Ingame Song Information
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Re: R1 - Actual Song Difficulties V2
lol someone bump coactive up to FGO please
Originally posted by ilikexdi want to be cucked by cirnoComment
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Re: R1 - Actual Song Difficulties V2
http://www.flashflashrevolution.com/...play/56512556/
something like 110?bpm 64th bursts lol
yeah, I know we're not supposed to base difficulty ratings on our own scores but I've got every FMO down to 3 goods or under yet can't break 6 on this
Originally posted by ilikexdi want to be cucked by cirnoComment
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Re: R1 - Actual Song Difficulties V2
ok it has decent PA difficulty, if several burst patterns aren't jumptrill'able (12-34 or 14-23), it's FGO worthy.
but it's not difficult except for bursts, so 83 or 84, quite borderline overall.Comment
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Re: R1 - Actual Song Difficulties V2
I wish I had this token. -__-
I've AAA'd it offline twice now. About the difficulty, all of the rolls can be jumptrilled, but some of them don't flow nicely with the patterns after them, so you are forced to roll a few (like the 21342134 one). That's really fast too, haha. 218 BPM 32nds? Not very nice.Comment
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Re: R1 - Actual Song Difficulties V2
haha well maybe I just suck at rolls then, but aside from rubix's AAA, the scoreboard's a mess
but yeah, it's a support token, not everyone plays it, blah blah blah...nonetheless, I still think it's FGOworthy
Originally posted by ilikexdi want to be cucked by cirnoComment
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Re: R1 - Actual Song Difficulties V2
I've played it offline and I put my vote in for low FGO. It is a lot harder to PA than it looks from a replay.Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)Comment
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Re: R1 - Actual Song Difficulties V2
Oh, if it wasn't apparent in my last post, I also vote for low FGO.Comment
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Re: R1 - Actual Song Difficulties V2
Really? Based off the replay, I'd say 84, personally. Most of the 64ths look like they can be jumptrilled, and the rest doesn't seem very hard... I dunno, might just be my kind of chart, I guess. =xComment
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Re: R1 - Actual Song Difficulties V2
qqwref's right, the replay looks much easier than the song actually is
Originally posted by ilikexdi want to be cucked by cirnoComment
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Re: R1 - Actual Song Difficulties V2
Angel Island needs to be VC, 74, who the hell made it an FMO? That songs is sooo easy...much easier than Feldschlatt, nothing is hard in that song, trills aren't that bad, and the jacks are reasonable.
Astroid Run - 58, that song is a tricky VD
Devour - 88 or higher, that song is ridiculous, thanks again Xandertrax for making some of the ugliest patterns ever...lol, but seriously, that song has the ickiest 32nd notes I've ever seen.
Tribe Attacker - 56? That song isn't that bad, just kinda tricky iirc
XP Sound Attempt - 69? Other than the jacks, it's nothing bad
Caixa D'aqua - 70 highest, it's really easy minus one or two tricky parts (32nd trill), not that bad
Opinions?Last edited by stavie33; 11-27-2009, 11:50 AM.It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)Comment
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