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Old 07-10-2013, 09:56 PM   #561
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Default Re: TWG XCVII: The Flame War (Real Version)

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I would reveal only if he wants me to. But I am curious to see who you think is the second police.
There goes Vicc's chances at being police.

Pronouns man, pronouns.
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Old 07-10-2013, 09:57 PM   #562
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Default Re: TWG XCVII: The Flame War (Real Version)

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Yes.
cedo
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Old 07-10-2013, 09:58 PM   #563
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Default Re: TWG XCVII: The Flame War (Real Version)

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There goes Vicc's chances at being police.

Pronouns man, pronouns.
well I am honest in my stuff~
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Old 07-10-2013, 09:58 PM   #564
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Default Re: TWG XCVII: The Flame War (Real Version)

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cedo
Welp. Cats out of the bag
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Old 07-10-2013, 10:10 PM   #565
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Default Re: TWG XCVII: The Flame War (Real Version)

I've been avoiding voting against cedo all game. I had a strong gut feeling during D1. since then, cedo has hinted at blue a couple times. he's actually the reason I backed off of you during Night 3.

Kraut has been defending cedo only because he decided he was going to defend cedo. take a closer look at his justifications about cedo being town, everyone.

Tps has been vocal about his suspicion of cedo, but to me, his posts seemed genuine. I lean town for Tps more than I do for Viccica or YMIA. that's the remaining lynch pool from my perspective.
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Old 07-10-2013, 10:12 PM   #566
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Default Re: TWG XCVII: The Flame War (Real Version)

I can't make up my goddamn mind about Tps/Viccica/YMIA to be honest
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Old 07-10-2013, 10:16 PM   #567
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Default Re: TWG XCVII: The Flame War (Real Version)

Dance now is the time for you to step back an d reflect about the game until tomorrow.

Cedolad you need to give your analysis of kraut.
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Old 07-10-2013, 10:18 PM   #568
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Default Re: TWG XCVII: The Flame War (Real Version)

So since the cats are out of the bag, can we have seering results?
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Old 07-10-2013, 10:19 PM   #569
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Default Re: TWG XCVII: The Flame War (Real Version)

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So since the cats are out of the bag, can we have seering results?
they were roleblocked .-.
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you double dad loving dipshit
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dammit now i have to smoke a picture of choof out of a bong
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I can't be the only guy who has wondered what it'd be like to menstruate all over the shower.
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Old 07-10-2013, 10:20 PM   #570
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Default Re: TWG XCVII: The Flame War (Real Version)

Always?
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Dear sirs,
One of my checks was returned marked "insufficient funds".

In view of current events in the banking market, does that refer to me or to you?

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Old 07-10-2013, 10:22 PM   #571
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Default Re: TWG XCVII: The Flame War (Real Version)

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Always?
If one cop is blocked, they're both blocked. The names of the cops have been revealed, they're going to be blocked forever now because of the roleblocker, unless we manage to lynch the roleblocker.
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you double dad loving dipshit
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dammit now i have to smoke a picture of choof out of a bong
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Old 07-10-2013, 10:22 PM   #572
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Default Re: TWG XCVII: The Flame War (Real Version)

I'm referring to nights one and two.
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Dear sirs,
One of my checks was returned marked "insufficient funds".

In view of current events in the banking market, does that refer to me or to you?

Sincerely,

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Old 07-10-2013, 10:22 PM   #573
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Default Re: TWG XCVII: The Flame War (Real Version)

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Always?
I did say that I was blocked night 2 and 3. No results night 1. Now ymia, you said that you were in the bar as well?
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Old 07-10-2013, 10:23 PM   #574
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Default Re: TWG XCVII: The Flame War (Real Version)

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I did say that I was blocked night 2 and 3. No results night 1. Now ymia, you said that you were in the bar as well?
I was, yes. And I was getting ready to call BS on you until I reread your post rofl
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you double dad loving dipshit
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Old 07-10-2013, 10:29 PM   #575
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Default Re: TWG XCVII: The Flame War (Real Version)

Alright. Now once we lynch the roleblocker, fireman can come out. Dance, this is important as cedo called you out on night 3 on that since he called you a fireman.
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Old 07-10-2013, 10:36 PM   #576
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Default Re: TWG XCVII: The Flame War (Real Version)

We have no way of knowing if we get the roleblocker, though. It'll just show as arsonist.

