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  • krunkykai22
    <3 Jumpstream <3
    FFR Simfile Author
    • Jan 2006
    • 5436

    #3016
    Re: R1 - Actual Song Difficulties V2

    Niala u mad? xD

    Comment

    • Niala
      (╯°□°)╯︵ ┻━┻
      FFR Simfile Author
      • Jul 2007
      • 1697

      #3017
      Re: R1 - Actual Song Difficulties V2

      Originally posted by krunkykai22
      Niala u mad? xD
      Yes, but that doesn't have much to do with what I said, except I would have said it nicer. XP

      Comment

      • mhss1992
        FFR Player
        • Sep 2007
        • 788

        #3018
        Re: R1 - Actual Song Difficulties V2

        Versatile: 73 or low 74. Those 32ths are scary.
        You will die: 70.
        Last edited by mhss1992; 11-11-2009, 01:36 PM.
        jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

        Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

        Resting. I might restart playing FFR seriously someday.

        Comment

        • stavie33
          FFR Player
          • Aug 2006
          • 1925

          #3019
          Re: R1 - Actual Song Difficulties V2

          Now that I've AAA'd all the new songs (minus the FGO), opinions:

          Slaytronic: 74. Patterns are straightforward, just requires speed, can't even compare to Feldschlatt, Bus Rides w/ People, or Keep in Mind. I drank a cup of coffee and then AAA'd first try. It's not that bad.

          Wish: 68. It's VC people, those jacks are annoying as ****

          Versatile: 73, not that hard overall (IMO the 32nds are worse in Otter's Dance) but tricky jump patterns and bursts in certain places make a good 73.

          You Will Die: 70, jack and ending are tricky not to mention annoying patterns in the middle

          Chaoz Fantasy: 54, seriously, why the hell is this C? There is nothing hard about it. Freakin' That is Fair is harder IMO

          Saddest RMX: 85-86. I'm leaning towards 85, as nearly every 32nd can be jumped (the only ones that confuse me are the ones with the jumps at the end of the rolls, making a jack), and the hardest part is the intense speed section, but that's not much worse than Electro X8

          that's about it
          It's getting better all the time
          I used to get mad at my school (No, I can't complain)
          The teachers who taught me weren't cool (No, I can't complain)
          You're holding me down (Oh Oh)
          Turning me round (Oh Oh)
          Filling me up with your rules (Oooh)

          Comment

          • Hairy Cabbage
            FFR Simfile Author
            FFR Simfile Author
            • Jun 2007
            • 167

            #3020
            Re: R1 - Actual Song Difficulties V2

            Dont know if this has ever been brought up befor, but why is Ramua rated harder than Ivaltek when its clearly not.

            Comment

            • mhss1992
              FFR Player
              • Sep 2007
              • 788

              #3021
              Re: R1 - Actual Song Difficulties V2

              Saddest RMX deserves to be 86. It's very close to Necropotence, in my opinion.
              Ramua is rated harder than Ivaltek? Where?
              Ivaltek should be VC, I said that a million times.
              Last edited by mhss1992; 11-14-2009, 01:49 PM.
              jnbidevniuhyb scores: Nomina Nuda Tenemus 1-0-0-0, Anti-Ares 1-0-0-0

              Best AAA: Frictional Nevada (Done while FFR was out, so it doesn't show in my level stats)

              Resting. I might restart playing FFR seriously someday.

              Comment

              • DossarLX ODI
                Batch Manager
                Game Manager
                FFR Simfile Author
                • Mar 2008
                • 15004

                #3022
                Re: R1 - Actual Song Difficulties V2

                Saddest RMX compared to Ketsarku Mozgolam isn't that complex so I'd say 84.
                Originally posted by hi19hi19
                oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                Comment

                • bballa48
                  FFR Veteran
                  • Jan 2007
                  • 1496

                  #3023
                  Re: R1 - Actual Song Difficulties V2

                  Originally posted by DossarLX ODI
                  Saddest RMX compared to Ketsarku Mozgolam isn't that complex so I'd say 84.
                  Dossar, your speed detector is broken.

                  Saddest RMX is twice as hard. 86 at the least.
                  "Running is a mental sport...and we're all insane!"
                  Learn to run when feeling the pain: then push harder.

                  Comment

                  • DossarLX ODI
                    Batch Manager
                    Game Manager
                    FFR Simfile Author
                    • Mar 2008
                    • 15004

                    #3024
                    Re: R1 - Actual Song Difficulties V2

                    Yeah well I find a song that has a ton of trippy 32nd/64th roll transitions with a lot of rhythm changes a lot harder than a straightforward 16th stream leading into a 32nd roll that can be jumptrilled lol
                    Originally posted by hi19hi19
                    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                    Comment

                    • Vanilla Mnm
                      cavs
                      • Dec 2007
                      • 3258

                      #3025
                      Re: R1 - Actual Song Difficulties V2

                      Okay, well these are all low leveled songs. I know we mostly discuss high leveled songs, but opinions on these?

                      100 Bar Blackout -> 4
                      This song is really not a 3, I know 3 and 4 mean the same thing to most of you, but honestly. These jacks are annoying as hell. XD

                      {Satori} -> 8
                      Annoying song, patterns are definitely not a 7

                      World of Dreams -> 8
                      I've been saying this FOREVER, but no one agrees XD I'm just gonna add this in here. I don't see how this is a 7

                      MAX Forever -> 10
                      Seriously, this is so much harder than a lot of 10s. This being an 8 is just annoying.. or maybe this should be at least a 9.

