04-11-2008, 11:00 PM | #61 |
Senior FFR citizen
Join Date: Jun 2007
Location: Leuven, Belgium
Age: 38
Posts: 1,537
|
Re: How to change Stepmania's arrow speed mods
I cannot save changes to .ini files in .ini format, so basically I cannot change the configurations for StepMania. Is this a Vista bug or what?
__________________
Sick nature |
04-15-2008, 03:03 PM | #62 | |
FFR Player
Join Date: Apr 2008
Posts: 3
|
Re: How to change Stepmania's arrow speed mods
Quote:
So I tried downloading Cyberia Style 2.6 because it's what I normally use and has all of the speeds I normally use, but it wouldn't load up right... =[ so I downloaded a newer version of Cyberia Style and realized that it's a little off when I click the arrows, so I end up getting poor scores. Guess I'll try downloading more themes or something. |
|
04-16-2008, 03:23 PM | #63 |
FFR Player
Join Date: Apr 2008
Posts: 3
|
Re: How to change Stepmania's arrow speed mods
i found a solution.
atleast it worked for me. take the file out of the stepmania folder and pull it to, say, your desktop. change what you wanna change, save it, and put it back in the folder. and there ya go =D |
04-16-2008, 05:10 PM | #64 |
Senior FFR citizen
Join Date: Jun 2007
Location: Leuven, Belgium
Age: 38
Posts: 1,537
|
Re: How to change Stepmania's arrow speed mods
Thanks for the replies. I found a solution that is easier than copying files to desktop: select stepmania folder, go to properties and change the default security options to full access to all users. Now you can change whatever you want.
__________________
Sick nature |
04-16-2008, 07:40 PM | #65 |
FFR Player
Join Date: Apr 2008
Posts: 3
|
Re: How to change Stepmania's arrow speed mods
ohh that makes sense.
vista has too much security for me.. making sure i wanna move a petty file and such haha |
06-8-2008, 07:07 PM | #66 |
Hi-Speed
Join Date: Nov 2006
Location: Calgary, Alberta, Canada
Age: 32
Posts: 10
|
Re: How to change Stepmania's arrow speed mods
Whenever I try to save the changes to my speed mods (even if I didn't change anything) it says: "Cannot create the C:\Program Files\StepMania\Themes\default\metrics.ini file.
Make sure the path and file name are correct" It does this with your program as well. Any ideas? Edit: Pulling it to my desktop worked. Last edited by stev019; 06-8-2008 at 07:10 PM.. |
09-5-2008, 11:45 PM | #67 |
FFR Player
Join Date: Jul 2008
Posts: 16
|
Re: How to change Stepmania's arrow speed mods
Is there a way to succesfully change the Rate Mods? I tried a 10x mod, (vROFL modifier (c) lol ) for my SM theme i'm working on, but if i have rate mods less then 0.3x or greater than 2x the game crashes...
|
09-6-2008, 12:02 AM | #68 |
No fucks
Join Date: Dec 2006
Location: Everywhere
Posts: 2,440
|
Re: How to change Stepmania's arrow speed mods
There isnt, is theres no need to, and since theres songs out there that are un-passable at 0.5 rate, dont wry about it. Example: Hentai Swedvipe (Spelling is off)
|
01-23-2009, 04:43 PM | #69 |
魂氣 혼기 (Wandering Spirit)
Join Date: Jan 2007
Posts: 93
|
Re: How to change Stepmania's arrow speed mods
Thank you so much for stickying DD I always forgot everytime I had to reinstall again, and had to search for hours on how to change the moddies.
|
02-24-2009, 02:30 PM | #70 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
|
Re: How to change Stepmania's arrow speed mods
http://www.flashflashrevolution.com/...p?songid=34980 Would be cool if the guy who made the speedmod editor shared his source code with me so i could combine the 2. Last edited by Izzy; 02-24-2009 at 02:36 PM.. |
02-24-2009, 02:35 PM | #71 |
FFR Player
|
Re: How to change Stepmania's arrow speed mods
Neat. Looks good. Would be neater if it automatically replaced the two ini's
__________________
|
02-24-2009, 02:38 PM | #72 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
|
Re: How to change Stepmania's arrow speed mods
|
02-24-2009, 02:44 PM | #73 |
FFR Player
|
Re: How to change Stepmania's arrow speed mods
I know nothing about programming but I'd guess outputting a text file has to be one of the simplest things to do.
