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Old 12-14-2010, 11:59 PM   #1
qqwref
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Default Re: Skill Token Suggestion

I don't really like the idea of requirements that are stupidly hard (enough so that only the best players have a shot at them). We need a few 'badges of honor' for sure, but I don't think good files should be categorically hidden from 99.9% of players, because then very few people can appreciate them. That's why I'm a fan of anti-skill tokens, which don't themselves require a TON of skill at the game itself, but rather take some specialized practice to pull off.
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Old 12-15-2010, 12:08 AM   #2
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Default Re: Skill Token Suggestion

If we ever get an awesome Revo v2 file, it won't be hard skill token.

Hard reqs on bs files to unlock real files = ridiculous
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Old 12-15-2010, 12:12 AM   #3
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Default Re: Skill Token Suggestion

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Originally Posted by jimerax View Post
If we ever get an awesome Revo v2 file, it won't be hard skill token.

Hard reqs on bs files to unlock real files = ridiculous
I don't think any of the reqs I listed except the bmv one were hard, but oh well...I can make easy ones too, but they aren't fun unless they're anti skill.

We may as well have one for passing DP then. Or SDG World of Dreams (beginners have a lot of trouble with the jumps in that, it'd be an nice challenge)
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Old 12-15-2010, 12:24 AM   #4
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Default Re: Skill Token Suggestion

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Originally Posted by stavie33 View Post
I don't think any of the reqs I listed except the bmv one were hard
...and that's why you aren't the official requirement creator for skill tokens.
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Old 12-15-2010, 09:04 PM   #5
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Default Re: Skill Token Suggestion

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Originally Posted by qqwref View Post
...and that's why you aren't the official requirement creator for skill tokens.
I'll just second this on stavie...
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Old 12-15-2010, 09:28 PM   #6
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Default Re: Skill Token Suggestion

oh, you guys miss understood my rev. etude req. you can get any number of goods and averages, so you could get it with this score - 2001 - 231 - 10 - 12.

Get it? You just have to pass the song with 10 misses and 12 boos, everything else is up to you, I don't think that's that hard, if you guys thought I meant AAA, then you are very mistaken
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Old 12-15-2010, 08:43 PM   #7
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Default Re: Skill Token Suggestion

Quote:
Originally Posted by stavie33
hit no less than 8 goods and only hit the purple notes on Nitrx (jacks would be rough though).
how is this that difficult?
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Old 12-15-2010, 09:02 PM   #8
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Default Re: Skill Token Suggestion

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Originally Posted by stavie33 View Post
how is this that difficult?
maybe the fact that it's not actually possible? idk


PS: AAAing 450 notes of 217 bpm broken 16th stream is not even CLOSE in difficulty to AAAing 1600 notes of colored notes and jacks
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Old 12-15-2010, 01:06 AM   #9
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Default Re: Skill Token Suggestion

I really like Wilson's idea for 3-0-2-0 on 3020 (although this is a pretty hard requirement), just piggybacking on that, maybe:

- Get a score of 2-0-0-3 or 1-0-2-3 on 20031023 to unlock________.

Regarding TGWP series, I don't think AAAing or even SDGing all 5 in a row is suited for the challenge you're undergoing. If the bulk of the requirement is to play 17 minutes of song in a row, the PA requirement should be pretty loose, like FC them all in a row, or even just pass them all in a row. AAAing them all would suck if you got to TGWP5 and blackflagged or something. Same with SDG, people will get pissed if they played 15 minutes of songs for nothing.

Some other ideas:

-More partial AAA tokens, such as get 451-0-0-0-0 on Lawn Wake IV (451 is a break in the song, so getting a boo wouldn't be a problem in the autofail.)

- 7 goods or better on Seven (or exactly 7-0-0-0 if you want to make things interesting, or 7-7-7-7 if you want to make things REALLLY interesting)

- 60 credits from one song

- FC any FGO with less than 100 boos (idk why we don't have this one yet)

-I would realllly love to see another token chain like the one that ends in The Five, that was a fun little story

-Get at least a 2,004 combo on World Tour 2004

@stavie: whoa some of those reqs are retardedly hard..
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Old 12-15-2010, 08:42 PM   #10
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Default Re: Skill Token Suggestion

Quote:
Originally Posted by rushyrulz View Post
Some other ideas:

-More partial AAA tokens, such as get 451-0-0-0-0 on Lawn Wake IV (451 is a break in the song, so getting a boo wouldn't be a problem in the autofail.)
Quote:
Originally Posted by stavie33
AAA Blue Rose up to end of the rainbow trill and 32nd rolls, then have you autofail at XXX perfects.
herp
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Old 12-15-2010, 01:13 AM   #11
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Default Re: Skill Token Suggestion

lol the 7-7-7-7-7 in seven is just inhuman >.< its just like the excite bike token but even worst and in a harder song.
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Old 12-15-2010, 01:14 AM   #12
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Default Re: Skill Token Suggestion

Oh god no, not 7-7-7-7-7, it would end up being 756-7-7-7-7
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Old 12-15-2010, 01:18 AM   #13
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Default Re: Skill Token Suggestion

Its still hard as hell. Probably less than 50 people will get it.
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Old 12-15-2010, 01:20 AM   #14
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Default Re: Skill Token Suggestion

The intro to that song is pretty slow, as well as a few slow sections in it. Anyone who can AAA the file would be able to get it if they just got the weird PA out of the way in the beginning.