                      SSSG -> 5
                      Yes, this is another really low leveled song where 4 and 5 mean the same thing, but this song, everybody knows.. is really annoying and has few AAAs for being just a level 4..

                      Mute City Remix -> 9
                      Just reminding you, NSane XD Well, this is a 66 on the OP. It needs to finally be put to a 9 in game.


                      Opinions? Most of my attempts at low leveled song discussion get ignored. Haha XD

                      Comment

                      • bballa48
                        FFR Veteran
                        • Jan 2007
                        • 1496

                        #3026
                        Re: R1 - Actual Song Difficulties V2

                        Originally posted by DossarLX ODI
                        Yeah well I find a song that has a ton of trippy 32nd/64th roll transitions with a lot of rhythm changes a lot harder than a straightforward 16th stream leading into a 32nd roll that can be jumptrilled lol
                        Yes, but most people find that 32nd roll fast as hell and have to mash it just to FC. So...

                        Not trying to bash you, but honestly, you are too fast to detect the difficulty difference. I can get a SDG easy on Ketsarku, and would be thrilled with 25-0-2-5 or so on Saddest.

                        But then I know we aren't supposed to rate songs based on personal scores so...
                        "Running is a mental sport...and we're all insane!"
                        Learn to run when feeling the pain: then push harder.

                        Comment

                        • Xx{Midnight}xX
                          FFR Player
                          • Aug 2007
                          • 8548

                          #3027
                          Re: R1 - Actual Song Difficulties V2

                          Originally posted by Vanilla Mnm
                          Okay, well these are all low leveled songs. I know we mostly discuss high leveled songs, but opinions on these?

                          100 Bar Blackout -> 4
                          This song is really not a 3, I know 3 and 4 mean the same thing to most of you, but honestly. These jacks are annoying as hell. XD

                          {Satori} -> 8
                          Annoying song, patterns are definitely not a 7

                          World of Dreams -> 8
                          I've been saying this FOREVER, but no one agrees XD I'm just gonna add this in here. I don't see how this is a 7

                          MAX Forever -> 10
                          Seriously, this is so much harder than a lot of 10s. This being an 8 is just annoying.. or maybe this should be at least a 9.

                          SSSG -> 5
                          Yes, this is another really low leveled song where 4 and 5 mean the same thing, but this song, everybody knows.. is really annoying and has few AAAs for being just a level 4..

                          Mute City Remix -> 9
                          Just reminding you, NSane XD Well, this is a 66 on the OP. It needs to finally be put to a 9 in game.
                          Agree with all but the Mute City. It's a bloody 10. It's stepped like a 10 not a 9 and should be left the hell alone.
                          Should Look like
                          Chal. cut off = OTFD
                          VC Beginning = Mute City

                          Comment

                          • DossarLX ODI
                            Batch Manager
                            Game Manager
                            FFR Simfile Author
                            • Mar 2008
                            • 15004

                            #3028
                            Re: R1 - Actual Song Difficulties V2

                            Well I guess determining difficulty depends on if you find faster patterns harder to score on or technical patterns harder (like Blue Rose which is 64th swing)

                            The content in Max Forever isn't really that hard, the highest speed only goes to 300 bpm 8ths I think (although there are some tricky trills). It's the retardedly long duration that makes it "hard", I think 8 is an understatement for the song though. I have to agree with Vanilla Mnm.
                            Last edited by DossarLX ODI; 11-14-2009, 09:49 PM.
                            Originally posted by hi19hi19
                            oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                            Comment

                            • qqwref
                              stepmania archaeologist
                              FFR Simfile Author
                              • Aug 2005
                              • 4092

                              #3029
                              Re: R1 - Actual Song Difficulties V2

                              The problem with MAX is that although it's hard to AAA I don't think it's all that hard to read or FC. From a difficulty standpoint it's pretty much an 8, but it's just so long that it's hard to concentrate for the whole time. I could see moving it up to a low 9 but I think anything higher would be overestimating the added difficulty from length.

                              I agree with moving 100 Bar Blackout and SSSG up a difficulty, but because of being offtempo and jacky, not because of AAA count. I don't know about the other songs mentioned.
                              Best AAA: Policy In The Sky [Oni] (81)
                              Best SDG: PANTS (86)
                              Best FC: Future Invasion (93)

                              Comment

                              • One Winged Angel
                                Anime Avatars ( ◜◡^)っ✂╰⋃╯
                                FFR Simfile Author
                                • Mar 2007
                                • 10837

                                #3030
                                Re: R1 - Actual Song Difficulties V2

                                I kinda like having Max Forever as the highest VD

                                I mean, it's harder to AAA than the vast majority of challenging songs but easier to FC than almost all of them since the entire file's basically 300bpm 8th notes...but I guess when comparing it to CIA Rave, probably one of the easiest 9s, it's much more difficult. CIA's only 10 bpm faster when you convert the 8th stream speed in Max Forever into 16th notes, and the added four minutes + one handed trills in Max could probably bump MF up to a 63 in comparison to CIA's 60.

                                On a side note, ripoff = 82...I'm tempted to say 83 but that's only because I'm terrible at coloured note files. On my first playthrough, I thought it was FGO-worthy lol


                                Originally posted by ilikexd
                                i want to be cucked by cirno

                                Comment

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