__________________
|
02-24-2009, 02:46 PM | #74 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
|
Re: How to change Stepmania's arrow speed mods
Yea, in c# its called a streamwriter and a streamreader. I dont know how to search through an already created text file and only replace what i need. Maybe if i could talk to desposition to see what he did.
|
02-24-2009, 02:51 PM | #75 |
FFR Player
|
Re: How to change Stepmania's arrow speed mods
Isn't every metric and english.ini the same to begin with? Then you could just replace it with a new one.
Can't you just save the new one when you specify where the old ones are? Oh, also, it would be cool to be able to automatically add different rates for stepping.
__________________
Last edited by bluguerrilla; 02-24-2009 at 02:54 PM.. |
02-24-2009, 02:59 PM | #76 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
|
Re: How to change Stepmania's arrow speed mods
Well the problem with that is different themes and modded themes. It would horribly screw things up, because peoples metrics really are different. Between stepmania 4.0 and 3.9 and 3.95 and all the themes from those.
Code:
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public int xcount = 1; public int xxcount = 1; public int ccount = 1; public int cccount = 1; public double xstart = 0; public double xend = 0; public double xinc = 0; public int cstart = 0; public int cend = 0; public int cinc = 0; public Form1() { InitializeComponent(); } private void pictureBox1_Click(object sender, EventArgs e) { } private void Go_Click(object sender, EventArgs e) { if (rad1.Checked == true) { if (Xstart.Text == "" || Xend.Text == "" || Xinc.Text == "" || Cstart.Text == "" || Cend.Text == "" || Cinc.Text == "") { metrics.Text = "A field is empty"; Language.Text = "A field is empty"; } else { xstart = Convert.ToDouble(Xstart.Text); xend = Convert.ToDouble(Xend.Text); xinc = Convert.ToDouble(Xinc.Text); cstart = Convert.ToInt32(Cstart.Text); cend = Convert.ToInt32(Cend.Text); cinc = Convert.ToInt32(Cinc.Text); metrics.Text = ""; Language.Text = ""; for (double i = xstart; i <= xend; i = i + xinc) { xxcount += 1; } int cccount = xxcount; for (int i = cstart; i < cend; i = i + cinc) { cccount += 1; } metrics.Text = ("# Player options\r\n"); metrics.Text = metrics.Text + ("Speed=" + cccount + "\r\n"); metrics.Text = metrics.Text + ("SpeedDefault=mod, 1x\r\n"); for (double i = xstart; i <= xend; i = i + xinc) { metrics.Text = metrics.Text + ("Speed," + xcount + "=mod," + System.Math.Round(i, 3) + "x;name,x" + System.Math.Round(i, 3) + "\r\n"); xcount += 1; } int ccount = xcount; for (int i = cstart; i <= cend; i = i + cinc) { metrics.Text = metrics.Text + ("Speed," + ccount + "=mod," + "C" + i + ";name,C" + i + "\r\n"); ccount += 1; } Language.Text = ""; for (double i = xstart; i <= xend; i = i + xinc) { Language.Text = Language.Text + ("x" + System.Math.Round(i, 3) + "=x" + System.Math.Round(i, 3) + "\r\n"); } for (int i = cstart; i <= cend; i = i + cinc) { Language.Text = Language.Text + ("C" + i + "=C" + i + "\r\n"); } xcount = 1; xxcount = 1; ccount = 1; cccount = 1; xstart = 0; xend = 0; xinc = 0; cstart = 0; cend = 0; cinc = 0; } } if (rad2.Checked == true) { if (Xstart.Text == "" || Xend.Text == "" || Xinc.Text == "" || Cstart.Text == "" || Cend.Text == "" || Cinc.Text == "") { metrics.Text = "A field is empty"; Language.Text = "A field is empty"; } else { xstart = Convert.ToDouble(Xstart.Text); xend = Convert.ToDouble(Xend.Text); xinc = Convert.ToDouble(Xinc.Text); cstart = Convert.ToInt32(Cstart.Text); cend = Convert.ToInt32(Cend.Text); cinc = Convert.ToInt32(Cinc.Text); metrics.Text = ""; Language.Text = ""; for (double