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#41 |
VICES
![]() ![]() ![]() Join Date: Aug 2006
Location: Germany
Age: 30
Posts: 10,031
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![]() 512x160
800x600 is the standard nowadays iirc, gives you more space to work with dunno |
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#42 |
Confirmed Heartbreaker
![]() ![]() ![]() Join Date: Jul 2012
Age: 35
Posts: 5,859
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![]() the banner being twice the size is just so the image comes out better in sm
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#43 |
Custom User Title
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![]() It really shows that i am an ancient stepmania relic
now all i have to do is step dj sharpnel
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#44 |
FFR Player
Join Date: Dec 2005
Posts: 38
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![]() It's for resolution, when you size the images up they lose dpi. That being said I don't think it's that important...
Black Light Machine ![]() ![]() |
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#45 |
Custom User Title
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![]() I'm loving your graphics dude
![]() (altough maybe i would not have used scriptina there)
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#46 |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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![]() yeah, Aeir is making some sick stuff. loving that set for Thrillseeker
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#47 |
Dark Chancellor
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![]() god damn i've missed necros gfx
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#48 |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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![]() here's a link for the Stepmania songs by the way since Mediafire needs to choke on a bag of dicks
http://www.sendspace.com/file/esfts6 |
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#49 |
FFR Player
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![]() Those Black Light Machine graphics are godly, hnnnnnnngggggg!
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#50 |
⠀
![]() Join Date: Dec 2010
Location: Singapore, SG
Age: 26
Posts: 6,858
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![]() Holy shit those Black Light Machine GFX
hnnnnnnnnnnng |
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#51 |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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![]() hey guys I love Coolboyrulez0
give the dude some <3 |
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#52 |
VICES
![]() ![]() ![]() Join Date: Aug 2006
Location: Germany
Age: 30
Posts: 10,031
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#53 |
`~`
![]() ![]() ![]() Join Date: Oct 2005
Posts: 7,327
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![]() because of how SM5 now renders in widescreen, lately I've been using 1024x768 for backgrounds to compensate and it really does make a difference—640x480 and 800x600 are stretched horribly, and all that extra space is great to play with. this is just my personal preference, especially from a graphic designer's perspective
but ultimately who the fuck cares just use whatever honestly it doesn't even matter when 95% of serious players play with background brightness set on 0% in the first place. banners are more important in which case, so make sure those are at least 512x160 (yes doubling it does in fact make a huge difference in terms of aesthetics)
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Last edited by Gundam-Dude; 01-13-2013 at 11:28 AM.. |
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#54 |
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![]() ![]() ![]() Join Date: Jul 2008
Location: Malaysia
Age: 33
Posts: 1,679
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![]() 512x600
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#55 |
`~`
![]() ![]() ![]() Join Date: Oct 2005
Posts: 7,327
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![]() oops typo
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#56 |
FFR Player
![]() Join Date: Dec 2008
Age: 33
Posts: 6,205
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![]() 512x600, isn't that cetaka's cdtitle
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#57 |
urararararararara
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![]() New attempts
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Suimega is my present username!!! (b-but feel free to call me scylaax anyway) | https://suimega.bandcamp.com/ |
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#58 |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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![]() all three are excellent
id in particular is perfect |
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#59 |
FFR Player
Join Date: Aug 2005
Age: 29
Posts: 3,996
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![]() by the way there's a second batch of song that'll need graphics, but I'll upload those once the song list is finalized so we get everything done in one fell swoop. plenty of songs in the first zip left right now anyway hehe
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#60 |
FFR Player
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![]() asdvu8fgiojfij Ninja'd.
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