of a 175-ish BPM 16th jumpjack, somewhere around there? I'd change it.
Last edited by gameboy42690; 09-21-2015 at 08:52 PM.. |
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#92 | |
Batch Manager
Game Manager, Song Release Coordinator
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,871
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![]() Quote:
As of 9/21/2015 10:05 PM EST, four new files were submitted to the hard songs batch: DIST SQUAD - ItsOnlyDanO [Sep 20, 2015 9:14 AM] Apocynthion Drive - DarkZtar [Sep 20, 2015 7:47 PM] Epileptic Crisis - ilikexd [Sep 20, 2015 9:46 PM] Onset - Mounrningfall [Sep 21, 2015 10:36 AM] These will be added tomorrow morning in addition to the LEGION song title change. Also the Islamey jacks in UJ are far far worse than what's in that picture Update from above: I'll have to do this tonight, got caught up with Selenium automation in the morning.
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Last edited by DossarLX ODI; 09-22-2015 at 08:00 AM.. |
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#93 |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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![]() ty for helpful feedback it was not a troll question but rather an actual serious one
i will just change that 35 note section to something much easier |
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#94 | |
FFR Veteran
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![]() Once everyone are sending the graphs..
Originally this had 51 nps sections so I had to cool it down a lot ![]() ![]()
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#95 |
⇐⇓⇑⇒
![]() ![]() Join Date: Jan 2011
Location: Paradise
Posts: 1,627
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![]() Nothing spectacular, I hope it's worth playing
![]() Last edited by Mourningfall; 09-22-2015 at 03:37 AM.. |
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#96 |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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![]()
Jump/Handstream?
Looks like Serious Shit almost with that graph ![]()
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#97 | |
⇐⇓⇑⇒
![]() ![]() Join Date: Jan 2011
Location: Paradise
Posts: 1,627
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![]() Quote:
awkward, moderately fast-paced shitstorm I started with the hopes of making D7 weep. Don't get your hopes up though, I feel like I rushed the last 20 seconds and it might (probably (most likely)) not be accepted. Here's the mp3 if you're really curious: https://soundcloud.com/bexarametric/onset Edit: only charted the first 1:18 because I'm not a sadist. Still hopefully falls into the 90+ range. :> Last edited by Mourningfall; 09-22-2015 at 04:57 PM.. |
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#98 |
FFR Player
Join Date: Aug 2013
Location: San Francisco, CA
Posts: 2,949
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![]() where's the input page or application for that song density graph?
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#99 |
Banned
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![]() http://www.flashflashrevolution.com/...d.php?t=142722
y'all need to use the new version, unless average nps is more useful (which it seems like it is) |
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#100 |
FFR Veteran
![]() Join Date: Sep 2006
Posts: 778
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![]() Someone should add Chik Habit https://www.youtube.com/watch?v=awp-Nn7h0Xs
Can we re-add speedcore 300? At least as a "Pass a 100+ difficulty file" token or something. |
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