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#21 |
Administrator
User Administrator
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Location: Vancouver, BC
Age: 29
Posts: 3,902
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![]() 11Eleven
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#22 |
FFR Player
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![]() option 10
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#23 |
lol happy
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Location: DESTINY
Age: 33
Posts: 12,193
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![]() 10 or 11, 9 is too flat.
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#24 |
ごめんなさい (/ω\)
![]() Join Date: Aug 2012
Age: 28
Posts: 2,290
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![]() 10, reduce the red gradient a bit.
"World Minecraft League" might want to be a bit bigger or smaller depending on how much emphasis you wanted to put on it. imo I'd make it a bit bigger and set the kerning a bit wider to accommodate for the width. Might not look as good though. |
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#25 |
FFR Player
Join Date: Aug 2007
Age: 31
Posts: 8,548
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![]() Option four
Teal bro you can never go wrong never |
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#26 |
Digital Dancing!
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Location: 80 billion club, NE
Age: 31
Posts: 12,982
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![]() Option 2.
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#27 |
Expect delays.
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Location: Montreal, QC
Age: 31
Posts: 4,129
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![]() 11
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#28 | ||
Private Messages, please.
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![]() Eleven. The lighting behind the WML is more fitting I think as it hits the W more so than ten. If that makes sense.
-o24
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#29 |
FFR Veteran
![]() Join Date: Jun 2012
Age: 28
Posts: 2,893
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![]() 8 or 11
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#30 |
Owlbears Rock!
Join Date: Mar 2012
Location: The coldest place in hell
Age: 33
Posts: 2,492
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![]() 11, just get rid of the jpeg artifacts and you're golden.
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#31 |
FFR Veteran
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![]() 9, but fix the sword. That's not how an old-graphics sword would look.
None of the others work because mixing newer effects with what is supposed to look like older graphics just doesn't work. |
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