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#21 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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![]() I may be lessening the total of players by 1 for my story to work. That means 11 total. Actually, I will be lowering it to 11 players.
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#22 |
FFR Player
Join Date: Jan 2013
Posts: 79
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#23 |
FFR Player
Join Date: Jan 2013
Posts: 79
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#24 | ||
TWG Overlord
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If your wolf hits the vigi before the vigi goes off and survives till the end, you will end in a 1:1 situation which is unfair to both players (ending the game on a coin toss blows). Might I suggest since the Vigi is chosen at random from the humans, that the vigi is randomly chosen on night 2 amoung the surviving players? This ensures the vigi goes off and the games doesnt end in a 1:1 scenario.
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#25 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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![]() That's not a terrible idea. Would you propose the vigi stay cursed and be forced to used it or just be normal? I like the cursed idea to make sure it's used in an uncertain situation. If they aren't cursed then they can hold it and win formsire
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#26 | ||
TWG Overlord
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I would also suggest a small appendum to the vigi (if you don't already have it) If they don't send in a kill, they die. You're counting on 2 kills that phase to prevent a coinflip at endgame. Since you're including a guard item, you should make a note that if it comes down to a 1:1 scenario on a day phase, the wolf wins. Guard item wouldn't really matter in this case since a blocked kill would only extend the humans one phase into a 1:1 scenario.
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#27 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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![]() Yeah, I have all of that in the op I believe
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#28 | ||
BuMP it
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![]() in amanetora
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#29 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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![]() Fully updated to this point. Only two spots left!
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#30 |
FFR Player
Join Date: Jan 2013
Posts: 79
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![]() Sorry Sorry Sorry but I have to drop out
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#31 |
FFR Player
Join Date: Mar 2013
Posts: 144
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#32 | ||
TWG Overlord
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Just need to be sure you have a conceptual grasp of how the game works.
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#33 |
FFR Player
Join Date: Mar 2013
Posts: 144
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![]() Oh, okay.
Well it's wolves vs humans with the humans having the majority and usually controlling the 'lynch' during day while during night the wolves, or in this case wolf, has a nightly kill to wittle down the humans to just 1 player in order for an equalizer. Day phase we lynch. Night phases we use our power, which in this game would be for the wolves, a wolfing, and for the humans, a 1 shot vigi? and a 1 shot guard?
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#34 | |
TWG Overlord
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![]() Approved.
Thanks.
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#35 |
FFR Player
Join Date: Mar 2013
Posts: 144
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![]() Haha, thanks.
No problem.
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#36 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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![]() Dammit little bear! Ill get you added to the op in a little bit new guy.
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#37 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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![]() Still need 2 more people before we can start.
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#38 |
TWG Veteran
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![]() you can play a jtwg with no concept of how the game functions, we do it all the time lmfao. @gun, pretty sure you can edit posts in sign ups........
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#39 |
#swagdog
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![]() Waiting, waiting.
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#40 |
The Paragon of Perfection
![]() Join Date: Aug 2006
Posts: 4,826
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I prefer do edit sign ups when I'm at my computer and not on my phone. We are still at 9 people one way or the other so we need 2 more.
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