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#41 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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![]() You're right, I should have added it's possible I won't care enough to elaborate when I do find time (the most likely scenario)
Though in response to SK8R I have to say that there are no extremely skillset-specific edge case 100+ difficulty files that do not objectively demonstrate a player is capable of AAA'ing any file under FGO, let alone any file under FMO (which is what you articulated), after having AAA'd a 100+. It's up to you to be more impressed with the greater time investment, but that's all it is at that point comparatively. |
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#42 | |
the Haku
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Age: 35
Posts: 4,527
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Tier Points measure game completion rather than skills. I was trying to justify optimizing levelranks through Tier Points + (bonus AAAs) to give some meaning to AAAs/Personal Bests/Tier Points. Tokens are like the only thing that could be relevant to this fmpov because any other reward wouldn't make much sense. I mentioned the OT because I had Unconnected in mind and the lvl93 vs lvl95 change that happened with FFR Ranks for D7, but similar ideas could exist for new tokens etc. There's currently only 2 "D6 players" with the Tier 5 badge. ItsOnlyDanO and FFR Pro 21. ItsOnlyDanO ended 2nd place D6 in the previous OT. FFR Pro 21 is in a similar situation as me. A lot of optimized ranks and TPs fairly farmed. Everyone else with 1250 Tier Points is D7 with lvl95+ I don't know if you looked at the FFR Average Rank leaderboard too, but it's pretty much a joke if I'm rank 6 on it. I'm saying this because I'm FFR Rank 83 and that means 75 players or so didn't care about optimizing the easier songs in their levelranks. I think the main reason is because there's no insensitive to invest time there because FFR Rank is the stat seen as the most relevant. ..wouldn't it make sense to try to give some value to everything else? Pretty sure there's some ideas about this topic already like the "If you AAA a Difficulty 100 song, all your 1-90 become AAAs" etc. There's many ways to look at skill vs progress. We could also argue that the charm of FFR is that all the progress related stuff is meaningless. Kind of curious what's the stance overall. It's pretty much skill(competitive) vs progress(casual).
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Last edited by Hakulyte; 12-7-2017 at 09:47 PM.. |
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#43 |
The Doctor
![]() Join Date: Apr 2006
Age: 35
Posts: 6,145
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![]() I always liked the average rank measure, because I could do well on it by whoring the game, even though I'm not that good compared to most of the remaining active players
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#44 |
Digital Dancing!
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Location: 80 billion club, NE
Age: 31
Posts: 12,982
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![]() my avrank would be better if
a) I played the new songs b) I weren't trash
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#45 |
*\(^o^)/*
![]() ![]() Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 27
Posts: 1,890
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literally everyone tho
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#46 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
![]() ![]() ![]() ![]() Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
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![]() yes but ESPECIALLY rushy
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#47 |
Digital Dancing!
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: 80 billion club, NE
Age: 31
Posts: 12,982
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it is echoed through the halls- the fabled legend of rushyrulz - the one who mashes buttons badly
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#48 |
Vice President Of TGB
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![]() I had over 200 songs unplayed. It took forever to go through them all and I hated it by the end.
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#49 |
FFR Player
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Stupid question: Would it be a good idea to play every song? Even if its really easy songs or insanely hard songs, is it still WORTH playing them while you're trash?
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#50 | |
[Nobody liked that.]
![]() ![]() Join Date: Sep 2012
Posts: 3,359
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In the eyes of someone who plays it for fun: yeah. you're gonna find some fun stuff in there. If you're all about the harder shit: not as much unless you're into analyzing easier stuff. But I think it's worth it so you can expose yourself to everything the game has. |
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#51 |
Very Grave Indeed
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![]() What are your goals?
1/ Have fun playing the fun game with the arrows 2/ Increase in skill as quickly as possible |
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#52 |
D7 Elite Keymasher
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If you want to improve, no. If you don't care about that and just want to do some things to some things for fun and think it would be enjoyable, sure.
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is expressing my inability to create a creative signature an act of creativity in and of itself? |
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#53 |
Vice President Of TGB
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I think it's worth it. I've found some music I'd never listen to and really liked if I didn't. I can AAA some 60s, and I still play 10s and what not. If they're unplayed.
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#54 |
Vice President Of TGB
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This would help improve depending on your level. Shod is only an 11, so it would benefit him. Someone like stai coming in from sm AAAing snow goose would not.
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#55 |
The Dominator
![]() ![]() Join Date: Sep 2005
Location: North Bay, ON
Age: 35
Posts: 8,987
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![]() Playing every difficulty on the spectrum at one specific stage of skill development is counterproductive. You should look to play things that are at or slightly above your comfort zone. (with respect to improvement, obvs you can play anything for fun)
Last edited by Dynam0; 12-9-2017 at 11:01 AM.. |
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#56 | |
Constantly Improving!
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![]() As someone who has obtained nearly 1,300 public AAAs and over 1,400 AAAs overall (including everything 1-63) with my highest AAA being a 75, I will say this.
It took me MONTHS, if not YEARS of hard work and dedication to perfect and time every file just right up until level 64. (I'm almost done with 64). That being said, I'm incredibly impressed by the mechanical skill that Mahou is talking about in regards to AAAing 100 difficulty files, yet I'm also equally impressed with the time investment, constant struggle and perfectionism it takes to AAA thousands of songs! EDIT: I mean, some of these "easy" songs are RIDICULOUSLY hard to time *cough* Synthlight *cough* as well as the various tempos in the Classical section! EDIT 2: It's my birthday toady, I'm legally an adult!
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Last edited by MarcusHawkins; 12-9-2017 at 12:14 PM.. |
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#57 |
D7 Elite Keymasher
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![]() "time investment, constant struggle and perfectionism" are also required to get to a moderately high skill level capable of aaaing high level songs.
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is expressing my inability to create a creative signature an act of creativity in and of itself? |
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