10-18-2008, 10:33 AM | #21 |
Banned
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Re: FFR Users Hurt N' Heal V
Too late again?
If not, in. |
10-18-2008, 10:58 AM | #22 |
FFR Veteran
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Re: FFR Users Hurt N' Heal V
rzr also I like my secound Idea better.
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10-18-2008, 11:43 AM | #23 | ||
Ask Nuro! x3
Join Date: Jun 2004
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Re: FFR Users Hurt N' Heal V
So when we starting?
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10-18-2008, 12:10 PM | #24 |
Zageron E. Tazaterra
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Re: FFR Users Hurt N' Heal V
I like the second idea better as well.
Where everyone looses one each time someone dies. So the last two people playing don't have 50 and 50. xD
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10-18-2008, 12:13 PM | #25 |
FFR Veteran
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Re: FFR Users Hurt N' Heal V
Win!
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10-18-2008, 12:33 PM | #26 |
TWG Veteran
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Re: FFR Users Hurt N' Heal V
I have no idea what NFD said because I blocked him for starting **** with me, so I'll assume it wasn't important.
I'll take my pain meds and I have to take my splint off for a few, but I'll tally everything up in a minute. |
10-18-2008, 01:25 PM | #27 |
the Mathemagician~
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Re: FFR Users Hurt N' Heal V
In because rzr forced me to.
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10-18-2008, 01:40 PM | #28 |
TWG Veteran
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Re: FFR Users Hurt N' Heal V
OP updayed with 2 new rules.
aTzUeLo1191 igotrhythm 5.points L0NEvvolf somethingillremember Silvuh emerald000 3 more players needed. Last edited by rzr; 10-18-2008 at 02:01 PM.. |
10-18-2008, 02:04 PM | #29 |
Zageron E. Tazaterra
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Re: FFR Users Hurt N' Heal V
Nevermind. This example failed. xD
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Last edited by Zageron; 10-18-2008 at 02:29 PM.. |
10-18-2008, 02:15 PM | #30 |
TWG Veteran
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Re: FFR Users Hurt N' Heal V
Maybe it's the meds or the fact that I can't see right but I don't get it. And I wanted to avoid prizes to avoid corruption, but if you think we can I will.
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10-18-2008, 02:21 PM | #31 |
Zageron E. Tazaterra
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Join Date: Apr 2007
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Re: FFR Users Hurt N' Heal V
For example after round 1
Round 1------------------ P1: 20 P2: 7 P3: 10 P4: 9 P5: 1 P6: 5 P7: 16 P8: 11 P9: 14 P10: 7 Total: 100 Round 2------------------ P1: 19 P2: 6 P3: 10 (But down one with everyone else) P4: 8 P5: 0 P6: 4 P7: 15 P8: 10 P9: 13 P10: 6 Total: 91 Ok so, I screwed up in my first one. This one should make more sense Edit: I caught that error Edit: It's really complicated to explain, but a really simple concept. -_-;
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Last edited by Zageron; 10-18-2008 at 02:24 PM.. |
10-18-2008, 02:23 PM | #32 |
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Re: FFR Users Hurt N' Heal V
What if you have a situation like this?
Round 1------------------ P1: 20 P2: 7 P3: 10 P4: 9 P5: 1 P6: 1 P7: 20 P8: 11 P9: 14 P10: 7 Both people would have to be eliminated, and that would lead to confusion. Would you automatically subtract a point for each person again?
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Made by arrekusuof93 at Ye Olde Photoshop Shoppe Who remembers this thread? Brings back great memories XD |
10-18-2008, 02:26 PM | #33 | |
Zageron E. Tazaterra
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Join Date: Apr 2007
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Re: FFR Users Hurt N' Heal V
Quote:
It would end up being P1: 21 P2: 7 P3: 10 P4: 9 P5: 0 P6: 1 P7: 20 P8: 11 P9: 14 P10: 7 AFTER SUBTRACTION P1: 19 P2: 5 P3: 8 P4: 7 P7: 18 P8: 9 P9: 12 P10: 5 Edit: Now that I think about it, resetting everyones counts to the same thing would be easier. xD
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10-18-2008, 02:27 PM | #34 |
TWG Veteran
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Re: FFR Users Hurt N' Heal V
Why are we doing it in the first place?
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10-18-2008, 02:29 PM | #35 |
Zageron E. Tazaterra
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Join Date: Apr 2007
Location: BC
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Posts: 6,587
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Re: FFR Users Hurt N' Heal V
To make the final rounds much faster.
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10-18-2008, 03:25 PM | #36 |
TWG Veteran
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Re: FFR Users Hurt N' Heal V
So, things are back to the way they were, lol. Spread the word so we can get it going. I want popular people. Since my ten game goal is slowly reaching a reality, my new goal is to have a thread get more posts than the first game!
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10-18-2008, 09:32 PM | #37 |
o_o
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Re: FFR Users Hurt N' Heal V
More people need to join 'cause I soooo wanna see this start.
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10-19-2008, 02:29 AM | #38 | |
FFR Veteran
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Re: FFR Users Hurt N' Heal V
Quote:
Also I was thinking more that the person you healed, would stay in the same spot after points are deducted for a death that way they dont get a +2 boost off a kill. EX: MR. A - 16 MR. B - 13 MR. C - 1 --------------------------------- MR. A - 17 MR. B - 13 MR. C - 0 ---------------------------------- MR. A - 16 MR. B - 12 Last edited by L0NEvvolf; 10-19-2008 at 02:35 AM.. |
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10-19-2008, 02:37 AM | #39 |
TWG Veteran
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Re: FFR Users Hurt N' Heal V
The only reason the game goes anywhere is because of it's simplicity, and I'd rather not budge on that.
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10-19-2008, 02:45 AM | #40 |
FFR Veteran
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Re: FFR Users Hurt N' Heal V
That fine just was trying to help.
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