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#621 | |
Heckin' Cute
![]() ![]() ![]() Join Date: Jan 2008
Location: Stepmania Cavern
Age: 32
Posts: 1,724
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![]() When you get carpal tunnel, you know your good.
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Check out my Speedruns Quote:
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#622 |
FFR Player
Join Date: Jun 2008
Posts: 3
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![]() What helps for me is to just pick a song that you like and that you can get really in to. If you can get in to the song then you're more likely to do better.
Also to pick out a few songs in advance and listen to them a few times before you actually play them. That helps, too. ![]() |
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#623 |
FFR Veteran
![]() Join Date: Aug 2007
Posts: 28
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![]() I found I got better by trying to fc all the level 1 songs, then the level 2's then 3's and so on. The songs get harder, and they have different step combinations and speeds which help when you reach the harder songs.
I also find it easier to read the song when the arrows run down, not up. |
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#624 | |
FFR Player
Join Date: Mar 2008
Location: IDK look under your bed ;D
Posts: 667
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AAA-5 FC's-102 Best AAA-Pita Best FC-Piano Etude ![]() ![]() |
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#625 |
FFR Player
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![]() haha pratice obviously
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#626 |
stepmania archaeologist
![]() ![]() ![]() Join Date: Aug 2005
Age: 34
Posts: 4,090
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![]() Get Stepmania and turn on Marvelous :P It helps with accuracy a lot, since the standards are a bit higher, so when you move back to FFR your PA will be even better.
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#627 |
FFR Player
![]() Join Date: Mar 2006
Age: 33
Posts: 2,344
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Turn up the justice you mean? Like go in the machine options in the settings and turn up the justice level, right?
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#628 |
stepmania archaeologist
![]() ![]() ![]() Join Date: Aug 2005
Age: 34
Posts: 4,090
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![]() Nah, you don't even need to turn up the judge level. There's a setting somewhere in Stepmania to turn on Marvelous timing for all songs; Marvelous has half the timing window of Perfect, so you get a better sense for how close you're really hitting the notes. (In DDR, Marvelous timing was typically only used when you played on Challenge difficulty, and Stepmania emulates that unless you tell it not to.) People who are much better at Stepmania than I am have told me that the best way to improve PA is to improve MA (Marvelous Attack), so having that extra level of scoring will definitely help you get more accurate overall (since what constitutes a Perfect in FFR is actually a rather wide range). If I remember correctly, Stepmania's Perfect window is a little bit narrower than FFR's too, so if you can AAA a song on Stepmania you should have a slightly easier time AAAing a similar song on FFR.
Of course, if this isn't enough, turning up the judge to 7 (halving the timing window of everything) or installing Ridiculous timing (Ridiculous has half the timing window of Marvelous) can be useful for Stepmania players, but this level of accuracy won't really affect your FFR scores since FFR is all about PA. Last edited by qqwref; 06-10-2008 at 04:56 AM.. |
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#629 |
cavs
![]() Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
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![]() I tried cutting my screen before I read this, but it doesn't work for me, I think it just works for most people, I'd say, & my friend told me it's really helpful for people who play x1, when I play 1.75x
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#630 |
FFR Player
Join Date: Jun 2007
Posts: 91
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![]() you can change the keys, you can go on godnick's training thingy, you can practice, you can do a really hard but passible song (in your opinion) and just keep doing it until you pass it with ease, work your way up through songs. but in the end all this has to do with playing right?. heh so just paly and have fun aka...practice and have fun
ANYWAYS! Have a nice day Master TAnK Evans |
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#631 | |
Very Grave Indeed
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#632 | ||
FFR Player
Join Date: May 2008
Age: 30
Posts: 78
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You tell him master :]
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#633 | |
FFR Player
![]() Join Date: Mar 2006
Age: 33
Posts: 2,344
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#634 |
FFR Player
Join Date: Jun 2008
Location: Antarctica
Posts: 12
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![]() is it better to use 2 hands or 1?
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#635 |
FFR Player
![]() Join Date: May 2007
Posts: 1,134
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![]() Personally, I think that using two hands is easier. I used to play with one hand when I started playing FFR, but I started to use two hands when the songs got faster because my hand would always get tired haha.
But that's just my preference. Use what ever feels right to you. ![]() Last edited by tangomango; 06-11-2008 at 09:36 PM.. |
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#636 | |
FFR Player
![]() Join Date: Aug 2007
Posts: 337
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![]() I totally agree with the 2 handed thing. I find it much, much easier. I also played with one hand when I started. I switched because I just couldn't keep a combo, even on FBO songs. But yeah, keymap and see what personally feels right to you.
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#637 |
FFR Player
Join Date: Jun 2007
Posts: 91
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![]() at first i played 1 handed and i had fun switching hands and i did really well...but when songs started hitting standard i notice that my one hand could not keep up very well lol and my hand started to get rather sore from all that moving around so i switched 2 hands and I'm telling ya i am doing much better heh....i have a hard time picturing one hand doing a guru only song lol its kinda funny picturing a hand moving that fast in my head though...TWO HANDS!
You will like it i hope ^_^ Master TAnK Evans Have a great day |
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#638 | |
FFR Player
Join Date: Jun 2008
Posts: 2
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goods + 25 avg + 5 misses - ??? boo - 5 |
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#639 |
FFR Player
Join Date: Jun 2008
Posts: 2
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depends, if your 1 hand you will obv. be better than everyone else
because of how hard it is to stay a 1 hand. and when you master the songs you'll be guru in no time while 2 hands have trouble with some songs if your spread your gonna have trouble with up down and left right combos like on Max Forever, and if your index your gonna have trouble on repeating arrows sometime. and 1 hand shouldn't have trouble with it since they will be exp. enough |
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#640 |
FFR Player
Join Date: Jun 2008
Posts: 7
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![]() I use the keys A, S, K, L and the speed mod x1.75 speed. The same thing with the screen and PRACTICE PRACTICE PRACTICE
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