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Old 08-19-2006, 02:39 AM   #961
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Default Re: Trickster: The game

After that I went and got my Monkey Seal too.

Stole it from Eyo though XD

sry lol

And it's better when there are more people as nobody gets hurt and we all still get items.

ps level 64

Last edited by Squeek; 08-19-2006 at 03:37 AM..
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Old 08-19-2006, 08:34 AM   #962
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Default Re: Trickster: The game

Except me on my first time, too dumb to know not to be the first one to attack it or you become the tank. I died rofl.]

Edit: FINALLY hit TM lv. 40 (only 7 levels behind my regular level =\) and Titanium Wrist ROCKS =D

Except for the fact that now 2 of my skills need items from the unreleased phantom school to master =\ Not cool.
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Old 08-19-2006, 01:23 PM   #963
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Default Re: Trickster: The game

Yeah. I put myself at the entrance to school before updates just in case.

Raccoons are always getting the short end of the stick.
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Old 08-19-2006, 01:57 PM   #964
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Default Re: Trickster: The game

This is a pretty fun game. I'm pretty proud of my level 10 Lion right now.
My name is Lectim in the game, and when i make other characters, it'll
probably just be a wierd variant of that name.
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Old 08-19-2006, 07:35 PM   #965
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Default Re: Trickster: The game

65, 2,000,000 galder.

Still looking around for a new place to train. I have one in mind but I really don't want to go there.
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Old 08-19-2006, 10:18 PM   #966
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Default Re: Trickster: The game

I can't log onto the site. I hit the login and gamestart buttons and they both send me to a page that is nothing. The URL that loads up in the window is an IP and a bunch of crazy text and it does nothing. Anybody else having this problem? I tried logging into the gamengame site and then going to the Trickster site from there, but it doesn't retain the login going from site to site (which is gay as hell). I should've done that login-with-splash.exe thing you guys said earlier before now. -___-

EDIT: NVM IT'S WORKING NOW! =O
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

So now I'm on Twitter @NoahWright.
And I write the blog for their website.

Plus I do cool programming in-house that you'll never see. =O

Last edited by evilbutterfly; 08-19-2006 at 10:37 PM..
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Old 08-20-2006, 01:23 AM   #967
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Default Re: Trickster: The game

EB:

Quote:
Originally Posted by blitzmage
How to start trickster using just a splash shortcut Very handy.

First login to www.tricksteronline.com , then save this file http://www.tricksteronline.com/game/run.aspx . This file should be around 908 bytes. If it's 60 bytes make sure you're logged in with the same browser you're saving the file. It's necessary to do this once to figure out your own id and password number.
Open the saved file in a text editor like notepad and search for
<input type="hidden" id="uid" name="uid" value="number1" />
<input type="hidden" id="key" name="key" value="number2" />
Number1 and 2 will be your own id and password numbers tied to your account.


Now go to your trickster installfolder and make a shortcut to splash.exe. Now rightclick on the splash shortcut choose properties and go to the shortcut tab. In the line 'Target' you'll see the path to your splash.exe for example "C:\Trickster\splash.exe". After the quotes you add 1 space, then your number1 (login id), a comma and number2 (pass).
It should now look like "C:\Trickster\splash.exe" 646846,798464864656
I've never needed to log in since then.

ps 66 and likely to quit at 70 until some new maps come out because there are no more monsters to kill.
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Old 08-20-2006, 08:19 AM   #968
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Default Re: Trickster: The game

I was about to quote that when I saw Noah's post. SOOO handy.


And.. you could try to port to Caballa Relics.. I dunno if there are maps around it or just the town, but the wiki says it has 50-90.
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Old 08-20-2006, 10:09 AM   #969
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Default Re: Trickster: The game

You really didn't need to repost it, I coulda just gone back a few pages...

but uh, I just tried it now, and the file is always small. =\
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So I've gone completely slack-ass and haven't done any work on creating games. =(

In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

So now I'm on Twitter @NoahWright.
And I write the blog for their website.

Plus I do cool programming in-house that you'll never see. =O
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Old 08-20-2006, 07:33 PM   #970
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Default Re: Trickster: The game

Ok, I'd like to make a quick correction as I'm still playing and I'm in a map with aggros at the moment.

Turns out damage from skills is still counted as total damage, AKA EXP gained. You do gain EXP based on the damage you do.

Also turns out that there's a percentage of spread that takes place here. Basically, a percentage goes to Level EXP and a percentage goes to TM EXP.

