![]() |
#61 |
The Vast White Note
![]() ![]() |
![]() The Shadow Hearts series.
I loved the skill required for the Judgment Ring, especially if you wanted to get some perfect/critical hits. It even kept track of all your misses and stats, down to the grittiest of the nitty. Great game series, and highly underrated.
__________________
![]() |
![]() |
![]() |
![]() |
#62 |
FFR Player
|
![]() Probably has been said before I guess but I really do enjoy rpg that uses real-time. I'm not very big on turn based and some of the others but there were quite a few I've enjoyed with that (I've not played many rpg's myself so.)
|
![]() |
![]() |
![]() |
#63 |
Banned
Join Date: Jun 2011
Posts: 148
|
![]() I don't have 1 particular system..
But I must recommend these. Tales of Eternia (2D Hack&Slash + realtime) Blade & Soul (3D realtime) Phantasy Star (realtime co-op) and.. DISGAEA |
![]() |
![]() |
![]() |
#64 |
Banned
Join Date: Aug 2011
Posts: 1
|
![]() What is the main reason behind choosing a "Blade & Soul (3D realtime)" battle system?
|
![]() |
![]() |
![]() |
#65 |
Banned
Join Date: Jun 2011
Posts: 148
|
![]() because i've tested out the closed beta (in korea) and i've grown to like the combo intuitive (3d realtime) battle system
if you've played street fighter / mvc or any fighting, you should know about option selects well, blade&soul takes these "option selects" into account in its battling system if you don't know what option select is go look it up lol |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|