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Old 01-26-2008, 08:27 AM   #601
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Default Re: KeyBoard Ultimix: Now Accepting!

Wait, wicked child is accepted? I thought it was somewhat offbeat and had problems with it. Did you fix them? I mean you can scrap it if it has too many problems.
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Old 01-26-2008, 11:01 AM   #602
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Default Re: KeyBoard Ultimix: Now Accepting!

Quote:
Originally Posted by kommisar[os] View Post
hurry hurry hurry i eat my rice and curry

also use this for my cd titles now




so i guess my konamized got accepted?
Oh god no. You've already released 2 versions of this in the last 2 days.
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Old 01-26-2008, 12:46 PM   #603
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Default Re: KeyBoard Ultimix: Now Accepting!

no i havent. only other one was in the crp. this is v2
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Old 01-26-2008, 12:50 PM   #604
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Default Re: KeyBoard Ultimix: Now Accepting!

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moches, BEN.(SPEIRS) 7.5+

'Sup Ben.

Also, doesn't look like I'll get Trippicrunched Christmas in time. Sorry I failed with it guys----especially kommisar. A retarded computer, homework, and recent emotional problems have delayed the entire thing.

I'm still gonna finish it, even if the apocalypse happens on Monday.

Last edited by moches; 01-26-2008 at 12:53 PM..
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Old 01-26-2008, 02:09 PM   #605
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Default Re: KeyBoard Ultimix: Now Accepting!

Hey moches! No escaping you eh?

I'm probably gonna be on AIM later Sulfer, so we can finalise this pack - if I'm lucky I'll get a sim finished for judging =D

I'll also write a read-me for the pack thanking each and every one of you (even people that didn't make it, for example intensez) greatly! This was more of a success than I thought it would be, and it's all thanks to you guys! =D
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Old 01-26-2008, 02:19 PM   #606
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Default Re: KeyBoard Ultimix: Now Accepting!

Update the accepted list please.
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Old 01-26-2008, 05:52 PM   #607
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Default Re: KeyBoard Ultimix: Now Accepting!

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Originally Posted by stargroup View Post
don't get too ****y. release it first, then comment

why the f*ck does ffr censor "C0CKY"
It's not ****yness, I had very low expectations for this pack if I'm honest, so no doubt has it been a success in my eyes.
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Old 01-26-2008, 09:00 PM   #608
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Talking Re: KeyBoard Ultimix: Now Accepting!

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Originally Posted by BEN.(SPEIRS) 7.5 View Post
It's not ****yness, I had very low expectations for this pack if I'm honest, so no doubt has it been a success in my eyes.
He's right. I was a little doubtful of my stepping skills when I entered this pack, but in the end, it worked. A lot of people from the community, and not just elites, came together and made this work. Look where that got us.

Congrats Ben!
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Old 01-26-2008, 09:05 PM   #609
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Default Re: KeyBoard Ultimix: Now Accepting!

If I help with some of the graphics, could this possibly be released earlier?

PS: update accepted list please.

Last edited by dashoe93; 01-26-2008 at 09:34 PM..
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Old 01-26-2008, 09:34 PM   #610
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Default Re: KeyBoard Ultimix: Now Accepting!

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Originally Posted by dashoe93 View Post
Wait, wicked child is accepted? I thought it was somewhat offbeat and had problems with it. Did you fix them? I mean you can scrap it if it has too many problems.
It wasn't accepted. I already told you what to fix in a PM, and you only have about 24 hours tops to do so.

And no, this can't be released sooner. I'm not releasing it like a day after ODI pack is released. People would just ignore it then. You can still help with graphics if you want, though
Quote:
Originally Posted by kommisar[os] View Post
wat if i submit another ninja file
That's fine. As long as itz rly gud.

You can actually submit stuff until release, but unless the file already has (good) graphics and is high quality, then it will just be ignored.

Also, I thought Konamized was really really good. Much better then v1.