The percentages change as the level of the enemy approaches your level. People who say the EXP is slow fighting something below their level are correct. However, they're missing out on TM EXP by only fighting enemies higher than their level. Yes, they get stronger and level faster, but they miss out on skills by not getting good enough TM levels.

I confirmed this myself recently. Took me forever to get to TM level 50 against Galli, a level 64 enemy. I did it at level 64. I spent about five levels at tm level 49. It took forever I tells ya.

Now I'm watching my level EXP and my TM EXP race. I'm still at Galli. TM EXP is leveling faster than level EXP. So if I keep fighting Galli, I'll gain TM levels faster than I gain level levels.

Which is a good thing because there's no reason to level up right now.

Just something to remember if you want to keep TM and Level EXP close together.
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Old 08-20-2006, 10:52 PM   #971
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Default Re: Trickster: The game

Does the TM EXP per monster actually go up, or has the regular EXP just slowed down so much that TM EXP seems much faster in comparison?

(You can mouseover TM Exp in the MyView window to see the xxxxxx/yyyyyy numbers for EXP and TM Exp.
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Old 08-20-2006, 11:09 PM   #972
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Default Re: Trickster: The game

I was wondering where I could find that. I'll test it when I get on again.

I'm still thinking of a second class to play and get to 60-ish but I'm coming up empty. No reason to play a Power type as they're pretty much the same as an AP raccoon. Mages suck in this game and I refuse to play one. Gunners seem boring to me and Foxes just don't look fun. I was thinking of making an evade cat with Gelda Throw but I remember how hard it was to level up with a 2224 build, which I'll need for an evade cat.

So looks like I'm sticking with slow leveling until new areas come out.
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Old 08-20-2006, 11:37 PM   #973
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Default Re: Trickster: The game

Mages don't suck, people just don't have the patience or understanding of how to make one properly. If you do it right they're very fun. They're not slow either, I was the second highest leveled person from FFR before I quit. If you'd like to try out my mage just pm me.
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Old 08-20-2006, 11:43 PM   #974
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Default Re: Trickster: The game

I personally think they suck.

They bother me all the time wherever I train. ALL THE TIME. Since they can't take hits and I can, they lead their aggro targets to me and make me take damage for their kill.

Not that I'd do that, but if it's what I have to do in order to stay alive, it sounds like a boring class. I know mages have to run away after casting. That's lame. Sorry.
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Old 08-21-2006, 12:44 AM   #975
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Default Re: Trickster: The game

Only the stupid noob mages. If you're smart at all you get Invincible Casting. It's one of the best skills a mage can get in the game. Without it you have to run away from everything, because you can't cast a spell if you're getting hit even if the hits are misses and 0 damage. But with Invincible Casting it's just like the sense skills that make them be able to reload/fire while being hit.
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Old 08-21-2006, 01:27 AM   #976
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Default Re: Trickster: The game

Ok. I know that.

You STILL take damage. And a lot of it. You just don't get interrupted.

They STILL run away from enemies after shooting to prevent taking a hit during cooldown time.

I STILL think that's lame. I'd rather take and deal hits constantly. Hit-and-run is not my style at all.
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Old 08-21-2006, 01:36 AM   #977
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Default Re: Trickster: The game

I don't mind it. After a while you get this perfect synchronization down where you click just far enough away where by the time you get there you're already firing another skill at them. Though, I haven't tried any other class yet so I wouldn't know what it's like to just beat the crap out of something. Must be nice.
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Old 08-21-2006, 01:42 AM   #978
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Default Re: Trickster: The game

=D

So what if I got it during a less-populated time? I don't have the melee advantage that Squeek has. XD
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Old 08-21-2006, 04:58 AM   #979
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Default Re: Trickster: The game

Quote:
Originally Posted by scorpio1690
Mages don't suck, people just don't have the patience or understanding of how to make one properly. If you do it right they're very fun. They're not slow either, I was the second highest leveled person from FFR before I quit. If you'd like to try out my mage just pm me.

Er yea, i see this game and it looks like alot of fun. I would like to try your mage out, for some motivation.
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Old 08-21-2006, 05:50 AM   #980
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Default Re: Trickster: The game

Quote:
Originally Posted by evilbutterfly
You really didn't need to repost it, I coulda just gone back a few pages...

but uh, I just tried it now, and the file is always small. =\

I did it by signing in then opening a new window and copying the url in google then right click saving the direct link.
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