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Old 10-22-2007, 06:38 AM   #761
audiophile99
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Default Re: Super Smash Brothers Brawl

That is quite weird. The stage looks cool though.
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Old 10-22-2007, 10:06 AM   #762
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Default Re: Super Smash Brothers Brawl

It'll be fun yet awkward at the same time. They called the stage nonsense on smashbros.com but I really can't tell until it comes out.
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Old 10-22-2007, 10:45 AM   #763
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Default Re: Super Smash Brothers Brawl

The stage looks interesting to play on, perhaps fun (I say this because I don't know how smoothly the transitions between each drawing is made), though I can see the stage getting highly annoying.
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Old 10-22-2007, 12:11 PM   #764
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Default Re: Super Smash Brothers Brawl

I mean its kinda weird in a way because pictochat is an application that I think people hardly ever use, then the fact that they are using the Wii Shop Channel music along with the Mii Channel. I know Nintendo is known for creativity but this is has been the second surpise that I've gotten from them since they added the WarioWare stage on it.
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Old 10-22-2007, 12:16 PM   #765
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Default Re: Super Smash Brothers Brawl

never use pictochat?! You, sir, need to get to a con
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Old 10-22-2007, 02:25 PM   #766
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Default Re: Super Smash Brothers Brawl

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Originally Posted by slickskater29 View Post
never use pictochat?! You, sir, need to get to a con
Pictochat sucked, trust me. It was only good if you were around friends or other people who had a DS. Other than that it was a pretty useless addition anyway. But back to the subject. That stage seems pretty *words fail me*.

Last edited by SuperSonicX; 10-22-2007 at 02:27 PM..
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Old 10-22-2007, 03:52 PM   #767
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Default Re: Super Smash Brothers Brawl

this stage looks very very weird......and i like it XD
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Old 10-22-2007, 04:01 PM   #768
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Default Re: Super Smash Brothers Brawl

i love it.
it's kinda like the warioware stage mixed with game and watch
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Old 10-22-2007, 04:07 PM   #769
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Default Re: Super Smash Brothers Brawl

It might be kinda annoying when they start drawing things that actually hurt you though.
They shown a screenshot of drawn fire and it looked pretty painful from my perspective.
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Old 10-22-2007, 04:10 PM   #770
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Default Re: Super Smash Brothers Brawl

stages are even more dangerous this time.... and again i say... i love it XD
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Old 10-23-2007, 02:11 PM   #771
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Default Re: Super Smash Brothers Brawl

DK is such a pimp.
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Old 10-23-2007, 02:34 PM   #772
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Default Re: Super Smash Brothers Brawl

well does this means that bowser is evil??? (well he is ) but i mean in this game?
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Old 10-23-2007, 02:48 PM   #773
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Default Re: Super Smash Brothers Brawl

Bowser has to be evil in this game I mean for crying out loud this guy turns into Giga-Bowser just by getting the smash ball.
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Old 10-23-2007, 03:36 PM   #774
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Default Re: Super Smash Brothers Brawl

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well does this means that bowser is evil??? (well he is ) but i mean in this game?
Hmm... Bowser in a Mario game... I can't seem to place it... umm EVIL!!
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Old 10-23-2007, 03:45 PM   #775
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Default Re: Super Smash Brothers Brawl

perhaps that's a preview of a one story-mode plotline. and with the absence of capt. k. rool who else is going to be the baddy?
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Old 10-23-2007, 05:10 PM   #776
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Default Re: Super Smash Brothers Brawl

I would say they could try Master Hand and Crazy Hand again, but they'll just get owned again like in Melee. And Eggman would be too predictable of a boss because of the fact that Sonic is on there.
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Old 10-23-2007, 05:11 PM   #777
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Default Re: Super Smash Brothers Brawl

Maybe that's why the release date was delayed again. Maybe they are making more than one boss in the game.
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Old 10-23-2007, 06:03 PM   #778
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Default Re: Super Smash Brothers Brawl

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Maybe that's why the release date was delayed again. Maybe they are making more than one boss in the game.
1 boss or 100 bosses I don't care. Let Nintendo make'em and we'll just own'em. Besides, most of the bosses on Melee were child's play anyway. If they do make the bosses harder (with the addition of the extra difficulty settings) I'm expecting to see the AI put up much more of a fight on this game than that of its predecessors.
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Old 10-23-2007, 06:06 PM   #779
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1 boss or 100 bosses I don't care. Let Nintendo make'em and we'll just own'em. Besides, most of the bosses on Melee were child's play anyway. If they do make the bosses harder (with the addition of the extra difficulty settings) I'm expecting to see the AI put up much more of a fight on this game than that of its predecessors.
You must not consider event 51 a boss then. That took forever before my friend beat it with peach, yes peach. Peach was not and still is not his best character, shiek is. His strategy was float above all 3 of them and kill Giga Bowser first, then take on mewtwo and c. falcon at the same time. I beat it a month later with jiggles because I looked it up on a couple websites.

Summarized: event 51 was NOT child's play.

Edit: I meant to type Ganondorf, not c. falcon. I'd change it but Zidart already quoted me on it. Also you can't blame me, I haven't played that event for a year now.
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Old 10-23-2007, 06:09 PM   #780
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Default Re: Super Smash Brothers Brawl

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You must not consider event 51 a boss then. That took forever before my friend beat it with peach, yes peach. Peach was not and still is not his best character, shiek is. His strategy was float above all 3 of them and kill Giga Bowser first, then take on mewtwo and c. falcon at the same time. I beat it a month later with jiggles because I looked it up on a couple websites.

Summarized: event 51 was NOT child's play.
I AGREE..... well not anymore xD since i beat it with jigglypuff (down+B and then avoid enemies to use items)
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