Quote:
Originally Posted by BEN.(SPEIRS) 7.5 View Post
I'm probably gonna be on AIM later Sulfer, so we can finalise this pack - if I'm lucky I'll get a sim finished for judging =D
By later, did you mean a few hours or much later, because I'll try to be on tonight.

btw, update accepted list.
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Old 01-26-2008, 09:39 PM   #611
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Default Re: KeyBoard Ultimix: Now Accepting!

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Originally Posted by SulferDragon View Post
It wasn't accepted. I already told you what to fix in a PM, and you only have about 24 hours tops to do so.

And no, this can't be released sooner. I'm not releasing it like a day after ODI pack is released. People would just ignore it then. You can still help with graphics if you want, though
Forget the file then. Im too lazy. I dont see how I could be ignored when it comes out. It's still a pack. I was kind of suggesting before ODI is released. And PM me or tell me on aim what simfiles need graphics.

Quote:
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btw, update accepted list.
yes.
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Old 01-26-2008, 09:49 PM   #612
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Default Re: KeyBoard Ultimix: Now Accepting!

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Forget the file then. Im too lazy. I dont see how I could be ignored when it comes out. It's still a pack. I was kind of suggesting before ODI is released. And PM me or tell me on aim what simfiles need graphics.
Well... maybe I'll fix the file then, just for the heck of it. If I get bored.

Releasing this before the ODI pack would be kind of hard. To be honest, the graphics aren't even a big issue. Almost every file has graphics. I just need to discuss some things with Ben, and play through all of the files again. I even wanted to fix a few of my files (Revontulet) before we released it.

Why on earth would you care so much about releasing it asap anyway?
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Old 01-26-2008, 09:53 PM   #613
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Default Re: KeyBoard Ultimix: Now Accepting!

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Originally Posted by SulferDragon View Post
Well... maybe I'll fix the file then, just for the heck of it. If I get bored.

Releasing this before the ODI pack would be kind of hard. To be honest, the graphics aren't even a big issue. Almost every file has graphics. I just need to discuss some things with Ben, and play through all of the files again. I even wanted to fix a few of my files (Revontulet) before we released it.

Why on earth would you care so much about releasing it asap anyway?
It has my sims in it and I dont want to wait another week.
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Old 01-26-2008, 10:00 PM   #614
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Default Re: KeyBoard Ultimix: Now Accepting!

Patience is a virtue

Besides, if this was released asap, it would only be like 4 or 5 days sooner then what I previously said. Also, unless I could somehow manage to upload this on Monday, there's no way I could possibly get another chance until Friday. There are to many other people using the computers during the week. I suppose someone else could upload it, but transferring them all the graphics, and the few files that had a few errors corrected would be a pain in the butt. Something would probably end up missing in the end.
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Old 01-26-2008, 10:01 PM   #615
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Default Re: KeyBoard Ultimix: Now Accepting!

hehe its not amazing but its fun for an easy file. but i think i met the quota for submitted files so
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Old 01-26-2008, 10:06 PM   #616
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Default Re: KeyBoard Ultimix: Now Accepting!

No, I think you only have 9 files in here.
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Old 01-26-2008, 10:10 PM   #617
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Default Re: KeyBoard Ultimix: Now Accepting!

So Id like to do graphics yes.
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Old 01-26-2008, 11:17 PM   #618
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Default Re: KeyBoard Ultimix: Now Accepting!

9 oh **** better submit another one
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Old 01-26-2008, 11:36 PM   #619
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Default Re: KeyBoard Ultimix: Now Accepting!

Well, it's half past midnight and I don't have anything to do... so, I think I'll work on some last-minute files. Yippee. Maybe if I'm feeling malicious enough, I'll wake up my buddy next door and get him to whip up some kick-awesome graphics for me.

Seriously though, I'm just so jazzed that some of my sims made it in. I honestly never thought I had a talent for making simfiles. Of course, I'm still no Clem Johnson.

Can't wait for the pack to come out. Good timez.
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Old 01-27-2008, 12:14 AM   #620
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Default Re: KeyBoard Ultimix: Now Accepting!

sent my last submission. enough of my name in this pack now
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