If the firefighter is still alive I think it would be fine to come out. They can be targeted by nameby the roleblocker, which frees the police, or the police can be targetted and the fireman can still potentially save people. Further, we could have a split from the remaining players outside of those three and have them go in two buildings. Have the police pick one and the firefighter the other. At most we lose one person or one building. Which will carry us for two phases, enough to narrow it down to a win.


This is an idea on the fly, so please correct me if I missed anything (I'm sure I have)
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Dear sirs,
One of my checks was returned marked "insufficient funds".

In view of current events in the banking market, does that refer to me or to you?

Sincerely,

Your Client
Eco Friendly
~Chu
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Old 07-10-2013, 10:39 PM   #577
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Default Re: TWG XCVII: The Flame War (Real Version)

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Originally Posted by Viccica View Post
We have no way of knowing if we get the roleblocker, though. It'll just show as arsonist.

If the firefighter is still alive I think it would be fine to come out. They can be targeted by nameby the roleblocker, which frees the police, or the police can be targetted and the fireman can still potentially save people. Further, we could have a split from the remaining players outside of those three and have them go in two buildings. Have the police pick one and the firefighter the other. At most we lose one person or one building. Which will carry us for two phases, enough to narrow it down to a win.


This is an idea on the fly, so please correct me if I missed anything (I'm sure I have)
Yeah. But at most if we do get something it is most likely that roleblocker dies if the person is lynched this phase.
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Old 07-10-2013, 10:43 PM   #578
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Default Re: TWG XCVII: The Flame War (Real Version)

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Originally Posted by Viccica View Post
We have no way of knowing if we get the roleblocker, though. It'll just show as arsonist.
Wrong.

The game will end if we lynch the arsonist. The game will continue if the roleblocker dies, but not the arsonist. Therefore, even though the cardflipping won't reveal the role, we will obviously know the result either way.

Quote:
Originally Posted by vicc
If the firefighter is still alive I think it would be fine to come out. They can be targeted by nameby the roleblocker, which frees the police, or the police can be targetted and the fireman can still potentially save people. Further, we could have a split from the remaining players outside of those three and have them go in two buildings. Have the police pick one and the firefighter the other. At most we lose one person or one building. Which will carry us for two phases, enough to narrow it down to a win.


This is an idea on the fly, so please correct me if I missed anything (I'm sure I have)
This is a bad idea. There's no way the 2 remaining arsons are going to be concerned about the fireman moreso than the police (note my point above about only one arsonist counting). If anything, this only gives the arsons more knowledge to work with. The arsons could just block the fireman, and if they go to his building you'll lose ~2 players. If they block roleblocker then they can also kill ~2 players.

Unless I'm missing something or misinterpreting that.
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Old 07-10-2013, 10:45 PM   #579
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Default Re: TWG XCVII: The Flame War (Real Version)

Right, okay. Thank you.
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Dear sirs,
One of my checks was returned marked "insufficient funds".

In view of current events in the banking market, does that refer to me or to you?

Sincerely,

Your Client
Eco Friendly
~Chu
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Old 07-10-2013, 11:45 PM   #580
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Default Re: TWG XCVII: The Flame War (Real Version)

After a long day of what might possibly have been the worse day I've ever worked in my life: I'm still going to deliver my analysis on Kraut and my current opinions on who could possibly be the remaining arsonists. Only because I love you guys <3

Just give me a few because my brain sucks right now and I'm way beyond depressed. Honestly, this might be my last game for awhile.
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