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#421 |
FFR Player
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![]() im not AAAing songs automatically. probably the biggest bug
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#422 |
FFR Player
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Posts: 738
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#423 |
The FFRchiver
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Location: USA
Age: 30
Posts: 2,168
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Black arrows on an engine that uses a black background, that would suck for visibility. That is unless you meant something more along the lines of grey than actual black...
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#424 |
🥓<strong><span style="col
Resident Overseer
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Location: Kingsport, TN
Posts: 7,648
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![]() Nothing against Velocity's engine at all but I hope R1 stays intact as well. It would be a shame to lose what has been the face of this site for so long. It'd be like removing Synth songs.
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#425 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
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#426 |
snooches
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Even though it isnt going away it cant stay there forever, you have to move on eventually. If we were to just not move forward in improving the engine, we might as well go back to the very first FFR engine as well as bring back av misses. :P
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#427 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
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That's easier then it sounds.
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#428 |
🥓<strong><span style="col
Resident Overseer
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Yeah but to some of us Velocity's engine as a whole is not really an 'improvement.' The features in and of themselves are, but I'm not really a fan of the engine honestly. That's not why I don't play it, but it is also the truth. I don't play it because it lags for me more than the normal engine. Even if it didn't though, I would probably still prefer the old engine. The new features would be great but the engine doesn't have to undergo major overhauls on what it looks like.
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#429 | |
Zageron E. Tazaterra
RRR Developer & DevOps Support
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Location: BC
Age: 32
Posts: 6,587
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![]() Quote:
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#430 |
Rhythm game specialist.
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#431 |
🥓<strong><span style="col
Resident Overseer
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I did try it about a week ago. Still isn't helping me. Is there a link to a normal size standalone of his engine? Or is it just the link that takes you to the engine?
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#432 |
snooches
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![]() What exactly do you mean by normal size? You mean his engine in the size of the normal FFR engine? If so theres no such thing, his engine is just wider. I would think his engine would be better to play on being wider giving the reading a bit more space.
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#433 |
🥓<strong><span style="col
Resident Overseer
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![]() No, I'm speaking in reference to the ffr.wide swf or whatever. That's the only standalone I have of his engine. Too big for me hahah.
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#434 |
The FFRchiver
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I suppose, but brown looks a little similar to the red / orange in terms of the arrows that are already in place. I went with grey more so because the 192nd notes in FFR are white, and grey is probably the most different new color we could have without it interfering with visibility.
Either way though it's still a new color in game, which would be pretty cool! ![]()
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#435 |
Digital Dancing!
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Location: 80 billion club, NE
Age: 31
Posts: 12,982
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![]() Dark green!
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#436 |
Zageron E. Tazaterra
RRR Developer & DevOps Support
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Age: 32
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I don't understand. If you use the Flash9 Stand Alone player you can resize it to whatever you want...
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#437 |
Doing the wrong thing the right way since 2010.
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#438 |
One Truth Prevails
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![]() Awesome favorites genre. But it doesn't look like it sorts the songs you favorite by difficulty. Is there anyway you can do that?
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#439 |
snooches
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![]() Have to be picky dont ya. >.<
Nice job on favorites genre |
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#440 |
One Truth Prevails
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