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Old 05-18-2013, 11:28 PM   #621
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Default Re: TWG XCIV: Old Blood

Is it possible to have 3 human roles?
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Old 05-18-2013, 11:29 PM   #622
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Default Re: TWG XCIV: Old Blood

3 human power roles that is.
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Old 05-18-2013, 11:39 PM   #623
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Default Re: TWG XCIV: Old Blood

@ Fojar what is a senor wolf (what gun flipped)
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Old 05-18-2013, 11:47 PM   #624
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Default Re: TWG XCIV: Old Blood

Seņor wolf

ay carumba
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Old 05-18-2013, 11:48 PM   #625
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Default Re: TWG XCIV: Old Blood

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3 human power roles that is.
It is possible to have i think 6 at maximum but that us very rare
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Old 05-18-2013, 11:50 PM   #626
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Default Re: TWG XCIV: Old Blood

@Fojar

No seriously, is it just a basic wolf?
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Old 05-18-2013, 11:51 PM   #627
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Default Re: TWG XCIV: Old Blood

It matters when trying to determine game possibilities. I just want to make sure.
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Old 05-18-2013, 11:51 PM   #628
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Default Re: TWG XCIV: Old Blood

yeah

just kidding, he's a sombrero wolf, his special ability was that he could eat tortilla chips out of his sombrero once every night to gain salsa mode
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Old 05-19-2013, 12:18 AM   #629
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Default Re: TWG XCIV: Old Blood

Well our current rolebase would indicate a TTTTTBC setup, but that would contain a serial killer.

It is impossible for the game to progress as it has if that is the setup, unless zoshi is the SK and failed to send in a n1 kill.

That being said the next possibility for there to be a master wolf is a TT(_ _ _)BC setup. This would mean the humans have at least 2 more power roles, potentially 3.
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Old 05-19-2013, 12:19 AM   #630
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Default Re: TWG XCIV: Old Blood

So I wouldn't be surprised to find more options going on behind the scenes.
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Old 05-19-2013, 01:20 AM   #631
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Default Re: TWG XCIV: Old Blood

godspeed humans.
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Old 05-19-2013, 01:25 AM   #632
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Default Re: TWG XCIV: Old Blood

V has been modkilled, it is now night 3. night three will end at 1AM Monday EST
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Old 05-19-2013, 01:30 AM   #633
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Default Re: TWG XCIV: Old Blood

V was Human just in case you were wondering.
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Old 05-20-2013, 12:20 AM   #634
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Default Re: TWG XCIV: Old Blood

Day 4, nobody died.
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Old 05-20-2013, 01:08 AM   #635
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Old 05-20-2013, 02:24 AM   #636
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Default Re: TWG XCIV: Old Blood

I really can't figure out any reason at all for V to have done that other than possibly feeling like he was carrying us and wanted us to finish up (improbable).

Anywhoo, zoshi. Unless something has changed since yesterday, we're gonna have to trust James' roleblock claim that zoshi was roleblocked. If zoshi comes up human, I suggest we kill James.
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Old 05-20-2013, 03:13 AM   #637
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Default Re: TWG XCIV: Old Blood

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Originally Posted by One Winged Angel View Post
The mod-kill shouldn't count as our kill. It wasn't stated anywhere in the rules that a mod-kill would end a day phase immediately.

Zoshi just so someone dies. If he's a wolf, kill Kraut Day 2 if he isn't mod-killed.
zoshi yolo
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Old 05-20-2013, 07:20 AM   #638
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Default Re: TWG XCIV: Old Blood

Meh, I was the one shot guardian. Guarded James last night.

Only reason I can think for V doing that is to prove her humanity and to encourage us to follow his suspicions and stuff.
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Old 05-20-2013, 08:14 AM   #639
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Default Re: TWG XCIV: Old Blood

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lol

anyways if there is a roleblocker rather than a guardian, come out now since obviously you blocked the wolf
that would be me.
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If zoshi comes up human, I suggest we kill James.
um yeah, plus the fact that Zoshi had just revealed that he's 1-shot guardian makes the instance of him being a lynch candidate invalid and the only reason why I had roleblock'd Zoshi the previous night phase was that like most of us, he was either a wolf or SK, but looking into it now, zoshi lynch is unreasonable at this point :/

If anything, the wolves are either being plain lazy on the night kills or I'm actually lucky to have roleblocked a wolf this past night phase, which was...freaky. Going with what I have roleblocked and since Zoshi claimed and Syhto is nowhere to be seen recently (probably UTR play) plus freaky was quick to follow up on meno's (who was confirmed green by rob who is also nowhere to be seen recently...) vote on zoshi. Why are you guys insistent on lynching Zoshi?
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Old 05-20-2013, 08:55 AM   #640
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Default Re: TWG XCIV: Old Blood

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Well our current rolebase would indicate a TTTTTBC setup, but that would contain a serial killer.

It is impossible for the game to progress as it has if that is the setup, unless zoshi is the SK and failed to send in a n1 kill.

That being said the next possibility for there to be a master wolf is a TT(_ _ _)BC setup. This would mean the humans have at least 2 more power roles, potentially 3.
Adding a one shot guardian to the mix means it's a

TT(_)DDBC setup, meaning there's a full time guardian around somewhere, as well as another role (would have to be one-shot Vigi or one-shot RoleBlocker). That might explain how there was no night 2 kill despite our fulltime roleblocker guarding Zoshi. This makes even more sense because the wolves have a godfather/MW and the only way for that to happen is for only two "T"'s to be pulled by the random number generator.



That said, I think we can look at several possible reasons for the no-kill last night

Freaky is a wolf - James Blocked him
_____ wolf attacked James - Zoshi Blocked wolf ______
_____ wolf attacked whoever the main Guardian guarded
Syhto is a wolf - James Blocked her Night 1 and she didn't show up night 3 to wolf.
Someone else is a wolf, and wasn't expecting the night to start/finish at messed up times (3 days early). They missed out on sending a kill.
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