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  • Vanilla Mnm
    cavs
    • Dec 2007
    • 3258

    #3091
    Re: R1 - Actual Song Difficulties V2

    Originally posted by mhss1992
    What
    Hahaha oops I didn't realize I did that, I meant that I think Tageri is easier of the two. ;p

    Comment

    • mhss1992
      FFR Player
      • Sep 2007
      • 788

      #3092
      Re: R1 - Actual Song Difficulties V2

      I think that people's method for determining difficulty is not very accurate. It really doesn't matter if 99% of a song is easy. If there are hard enough patterns, it's a hard song.
      It's not supposed to be an "average" of the difficulty of every pattern of the song, but a somatory, instead, since every single note contributes for the difficulty.
      jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

      Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

      Resting. I might restart playing FFR seriously someday.

      Comment

      • leonid
        I am leonid
        FFR Simfile Author
        FFR Music Producer
        • Oct 2008
        • 8080

        #3093
        Re: R1 - Actual Song Difficulties V2

        Time To Eye was as difficult as I hate the 80s



        Proud member of Team No

        Comment

        • Ghakimx
          Cutie&Handshaking Sounds
          • Mar 2009
          • 1594

          #3094
          Re: R1 - Actual Song Difficulties V2

          Can we change Going on Spring Wind to a VC?

          I AM ASHAMED OF MY STUPIDITY AND MUST COMMIT SEPPUKU. FORGIVE ME, FFR.


          Ninjas NEVER die. Now on a 30 kill streak.

          Comment

          • DossarLX ODI
            Batch Manager
            Game Manager
            FFR Simfile Author
            • Mar 2008
            • 15004

            #3095
            Re: R1 - Actual Song Difficulties V2

            Originally posted by mhss1992
            I think that people's method for determining difficulty is not very accurate. It really doesn't matter if 99% of a song is easy. If there are hard enough patterns, it's a hard song.
            It's not supposed to be an "average" of the difficulty of every pattern of the song, but a somatory, instead, since every single note contributes for the difficulty.
            Yes, I agree with this. Crowdpleaser an an average difficulty only goes to 84 because of the 64th sections. However, if you're not basing the rating off average difficulty, the song would probably be something like a 93 haha. I have more trouble FC'ing crowdpleaser than RATO and Death piano ;_;

            If Time to Eye is an FGO, then so is Ripoff...... I find Ripoff slightly worse than Time to Eye.
            Last edited by DossarLX ODI; 11-30-2009, 07:51 PM.
            Originally posted by hi19hi19
            oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

            Comment

            • stavie33
              FFR Player
              • Aug 2006
              • 1925

              #3096
              Re: R1 - Actual Song Difficulties V2

              Originally posted by Ghakimx
              Can we change Going on Spring Wind to a VC?
              No. Trills and patterns are icky, too icky for VC
              It's getting better all the time
              I used to get mad at my school (No, I can't complain)
              The teachers who taught me weren't cool (No, I can't complain)
              You're holding me down (Oh Oh)
              Turning me round (Oh Oh)
              Filling me up with your rules (Oooh)

              Comment

              • DossarLX ODI
                Batch Manager
                Game Manager
                FFR Simfile Author
                • Mar 2008
                • 15004

                #3097
                Re: R1 - Actual Song Difficulties V2

                The 24th rhythms in Going on Spring Wind are very irritating. It should stay FMO.
                Originally posted by hi19hi19
                oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                Comment

                • jimerax
                  FFR Simfile Author
                  FFR Music Producer
                  • Nov 2003
                  • 8185

                  #3098
                  Re: R1 - Actual Song Difficulties V2

                  the discussion of VC/FMO borderline of older songs is completed, they're not being changed at least for a while.

                  Comment

                  • SKG_Scintill
                    Spun a twirly fruitcake,
                    FFR Simfile Author
                    • Feb 2009
                    • 3877

                    #3099
                    Re: R1 - Actual Song Difficulties V2

                    Difficulty ain't about mashability, it's about speedability.
                    Time to Eye bursts are short 123 bpm jump trills, and 123 bpm jacks are not very FGO to me. The song is 185 bpm, a bit faster than EHHS.





                    Originally posted by bluguerilla
                    So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
                    ___
                    . RHYTHMS PR LAYERING
                    . ZOMG I HAD TO QUIT OUT TERRIBLE
                    .

                    Comment

                    • Vanilla Mnm
                      cavs
                      • Dec 2007
                      • 3258

                      #3100
                      Re: R1 - Actual Song Difficulties V2

                      Why is Feldschlacht a VC? It is definitely a FMO. It's a lot harder than some of the current FMOs.. like Novo Mundo (Which has 1 difficult part, which isn't even that bad)

                      Really needs to be changed..

                      Comment

                      • awein999
                        (ಠ⌣ಠ)
                        • Oct 2007
                        • 4647

                        #3101
                        Re: R1 - Actual Song Difficulties V2

                        yeah that is fmo
                        Originally posted by Staiain
                        i am super purple hippo

                        Comment

                        • qqwref
                          stepmania archaeologist
                          FFR Simfile Author
                          • Aug 2005
                          • 4092

                          #3102
                          Re: R1 - Actual Song Difficulties V2

                          Yeah, 9-0-0-1 is rank 52? I know it's only been out for two months, but it's clearly a really tough song to PA, and I'd find a AAA a lot more impressive on Feld than on a lot of the current low FMOs. Because of the trill and jacks it's not especially easy to FC either, so I don't think pushing it up would cause a lot of people to get this as their first FMO FC.
                          Best AAA: Policy In The Sky [Oni] (81)
                          Best SDG: PANTS (86)
                          Best FC: Future Invasion (93)

                          Comment

                          • jimerax
                            FFR Simfile Author
                            FFR Music Producer
                            • Nov 2003
                            • 8185

                            #3103
                            Re: R1 - Actual Song Difficulties V2

                            Feld hasn't been assessed enough yet, it's a newer song.

                            It's FMO worthy at least PA difficulty wise.

                            Comment

                            • stavie33
                              FFR Player
                              • Aug 2006
                              • 1925

                              #3104
                              Re: R1 - Actual Song Difficulties V2

                              Originally posted by jimerax
                              Feld hasn't been assessed enough yet, it's a newer song.

                              It's FMO worthy at least PA difficulty wise.
                              I agree, that drum solo 24th jack still pisses me off, and the song has tough jumpstream, strange patterns, and fast notes, HOWEVER, I still think it should be the cutoff for VC, as the highest one EVER. If anything is tougher it's immediately FMO. Also, I still think Novo Mundo overall is harder to AAA, that one roll part is too slow to jumptrill and one good there screws up an annoying 3 minute song, and it's easier to hit goods in that roll stream than any of the multiple tricky parts in Feld
                              It's getting better all the time
                              I used to get mad at my school (No, I can't complain)
                              The teachers who taught me weren't cool (No, I can't complain)
                              You're holding me down (Oh Oh)
                              Turning me round (Oh Oh)
                              Filling me up with your rules (Oooh)

                              Comment

                              • leonid
                                I am leonid
                                FFR Simfile Author
                                FFR Music Producer
                                • Oct 2008
                                • 8080

                                #3105
                                Re: R1 - Actual Song Difficulties V2

                                cool FMO aaa count++



                                Proud member of Team No

                                Comment

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