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Old 01-1-2008, 09:19 PM   #6901
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Default Re: Queue/Batch Discussion Thread

I'm wondering if there is a way to shift the notes down in the middle of a file other than putting in a weird bpm that's really hard to guess just right to shift it exactly with the beat.
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Old 01-1-2008, 09:30 PM   #6902
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Default Re: Queue/Batch Discussion Thread

You can use a pause or insert beat from the area menu.
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Old 01-1-2008, 10:23 PM   #6903
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Default Re: Queue/Batch Discussion Thread

I don't understand how pauses works because it seems to make it so that I automatically miss all the notes when I do hit them for some reason, but the insert beat won't work because it isn't on beat that it shifts down to. It's like off some weird fraction of a beat.
If a bpm change is the only way, well, that's ok. I just would like an easier way.
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Old 01-1-2008, 10:36 PM   #6904
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Default Re: Queue/Batch Discussion Thread

A BPM change will be the easiest. Just go to .3x music rate and guess and check until you get it right.
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Old 01-1-2008, 10:44 PM   #6905
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Default Re: Queue/Batch Discussion Thread

For people who have no clue about gaps:

Insert one beat, change that beat to 30 BPM, and reset the rest to its proper BPM. Problem pretty much solved.
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Old 01-1-2008, 10:58 PM   #6906
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Default Re: Queue/Batch Discussion Thread

How I do it is, before doing anything I slow the music down quite a bit and on the first sound, I make it completely onsync by putting in an arrow on the exact second that the sound appears. Generally this is a green note in some random place. Then on the side, simply note the second at which the note occurs. Then adjust the gap so that the first quarter note (very top of the chart) occurs at the same second.
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Old 01-2-2008, 03:18 AM   #6907
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Default Re: Queue/Batch Discussion Thread

You guys ok w/ 187 BPM light purple [can't remember what it is] note stream?
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Old 01-2-2008, 03:51 AM   #6908
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Default Re: Queue/Batch Discussion Thread

"Light Purple" is a 12th note I do believe. If it's ok or not is something I can't really say, as there are others with more experience on the matter.
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Old 01-2-2008, 04:08 AM   #6909
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Default Re: Queue/Batch Discussion Thread

definitely not the 12th note purple. It's the other purple then. The one that comes after yellerz.
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Old 01-2-2008, 04:47 AM   #6910
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Default Re: Queue/Batch Discussion Thread

Light purple is 24th note. At 187 BPM, you'd have something like a mix of 3- and 4-framers unless you can avoid using 12th jacks in the stream.

Try to water it down if you can.
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Old 01-2-2008, 10:30 AM   #6911
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Default Re: Queue/Batch Discussion Thread

im just here right now

http://www.newgrounds.com/audio/listen/69884

how come no one stepped this - Jingle Bells [Hardcore Remix] cornandbeans
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Old 01-2-2008, 10:52 AM   #6912
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by heyitsmee
im just here right now

http://www.newgrounds.com/audio/listen/69884

how come no one stepped this - Jingle Bells [Hardcore Remix] cornandbeans

A good file would have too many mini-jacks for ffr.
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Old 01-2-2008, 11:11 AM   #6913
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Default Re: Queue/Batch Discussion Thread

also, no christmas music until dec 2008... just a big fyi.

and 187 24th stream will be a no-no. that's the same as 280.5 16th stream, which is 40bpm faster than OMW. Unless the whole thing is rolls, it'll have massive framer issues. No 2 framers, but anything that is 2 notes apart will almost certainly be 3framers.
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Old 01-2-2008, 11:27 AM   #6914
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Default Re: Queue/Batch Discussion Thread

hmm, I'll see which works out better. Thanks.
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Old 01-2-2008, 12:53 PM   #6915
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Default Re: Queue/Batch Discussion Thread

fixed up my old beginning of time sim and sent it in

and im waiting for testing result from another song to send in
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Old 01-2-2008, 01:01 PM   #6916
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by Turboyoshi View Post
You got Data Drain, i love you...

PS Just finished stepping Quickdraw and am submitting it to a few people for reviewing.
You're welcome.

Flipside said that it was a song a TON of people liked, but that wasn't even the reason I stepped it.

I saw that it was a Sharpnel song, but it didn't seem J-Pop/Rock/Uncoolness like some of their other songs are. It had that bad-ass vibe to it, and I looked at Blurk's WTFBBQ file for it and said, "Hmm, I should step the song for FFR but tone it down just a smidge from Blurk's." So I stepped it with a fast, crazy swing to it, but not crazy enough for 3-framers or worse.

Nauticus was just... I dunno why I stepped it. Rebirth told me we had permission for Zaghurim's music when I suggested The Games We Never Played, so I looked at Nauticus and kinda liked the rhythm of it. Problem was, I had to add notes that captured the intensity of the song without going framer-mad. Both of them clock in at under 100 seconds in length, and less than 10 arrows/second, so I dunno... if they get in, they might be just high FMO in difficulty. But I highly suggest that Data Drain get AT LEAST mid-Guru.
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Old 01-2-2008, 02:05 PM   #6917
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Default Re: Queue/Batch Discussion Thread

How the hell do you guys find good songs that can warrant FGO's?

I personally can't find anything. Anyone is free to suggest something to me though.

Actually, I would be making my own music if possible, but my program was lost when the hard drive crashed.
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Old 01-2-2008, 03:20 PM   #6918
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Default Re: Queue/Batch Discussion Thread

Quote:
Originally Posted by stargroup100 View Post
Actually, I would be making my own music if possible, but my program was lost when the hard drive crashed.
Wow, that's gotta be the suck.
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Old 01-2-2008, 05:22 PM   #6919
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Default Re: Queue/Batch Discussion Thread

When is the judging for this batch complete?
Havent been checking in this for days.

CBR
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Old 01-2-2008, 05:36 PM   #6920
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Default Re: Queue/Batch Discussion Thread

Probably not for a while...
Edit: To Stargroup:
VSnares, VSnares, VSnares.
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