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#41 |
good hot
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
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![]() a whole pack AA'd in 25 minutes
now that's a speedrun
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#42 |
Can't handle my ÆØÅ
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![]() Thanks everyone for the awesome ideas
¨ Also I talked to Helblinde, he's cool with me using his music so Grief & Malice is something I kinda want to play. The idea about playing iconic charts from throughout the stepmania timeline is actually kinda cool |
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#43 |
ur worst nitemare
![]() ![]() Join Date: Jan 2003
Age: 32
Posts: 1,626
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![]() if that means you wanted to play something from hsmp1 you're pretty much limited to #est and blur unless you like, hit up the berzerker lol
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#44 |
Banned
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Posts: 8,563
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![]() #est would be neat
play battle! xerneas and yveltal |
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#45 |
ur worst nitemare
![]() ![]() Join Date: Jan 2003
Age: 32
Posts: 1,626
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![]() #est is pretty awesome as a retrospective file cuz like, the dude who made it didn't give a single fuck about playing nice with patterns
nowadays pretty much nobody would take that kind of risk
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#46 |
Constantly Improving!
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Your profile picture would match perfectly with that post, if he does actually AA an entire pack, lol.
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#47 |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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![]() If you have a slot of time, maybe you can pick one song that represents a skill particular to rhythm gaming (Stamina, Speed, JS, Jacking, etc.)
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#48 |
ur worst nitemare
![]() ![]() Join Date: Jan 2003
Age: 32
Posts: 1,626
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![]() would agdq allow a song that consists solely of "hail satan" said over and over again at different speeds
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#49 |
FFR Simfile Author
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![]() they watch chrono trigger for 3 hours im sure they can watch hail satan for 2 minutes
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#50 |
ur worst nitemare
![]() ![]() Join Date: Jan 2003
Age: 32
Posts: 1,626
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![]() you dissing chrono trigger bruh?
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#51 |
FFR Simfile Author
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![]() nah bro chrono trigger is good and the music is ace
but who really wants to sit and watch a full playthrough for 3 hours you could watch the transformers movies and be just about as entertained |
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#52 |
Accuracy Player
![]() ![]() ![]() Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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heh
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#53 |
Wubalubadubdub
![]() Join Date: May 2005
Age: 37
Posts: 1,697
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![]() Congrats dude
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boop |
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#54 |
Banned
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Posts: 8,563
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#55 |
has nice tits
![]() Join Date: Nov 2008
Posts: 744
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![]() inb4 we DDoS fiffer.
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#56 |
stepmania archaeologist
![]() ![]() ![]() Join Date: Aug 2005
Age: 34
Posts: 4,090
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![]() Someone should make a difficult twitch/AGDQ-meme song/chart (better than the Kappa song linked earlier pls) just for this segment. Maybe even keep it secret from everyone (including Staiain) until the event, and have someone else bring it on a USB stick. This kind of secret GDQ-specific planning has been done before by the TAS guys and got a lot of positive feedback and hype, so I bet it'd be appreciated.
for some reason I found this mental image hilarious
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Best AAA: Policy In The Sky [Oni] (81) Best SDG: PANTS (86) Best FC: Future Invasion (93) |
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#57 |
Banned
![]() Join Date: Dec 2002
Location: fb.com/a.macdonald.iv
Age: 35
Posts: 6,344
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![]() songs that change a lot will have inherently more audience appeal than songs that are roughly the same for the whole song
example -- MaxX Unlimited is way more entertaining to watch than MAX 300 |
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#58 |
FFR Veteran
![]() Join Date: Jul 2006
Posts: 1,757
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![]() play quasar then play quasar 1.5x afterwards
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#59 |
Digital Dancing!
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,982
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![]() I would say do ONLY vgm songs. The audience will relate to it the most. Like supersonic smash kombat or something
Also, play a heavily modded file like Printer Jam. Practice the shit out of it, it will generate the most shock value.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by rushyrulz; 11-29-2015 at 05:55 PM.. |
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#60 |
ur worst nitemare
![]() ![]() Join Date: Jan 2003
Age: 32
Posts: 1,626
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grief & malice could fill this role easily without konami suing
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some feathery f**k ![]() Last edited by lurker; 11-29-2015 at 06:36 PM.. |
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