08-1-2013, 10:07 PM | #61 |
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Re: "Play/Test/Judge my simfile" thread V2
Song: This Will Be the Day
Artist: Jeff & Casey Lee Williams Difficulty: 12, 9 NPS Style: 4k Notes: -Yay RWBY OP. -Low 12/high 11 IMO -May or may not suffer from Ossa Syndrome -Need help on how to break the monotone 8th jumpstream, but no discernable sounds to put arrows to Link: http://www.mediafire.com/download/63...liberGX%29.rar |
08-27-2013, 09:52 AM | #62 |
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Re: "Play/Test/Judge my simfile" thread V2
Oh cool double post
Song: Forbidden Tracks Artist: The Flashberb Difficulty: 13 (actually high 12), 9 NPS Style:4k Notes: -The whole file is basically an experiment in layering/patterning techniques, so comments on these are much appreciated -Final check before single release -Mollo is awesome -His graphics are too Link: http://www.mediafire.com/download/fd...CaliberGX).rar Last edited by rCaliberGX; 08-27-2013 at 10:43 AM.. |
08-27-2013, 11:14 AM | #63 |
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Re: "Play/Test/Judge my simfile" thread V2
^ pretty cool overall, seems fairly well done
i would very very strongly recommending stepping a 320 kbps mp3 because it will really help you make out some of the complicated fast drum rhythms better (unless you did already and then cut it which is why it's 128 kbps). if you didnt a lot of these sections will probably be at least slightly off as they are very complex. the guitar is basically exactly 16ths so stepping them off by 192nd/96th makes it sound off on quite a few notes, but if you want to step them on 192nd intervals, for example 3.788 and 4.704 left arrows should actually 1/96th earlier (this one is very distinct) and in general just recheck the placement on these notes 50.358s 32nd usage here is really suspect, might want to recheck what's going on here. i've stepped this before and listening to the high quality mp3 i dont think thats whats going on here. only this really stood out to me; looking through the whole file somewhat quickly i didnt really see anything that sounded far off. by the way fantastic graphics this is exactly what goes through my head when i listen to it (and i've listened to it a lot) |
08-27-2013, 11:17 AM | #64 |
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Re: "Play/Test/Judge my simfile" thread V2
Tested the file, i'm glad i made gfx for it cause outside some small things it's really cool!
First of all, it seems to me that you are now experimenting with layering by being very rigid about it (not using much variation in patterns or switching to more natural combinations to help flow it better) but at this speed and density it's barely an issue. I like how you synced with color notes and the only real mistake is during one of the most intense moments - i think you may have missed a couple drum kicks or some other beats. My main remark is how at the end, with the song getting more intense as the guitar begins to follow the melody, you left the chart structure completely unchanged. It feels lackuster and i wouldn't have minded more jumps in the end to accent that. Overall a solid file and something i'd definitely play again, especially with some slight changes and a final revision. EDIT: if the guitar is just 16ths then i'd rather have you step it as 16ths instead of 192s :P Score:
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Last edited by Mollocephalus; 08-27-2013 at 11:24 AM.. |
08-27-2013, 11:49 AM | #65 | |||||||
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Re: "Play/Test/Judge my simfile" thread V2
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At 39.670 and 40.281, there are 32nd rolls on the toms but I left those out since most people wouldn't notice. Quote:
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Last edited by rCaliberGX; 08-27-2013 at 11:54 AM.. |
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08-27-2013, 12:00 PM | #66 | |
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Re: "Play/Test/Judge my simfile" thread V2
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this section feels really empty while the guitar makes the sound deeper and richer, in fact at 2.08 it sounds suddenly a lot more calm than before, basically i would add more jumps in the mentioned section to accent that the song is at its climax.
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08-27-2013, 12:24 PM | #67 | |
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Re: "Play/Test/Judge my simfile" thread V2
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08-27-2013, 01:31 PM | #68 |
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Re: "Play/Test/Judge my simfile" thread V2
Uploaded the v2 here.
edit: how do you fix the preview audio being offsync? Changing the time it starts doesn't do anything until it's changed over 1 second, but then it jumps after 3 seconds forward. Last edited by rCaliberGX; 08-27-2013 at 01:35 PM.. |
08-27-2013, 01:48 PM | #69 |
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Re: "Play/Test/Judge my simfile" thread V2
If you change preview you should make sure to make a new folder name or clear cache before the changes are effective, i think. Let me have a look.
