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Old 06-27-2012, 12:16 PM   #61
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Default Re: Why are people hanging on to 3.9/3.95?

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Originally Posted by Jousway View Post
I'm just going to throw this in here

but you guys do know that 3.95 is known as the most unstable version of stepmania ever made, like you guys only use like 10% of the actual program so you dont really see it, but a load of shit related to smo, theming, noteskins and the list goes on and on is bugged in 3.95, like I got every single version of stepmania and I like to try out shit now and then in those versions, the most unstable version I have ever played with is 3.95 and thats really not a joke.
Whatever you say but gameplay is the most important shit in stepmania and if i play worse in sm5 (as I told you before) i won't change it. I don't care about theming and stability, gameplay is first, so until you make me a theme that i can actually have more than 400 fps i'm not gonna switch it (unless I get a new gfx card, but rip).

For example one thing I noticed is that when you turn bg to 0% in 3.95, fps actually go up ( in my pc from 300 to 550 ) and in sm5 doesn't change at all, it's weird. It's like you're putting a black screen but not really turning bg off.

PS: I know sm5 is way better than 3.95 but i'm not changing to sm5 until i get good gameplay sry
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Last edited by Victorique; 06-27-2012 at 12:22 PM..
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Old 06-27-2012, 12:37 PM   #62
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Default Re: Why are people hanging on to 3.9/3.95?

I stick to 3.9 since I like its editor the most and I don't have any problems with it. SM5 just kept crashing on me and there were lots of bugs and the charts I had made were not showing up in SM5. Only reason I would use SM5 would be to play online but the sacrifice isn't worth it. Not for me that is.
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Old 06-27-2012, 12:41 PM   #63
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Default Re: Why are people hanging on to 3.9/3.95?

Alright, well I'm glad I asked this. It's easier to understand why you people still use it; first and foremost being FPS or Accuracy problems. I know that I would use a different version if I played a lot better on it.

But anyways, this helps clear up some things for me. Still wish some people would give it a try; it's like having a beat up old computer that runs what you want and you know inside and out, then being offered a new computer with a lot more features. After figuring out all of its quirks, you may come to enjoy it more than that old one.
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Old 06-27-2012, 12:48 PM   #64
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Default Re: Why are people hanging on to 3.9/3.95?

same reason why people still play ffr
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Old 06-27-2012, 12:56 PM   #65
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Default Re: Why are people hanging on to 3.9/3.95?

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Originally Posted by aj187 View Post
The plan is for the original sm-ssc devs to make an external editor (currently named noscope) that surpasses the internal editor. (You'd have to ask shakesoda for more details, though.)
YES YES make that happen please thank you
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Old 06-27-2012, 01:03 PM   #66
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Default Re: Why are people hanging on to 3.9/3.95?

thanks for the post, AJ! that clears up several questions I had. I'll try to replicate a couple of the problems I've encountered.
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Old 06-27-2012, 01:29 PM   #67
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Default Re: Why are people hanging on to 3.9/3.95?

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Originally Posted by Victorique View Post
and if i play worse in sm5 (as I told you before) i won't change it.
Did you try calibrating the sync or maybe playing SM5 a little more to get used to whatever is making you play worse?
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Old 06-27-2012, 01:49 PM   #68
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Default Re: Why are people hanging on to 3.9/3.95?

I do agree however that sm-ssc was far superior

the editor was much better and the game itself owned


it just didn't support negative bpm


sm5a2 also lets you choose ANY STYLE OF PLAY WHENEVER. feel like playing solo? that's ok, you don't need to exit out and select solo because all you need to do is switch charts

ex:




if sm5 doesn't run properly on your computer, it's outdated as fuc. the timing is the exact same as 3.9 (except holds, 0.50s instead of 0.25s which is silly imo) and saying you play worse in sm5 is only barely related to habit.

the scroll space is much larger (which is the reason I can't play FFR for shit) and the build is way more stable. My timing was significantly better upon switching to sm5 after a few days.
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Old 06-27-2012, 02:20 PM   #69
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Default Re: Why are people hanging on to 3.9/3.95?

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Originally Posted by kommisar View Post
the timing is the exact same as 3.9 (except holds, 0.50s instead of 0.25s which is silly imo)
that shouldn't be a problem anymore though

If you've had the program installed for a while, make sure to check Preferences.ini; I had to go into my Prefs just now and change it myself:

TimingWindowSecondsHold=0.250000
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Old 06-27-2012, 02:52 PM   #70
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Default Re: Why are people hanging on to 3.9/3.95?

