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Old 12-5-2007, 06:22 PM   #41
Buttoxin
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Default Re: Super Mario Galaxy

Quote:
Originally Posted by zidart View Post
though i think playing with luigi makes some puzzles easier (he has a higher jump) and some harder (he lacks friction)
I think everything is harder. The cosmic stars (the one where you race a mirror image of yourself) the mirrored Luigi is a hell of a lot faster. One thing I really hate about his little frictionless feet is when you try to stop because you're about to fall off or get hit by one of those annoying rolling rocks, you just don't stop in time and either slide off a cliff to your death, or roll right into the rock.
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Old 12-7-2007, 09:21 PM   #42
MoopToThePowerOfQ
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Default Re: Super Mario Galaxy

i got 83 stars before i got bored of it, the 100 purple coin ones get annoying

ill prolly beat it over xmas holidays tho
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Old 12-7-2007, 09:46 PM   #43
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Default Re: Super Mario Galaxy

Here are 2 videos of Luigi gameplay that I filmed.

http://www.youtube.com/watch?v=Qkubzs4yCII
http://www.youtube.com/watch?v=XZhdSokL1E4


(As you can see, they were uploaded to youtube before the game even came out anywhere :P...)
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Old 12-7-2007, 10:08 PM   #44
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Default Re: Super Mario Galaxy

I've been at 99 stars for two weeks already because school and work have kept me from my Wii. I'm hoping to get back to it on Wednesday or so.

This game isn't all that hard, though. Ray surfing is the only thing that frustrated me.
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Old 12-7-2007, 10:23 PM   #45
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Default Re: Super Mario Galaxy

Not only did I finish ray surfing on my first try, I did it while accelerating the whole time.

Ridiculously easy.
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Old 12-8-2007, 03:19 AM   #46
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Default Re: Super Mario Galaxy

Hardest level I thought was a red star level where.. It was a long and wide platform made entirely of Touch Disappearing Tiles. And Touch Rotating Tiles.

Nothing else except to fall down and die, or fall in lava and die.

You had to run around on this platform and collect 100 red stars and make it back to where you started without dieing.

It took a good amount of tries. Because as you go, you loose tiles to go back on. Have to figure out a good route to take :P.
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