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08-27-2013, 02:10 PM | #70 |
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Re: "Play/Test/Judge my simfile" thread V2
Hmm, that didn't fix it. It's about a 32nd early, and I can't change the actual time it starts without going too far. This has happened before on other files, but the interval was usually large enough that I could shift the preview time and get a decent result.
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08-27-2013, 02:27 PM | #71 |
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Re: "Play/Test/Judge my simfile" thread V2
Song: Hirofumi Sasaki - The Least 300sec
Difficulty: 10 NPS Length: 1:35 Style: 4key http://www.mediafire.com/download/ow...ast_100sec.zip i know it's been stepped before, but i think the files i've seen for this song have been pretty insufficient i hurt my hands and haven't been able to play sm for a while so i've been making lots of files..unfortunately i can't play any of them for now so i'm interested in knowing how this feel to play |
09-13-2013, 08:57 PM | #72 |
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Re: "Play/Test/Judge my simfile" thread V2
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09-30-2013, 09:39 AM | #73 |
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Re: "Play/Test/Judge my simfile" thread V2
Song: Pioneer
Artist: AKB48 Genre: JPop Difficulty: 7.8 NPS --> 8 or so Length: 2:29 Speed: 162 BPM Style: 4key I'd be thankful if someone could take a look at this file, and give me some comments on it. The file is mostly a mix of JS and normal stream. DL: www.mediafire.com/download/l97r7gl61av4xc9/ |
09-30-2013, 11:08 AM | #74 | ||
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Re: "Play/Test/Judge my simfile" thread V2
I'm gonna be fairly harsh because circlejerking about how good our files are doesn't really help anyone or anything. I'll plan on being as critical as I intend to be for Yolomanai Vol. 2 when I start accepting submissions for that.
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Compared to the ones in Dark Chancellors and FFRCP4 I think you did a more accurate and smart job about syncing the file. From what I can tell both of the previous "good" versions of this song use the exact same syncing which abused pauses/stops while they shouldn't have. I also think your steps are a LOT more fun. You stepped the solo near perfectly. Honestly if you redid the 260bpm section a little bit to make it a little more fitting this file would be almost perfect. Difficulty wise its not quite difficult enough for me to really enjoy playing it too much, I feel like I'd go for the AAA and probably not play it much afterwards, but for newer and more amateur players this file would offer a lot of fun and some solid replay value. Quote:
This file was actually kind of fun, which I didn't expect considering how easy it is. I wouldn't replay it (mostly because of song choice and the fact that I got like 2 greats FC on sightread), but amateur players would definitely enjoy this file. The main complaint I'm going to forward is that you stepped this like an index file but labeled it for 4key. There isn't a single hand in the whole file that I could remember, and the streams used really index based anchor patterns/trills. The patterns are overall pretty solid, but a little too basic for most people to get a lot of replay value. Then there's the issue about layering being completely inconsistent across the board. You took some parts and added jumps to the vocals, only to completely throw it out the window a few bars later because some 16ths came in. Overall it didn't really feel like I was playing the song because there were so many pattern mismatches. The guitar solo is the biggest blunder of this file. Your hold lengths make no sense and don't really add anything to the section. It is also severely mischarted: some of the rythms are pretty incorrect. Hopefully this feedback helps (both of you). I had some free time this morning and decided to do this. |
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09-30-2013, 11:49 AM | #75 | |
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Re: "Play/Test/Judge my simfile" thread V2
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Actually you are right about the JS thing. I don't know why i wrote it there. Just wanted to say something about it and failed, I guess. My goal was to make an easier file which you could play with different styles. I'm an one-handed player (never got into spread, I feel it's pretty fun how you have to change the place of your fingers while only using one hand, that feels much more dynamic than spread) and not that good at the game so obviously this affects my pattern selection a lot. I think I put 4key out there because I'm not even sure about the right terms, to me 4key just means a keyboard player. I knew that the layering would probably be criticized here. At first I had jumps on all the vocals but that ended up with patterns that were awkward to hit for me at this bpm: 1 x 3 x x 2 x x (just an example) x x 3 4 A better player wouldn't maybe have thought that there was anything wrong here. But I wanted it easier so what did I do? I just removed the jumps at 8ths. Now it flows better (for me) when i play it but is indeed inconsistent. Maybe I should take a step towards pad files and remove the jumps altogether? (most pad files dont use that much jumps) By guitar solo I think you mean the one 60-70% into the file? Or do you mean both it and the one in the beginning/end? The hold lengths are always the same (one 48th) and only used to highlight the instrument (the drums don't have holds in this part). In the middle part the guitar didn't really go in rhythm at all points and when the sound "slides" from a note to another it's sometimes hard to point out where the transition exactly happens and where i should place the arrow. Any tips on how to chart a guitar solo like this better? Thanks for your feedback anyway! |
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09-30-2013, 11:51 AM | #76 |
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Re: "Play/Test/Judge my simfile" thread V2
Pay more attention to the rythms and use accurate holds. 48th holds don't do anything other than give it a visual layering cue. Real holds create a more dynamic experience.
