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Old 02-15-2004, 07:00 PM   #21
zildjian133
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but theres really no solution to this anyway
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Old 02-15-2004, 07:38 PM   #22
hydrojakep
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if boos wernt minus points i could just slam every key over and over again and win. That would suck.
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Old 02-16-2004, 07:03 PM   #23
wolfrog
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:P
So this becomes very clear to me...
Before you get to play you have to fill it the ethinicity checkbox
-African American
-Asian
-American
-Other

And you instantly get rhythm points if you'z black. Asians get bonus videogame points. White people get nothing because they used to hang black people. And other's should get sympathy points, for having a lack of identity.

Beat Rating out of total (minus your idiotic secret arrows):

Perfect%
Good%
Average%
Boo%
Miss%

Let's kill of Average so it's 2v2 (Good/Perfect vs Boo/Miss)
Perfect +2
Good +1
Boo -1
Miss -2

The percentages should go like this:
(Perfect% + 1) TIMES total score
(Good% + 1) PLUS total score
Total score MINUS (Boo%)
(Miss%) TIMES total score

Out of 10,000
Eh, it's time for dinner, you guys work out the details.
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Old 02-16-2004, 07:09 PM   #24
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Double Post
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Old 02-16-2004, 09:05 PM   #25
Moogy
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racist
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Old 02-17-2004, 02:33 AM   #26
zildjian133
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whats wrong with the scoring now... no matter how you score it, its not perfect to some degree



sdkfbRaCiSt,smndflsnmfljsdbf
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Old 02-18-2004, 07:12 PM   #27
HN006_Blazeman
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How about a little less emphasis on combos and more on accuracy, like
Perfects*(1000+100)
Goods*(500+50)
Averages*(100+10)
Misses*(-1000+(-50))
Boos*-250
MAX Combo*500
Taking into account the "In-Game" scores.
Hitting the wrong arrow Twice costs you one M.Combo's worth, And missing one negates a Perfect's or 2 M.Combo's worth.
The old system didn't negate points for hitting the wrong arrow, and missing only negated the value of a Good and an Average.
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