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Originally Posted by kommisar View Post
sm5a2 also lets you choose ANY STYLE OF PLAY WHENEVER.
That's also in 3.9+, but no one really uses that version.

In my opinion, what I have is pretty good, except for the stupid assist tick bug. Otherwise, if I have to sacrifice stability for true widescreen support, I'm going to be skeptical before giving it a shot.
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Old 06-27-2012, 03:00 PM   #71
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Default Re: Why are people hanging on to 3.9/3.95?

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Originally Posted by leonid View Post
I agree except for the editor and conveniency parts which are horrible
ctrl + up/down = zoom
a = alternate options [cut/copy/etc]

Can't think of anything else that would be inconvenient, or different at all for that matter, for someone switching from 3.95.

Take it from someone who has

Can't set cmod in editor mode
oh noes might have to type ctrl + up

Last edited by Jaxxter; 06-27-2012 at 03:02 PM..
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Old 06-27-2012, 03:06 PM   #72
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Default Re: Why are people hanging on to 3.9/3.95?

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Originally Posted by aj187 View Post
If you've had the program installed for a while, make sure to check Preferences.ini; I had to go into my Prefs just now and change it myself:

TimingWindowSecondsHold=0.250000
oh awesome, I was gonna ask about that. hooray for appropriate hold droppage!
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Old 06-27-2012, 05:42 PM   #73
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Default Re: Why are people hanging on to 3.9/3.95?

same reason why people still play ffr
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Old 06-27-2012, 05:57 PM   #74
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Default Re: Why are people hanging on to 3.9/3.95?

The biggest problem I have at the moment is it gets choppy on some simfiles, especially if they are made in DDREAM and have many bpm changes or just hard as **** files with a million arrows on the screen at the same time it has frameskipping which ruins the already limited consentration I have but other than that it's awesome
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Old 06-27-2012, 06:06 PM   #75
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Default Re: Why are people hanging on to 3.9/3.95?

same reason why people still play ffr
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Old 06-27-2012, 06:17 PM   #76
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Default Re: Why are people hanging on to 3.9/3.95?

SM5 is almost better than 3.9 in every way, I'll give it that. I mean, it'd be amazing if people start using that more. I REALLY like it so far.

There's only 2 problems I don't like about it though.

1) Editor is a little more inconvenient to use BUT it's actually better because we have MORE possibilities to do MORE things that 3.9 can't do. So in turn, I'm better with it. But the Step and Song timing may get annoying to switch back and forth, but luckily Alpha 2 fixed it so it remembers the last timing you edited.

2) Warps. This is just one issue I have MOSTLY because of pad files. Reason is, warps don't convert BACKWARDS into OpenITG, which uses negative BPMs instead. And since SM5 doesn't have this option (yet), I still have to use OpenITG to fix this unfortunately :< but ah well.
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Old 06-27-2012, 06:20 PM   #77
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Default Re: Why are people hanging on to 3.9/3.95?

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looks like we are in the same boat
also, more of a minor complaint: I play SM5 and SSC in a 16:9 ratio. Most simfile backgrounds are made in 4:3. SSC just stretches the background regardless of whether or not it keeps the relative dimensions (I can't remember the actual phrase for this whoops) intact. When the song ends you can see the background sort of "snap" back into its original relative dimensions. SM5 resizes the background BUT doesn't change the relative dimensions, leaving two ugly black bars on the sides. I'm gonna guess this would also happen for videos (sup anime files).
not for me. it just stays a square with ugly black awkward borders
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Old 06-27-2012, 06:58 PM   #78
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Default Re: Why are people hanging on to 3.9/3.95?

I have sm5 can't run it on my computer sooooooooooooooo 3.9 and 3.95 it is for me.
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Old 06-28-2012, 12:38 AM   #79
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Default Re: Why are people hanging on to 3.9/3.95?

i'll probably be making the switch to sm5 when i get my newq comp(eventually)

like i said i dont hate it and i wish i could use it but cant
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Old 06-28-2012, 12:57 AM   #80
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Default Re: Why are people hanging on to 3.9/3.95?

Everything about sm5 is better except that the judging feels different. Which is the single most important factor in the game. I don't play anyway, but that's why I couldn't even start to use sm5.

Edit: Was about to go try it again, but I can't figure out how to link external song folders.

Edit2: Still can't figure that out, also can't figure out how to add speedmods because clearly adding them to speedmod.txt doesn't work for some reason. The theme is awful and the noteskin is painful to look at.

Other then minor personal judgement issues that prevent me from playing like I used to the game is really smooth and runs great and is probably programmed really well.

Last edited by Izzy; 06-28-2012 at 01:12 AM..
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