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11-27-2013, 12:06 AM | #77 |
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Re: "Play/Test/Judge my simfile" thread V2
Song: I UPDATED MY F-LIST by Renard
(Genre: Breakcore) Length: 3:11 (191 secs), Style: 4-key Difficulty: maybe 75-76? on FFR scales (166 BPM, very technical) planning to have this in FFR, so if there's any holds or mines (somehow) then chastise me on it Main patterns in the file: 12th jacks/jumpgluts, 16th minijacks/jumpgluts, 24th/16th polyrhythmic bursts... would like some opinions on the patterns, if they are too awkward... a little awkward is OK Here is the file (version 2) Here is the file submitted to FFR Last edited by beary605; 12-23-2013 at 10:13 PM.. |
11-29-2013, 10:16 PM | #78 |
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Re: "Play/Test/Judge my simfile" thread V2
Song: HELLO GENTLEMEN (Maniacal Laughter Cut) by The Sapphire Dragon
Genre: J-Core Length: 207 Seconds (3:27) Style: 4-Key, Spread (Made with Up-scroll in mind, down-scroll will likely find it best to use mirror) Difficulty: 65-70 on the FFR scale if I had to guess. 146BPM Cut this song down to size and added a few changes to help with the progression and overall play. Full of Jump streams, jump gluts, grace hands, streams, and two walls of rolls. The File:HELLO GENTLEMEN (Maniacal Laughter Cut)
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New/Inexperienced/"Bad" at FFR? Join the NIA Rivalry! Meet new people, smash some keys, get some gains! If you don't join I will siphon your soul from your body... It's not pleasant. Last edited by RARAWR; 12-16-2013 at 12:12 AM.. Reason: Cut the song, made some changes, ready for another test run |
12-8-2013, 11:41 AM | #79 |
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Re: "Play/Test/Judge my simfile" thread V2
Song: A Fifth of Beethoven by Walter Murphy
Genre: Disco Length: 183 seconds (3:03) Style: 4-Key, Spread Difficulty: FMO with some tricky trills File: https://www.sugarsync.com/pf/D6323119_68994684_6631883" EDIT: If the .rar doesn't open, try the following links for the audio and .sm file: https://www.sugarsync.com/pf/D6323119_68994684_6631859 https://www.sugarsync.com/pf/D6323119_68994684_6631851 I just downloaded ddreamstudio yesterday and this is my first attempt at makeing a simfile. As such, I'm pretty sure it has tons of stuff that can be improved. In fact, I was thinking about changing a few patterns, but cannot seem to open the .ds or .sm file anymore in ddreamstudio (it says it cannot find a proper audio file, even though it's right there in the same folder...stepmania has no problem with it and I could play the song there). Some jack theory, use of mini-freezes, some fast trills, a few hold sections. Except for the trills, it's not a very hard file. Single BPM didn't work well, so I tapped and then adjusted to the wave form, which is why virtually every measure has slightly different BPM. Looking forward to some much needed feedback. Thanks!
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Sick nature Last edited by Callipygian; 12-8-2013 at 01:12 PM.. |
12-8-2013, 01:04 PM | #80 | |||
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Re: "Play/Test/Judge my simfile" thread V2
Yeah I got bored so I did this.
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Hallo Gentlemen (Rarawr) Quote:
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Last edited by Xiz; 12-8-2013 at 01:35 PM.. |
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