EDIT: just got 7-6-6-7. I'll try and get this tonight

EDIT2: derp

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Old 12-15-2010, 09:30 PM   #15
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Default Re: Skill Token Suggestion

WTF? Of course we understand, your explanation is obvious and exactly what everyone thought when they saw your req (although how you expect to get 2000 perfects on revo I do not know, maybe you are using the cheating technique that I would have to use to unlock this). How could you possibly think it's easy to get only 10 misses and only 12 boos on such a jacky song?
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Old 12-15-2010, 09:52 PM   #16
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Default Re: Skill Token Suggestion

Quote:
Originally Posted by qqwref View Post
WTF? Of course we understand, your explanation is obvious and exactly what everyone thought when they saw your req (although how you expect to get 2000 perfects on revo I do not know, maybe you are using the cheating technique that I would have to use to unlock this). How could you possibly think it's easy to get only 10 misses and only 12 boos on such a jacky song?
those aren't perfect, they're goods!! Doesn't anyone understand, the only req is PASS THE SONG WITH ANY AMOUNT OF PERFECTS, GOODS, AND AVERAGES, AS LONG AS YOU HAVE 10 MISSES AND 12 BOOS.

Wow, no one gets this

And as I said, I can't make a good one without knowing the song, then you can make it easy and creative, as is, skill reqs for any song are too broad and all have been previously used, I'm putting reqs that would be hard because I'm sick of getting all the skill tokens in 2 or 3 tries. I remember when I had to work my ASS off for them, and that was fun. No skill req recently has been fun except for Nanairopanda v2, that was a blast. Also, anti skill reqs suck. I don't like them, but the revo reference is kewl if you're a pianist
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Old 12-15-2010, 09:57 PM   #17
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Default Re: Skill Token Suggestion

Quote:
Originally Posted by stavie33 View Post
those aren't perfect, they're goods!! Doesn't anyone understand, the only req is PASS THE SONG WITH ANY AMOUNT OF PERFECTS, GOODS, AND AVERAGES, AS LONG AS YOU HAVE 10 MISSES AND 12 BOOS.

Wow, no one gets this

And as I said, I can't make a good one without knowing the song, then you can make it easy and creative, as is, skill reqs for any song are too broad and all have been previously used, I'm putting reqs that would be hard because I'm sick of getting all the skill tokens in 2 or 3 tries. I remember when I had to work my ASS off for them, and that was fun. No skill req recently has been fun except for Nanairopanda v2, that was a blast. Also, anti skill reqs suck. I don't like them, but the revo reference is kewl if you're a pianist
Well guess what, once you become a good player everything is going to be pretty easy to unlock, you just have to face that fact.

As for the revo deal, I honestly think you dont get it. It doesnt matter hows many perfects, goods or averages you get, the point is getting 10 misses and 12 boos is extremely hard to do.
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Old 12-15-2010, 10:04 PM   #18
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Default Re: Skill Token Suggestion

Quote:
Originally Posted by stavie33 View Post
those aren't perfect, they're goods!! Doesn't anyone understand, the only req is PASS THE SONG WITH ANY AMOUNT OF PERFECTS, GOODS, AND AVERAGES, AS LONG AS YOU HAVE 10 MISSES AND 12 BOOS.
Alright, 2000 goods. It's still impossible on a song with 1600 notes. And, uh, yeah, I think I get the 10 misses and 12 boos thing. Your stupidity is incomparable. Of course, I know I'm not good enough at jacking to ever be able to get either <11 misses or <13 boos on that song, so I think I can say it's a pretty damn hard requirement.

Quote:
Originally Posted by stavie33 View Post
I'm putting reqs that would be hard because I'm sick of getting all the skill tokens in 2 or 3 tries. I remember when I had to work my ASS off for them, and that was fun.
Uh huh, well, if you want to have hard requirements, you'll have to have fun with them yourself. Anything that is IMPOSSIBLE to get without being at least at your skill level is a terrible req for public use, because only like 100 people would ever be able to get it, and that is not fun for approximately 1,730,723 people (as of right now).


By the way, what about the Nitrx token being literally impossible? I'm pretty sure skill doesn't even come into that.
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Old 12-15-2010, 09:35 PM   #19
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Default Re: Skill Token Suggestion

Quit trying, stavie. We don't need any more heinous anti-skill tokens.
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Old 12-15-2010, 09:47 PM   #20
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Default Re: Skill Token Suggestion

Quote:
Originally Posted by Plan_Bsk81127 View Post
And anti skill tokens actually put a challenge into a token unlock, having a straight up "get this score" token is too bleh.
Yes

Quote:
Originally Posted by rushyrulz View Post
We don't need any more heinous anti-skill tokens.
But no.

10 misses and 12 boos on Revo is just wtf, especially since it's some obscure reference. And I'm sure I'm not the only one who thinks that 1 bogus "don't hit the <insert color here> arrows" token is enough. (Regarding the Nitrx suggestion)
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