i = xstart; i <= xend; i = i + xinc) { xxcount += 1; } int cccount = xxcount; for (int i = cstart; i < cend; i = i + cinc) { cccount += 1; } metrics.Text = metrics.Text + ("# Player options\r\n"); metrics.Text = metrics.Text + ("Speed=\"" + (cccount +1) + "\"\r\n"); metrics.Text = metrics.Text + ("SpeedDefault=\"mod, 1x,no randomspeed\"\r\n"); for (double i = xstart; i <= xend; i = i + xinc) { metrics.Text = metrics.Text + ("Speed," + xcount + "=\"mod," + System.Math.Round(i, 3) + "x;name,x" + System.Math.Round(i, 3) + "\"\r\n"); xcount += 1; } int ccount = xcount; for (int i = cstart; i <= cend; i = i + cinc) { metrics.Text = metrics.Text + ("Speed," + ccount + "=\"mod," + "C" + i + ";name,C" + i + "\"\r\n"); ccount += 1; if (i == cend) { metrics.Text = metrics.Text + ("Speed," + (ccount) + "=\"mod,1x,200% randomspeed;name,Random\""); } } Language.Text = ""; for (double i = xstart; i <= xend; i = i + xinc) { Language.Text = Language.Text + ("x" + System.Math.Round(i, 3) + "=x" + System.Math.Round(i, 3) + "\r\n"); } for (int i = cstart; i <= cend; i = i + cinc) { Language.Text = Language.Text + ("C" + i + "=C" + i + "\r\n"); } xcount = 1; xxcount = 1; ccount = 1; cccount = 1; xstart = 0; xend = 0; xinc = 0; cstart = 0; cend = 0; cinc = 0; } } } private void metrics_TextChanged(object sender, EventArgs e) { } private void Clear_Click(object sender, EventArgs e) { Xstart.Text = ""; Xend.Text = ""; Xinc.Text = ""; Cstart.Text = ""; Cend.Text = ""; Cinc.Text = ""; metrics.Text = ""; Language.Text = ""; } private void Form1_Load(object sender, EventArgs e) { rad1.Checked = true; } private void rad1_Click(object sender, EventArgs e) { rad2.Checked = false; rad1.Checked = true; } private void rad2_Click(object sender, EventArgs e) { rad1.Checked = false; rad2.Checked = true; } private void Help_Click(object sender, EventArgs e) { metrics.Text = ""; Language.Text = ""; metrics.Text = "Created by: Izzy\r\n"; metrics.Text = metrics.Text + "www.BlueXoon.com\r\n"; Language.Text = "1) Don't leave any fields blank \r\n"; Language.Text = Language.Text + ("2) Don't use any letters \r\n"); Language.Text = Language.Text + ("3) Don't make the incriments bigger then the end value \r\n"); Language.Text = Language.Text + ("4) It's a good idea to make your values pass through 1x \r\n"); } } } Last edited by Izzy; 02-24-2009 at 03:03 PM.. |
02-27-2009, 07:01 PM | #77 |
FFR Player
Join Date: Mar 2006
Location: Canada
Posts: 38
|
Re: How to change Stepmania's arrow speed mods
Hey, I recently re-downloaded Stepmania after a long while of not having it.
I knew how to change the speed mods before. I always would. I changed my speedmods, and REMOVED C400.. I added C500, C550, and C450. I saved both files, numerous times. I restarted Stepmania, reloaded, everything. ...but on my stepmania screen it still shows the old ones, such as C400. :S Why? I don't even have that on there.. |
02-28-2009, 01:38 PM | #78 |
Snek
Join Date: Jan 2003
Location: Kansas
Age: 34
Posts: 9,192
|
Re: How to change Stepmania's arrow speed mods
because you didnt change english.ini in languages folder. At least that's my guess.
|
03-28-2009, 07:03 PM | #79 |
FFR Player
Join Date: Mar 2006
Location: Canada
Posts: 38
|
Re: How to change Stepmania's arrow speed mods
No, I changed both.
I think it has to do with Vista. Anyone know the solution? |
04-13-2009, 10:52 PM | #80 |
FFR Player
Join Date: Mar 2006
Location: Canada
Posts: 38
|
Re: How to change Stepmania's arrow speed mods
Bump!
My Stepmania is still saying c400 even though I removed that from the files and replaced it. I'm still looking for a solution if anyone has one. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|